Player Matchup

Kuzenbo
Kuzenbo
CubicStar4325
Kuzenbo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 97L
1,464 Elo+
Solo
Ix Chel
Ix Chel
INfaMous Gr1mM
Ix Chel
Level 133
God Stats
36W - 40L
1,605 SR
Queue Stats
692W - 721L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
truthnottold
Sun Wukong
Level 138
God Stats
82W - 50L
1,678 SR
Queue Stats
844W - 842L
1,463 Elo+
Party 1
Team Averages
Level 113
1,594 SR
1,446 Elo+

VS

Team Averages
Level 71
1,569 SR
1,432 Elo+
Ares
Ares
BLUNDERRS
Ares
Level 39
God Stats
1W - 2L
1,592 SR
Queue Stats
56W - 60L
1,295 Elo+
Solo
Arachne
Arachne
Mysterious661
Arachne
Level 48
God Stats
13W - 8L
1,615 SR
Queue Stats
35W - 41L
1,503 Elo+
Solo
Nox
Nox
Sir Noxxy
Nox
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
515W - 526L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
5 / 2 / 6
9,532
867
6,439
13,426
12,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 4 / 7
9,087
826
7,604
8,827
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
truthnottold
Sun Wukong
16
5 / 0 / 8
10,024
911
12,527
10,874
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 2
8,858
805
6,459
13,098
14,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
15
3 / 6 / 2
9,166
833
10,661
12,344
5,696
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,837
712
6,105
7,176
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
2
1
W
Kuzenbo
5
2
6
4
W
3
4
7
1.63
L
Arachne
3
6
2
0.67
L
1
4
1
0.38
W
Sun Wukong
truthnottold
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
23,225
33,127
Taken
32,618
24,371
Mitigated
23,619
9,102
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,459
983
0
1,038
13,098
14,682
0
6,741
6,341
20,766
0
W
Kuzenbo
6,439
2,425
0
3,164
13,426
12,066
44
6,161
7,256
13,956
0
W
7,604
1,116
2,168
2,166
8,827
3,684
176
2,389
6,438
26,971
790
L
Arachne
10,661
7,970
0
3,644
12,344
5,696
0
5,614
6,702
0
30,109
L
6,105
260
0
424
7,176
3,241
0
1,405
5,755
23,635
0
W
Sun Wukong
truthnottold
Sun Wukong
12,527
1,767
0
1,604
10,874
8,621
0
4,079
6,784
0
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
25,861
127
Minions Killed
103
0
Camps Cleared
0
638,209
Distance Traveled
618,933
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,858
805
29
3
0
217,488
0
W
Kuzenbo
9,532
867
23
2
0
211,506
0
W
Ix Chel
9,087
826
41
4
0
187,780
0
L
Arachne
9,166
833
38
3
0
196,226
4
L
Nox
7,837
712
36
3
0
205,219
1
W
Sun Wukong
10,024
911
63
6
0
238,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role