Player Matchup

Anhur
Anhur
Masters
LilGoblinDude
Anhur
Masters
Level 140
God Stats
9W - 1L
2,036 SR
Queue Stats
244W - 64L
3,034 MMR
Party 1
Cerberus
Cerberus
Masters
Lilhornydude
Cerberus
Masters
Level 165
God Stats
6W - 0L
2,049 SR
Queue Stats
133W - 24L
2,805 MMR
Party 1
Raijin
Raijin
Grandmaster
Нibanna
Raijin
Grandmaster
Level 156
God Stats
18W - 2L
2,153 SR
Queue Stats
591W - 232L
3,332 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
2,079 SR
3,057 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,631 SR
1,547 MMR
Jormungandr
Jormungandr
Silver I
Krieg_45
Jormungandr
Silver I
Level 126
God Stats
1W - 3L
1,674 SR
Queue Stats
48W - 68L
1,405 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
amgosek
Baron Samedi
Platinum IV
Level 156
God Stats
29W - 20L
1,647 SR
Queue Stats
370W - 363L
1,630 MMR
Party 2
Mulan
Mulan
Platinum IV
ladyboychism
Mulan
Platinum IV
Level 67
God Stats
11W - 11L
1,573 SR
Queue Stats
195W - 190L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
11,313
1,028
18,978
8,771
3,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
Lilhornydude
Cerberus
16
3 / 1 / 12
9,809
892
9,142
14,395
12,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Нibanna
Raijin
17
3 / 0 / 11
10,480
953
12,406
9,104
4,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SerqetAchillesMedusaNe Zha

VS

Bans
KuzenboScyllaXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krieg_45
Jormungandr
13
0 / 10 / 0
7,591
690
7,040
16,531
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
amgosek
Baron Samedi
14
0 / 2 / 0
7,660
696
5,738
13,056
11,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 0
7,980
725
7,203
15,201
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Krieg_45
Jormungandr
0
10
0
0
W
11
0
5
13.5
W
Cerberus
Lilhornydude
Cerberus
3
1
12
9
L
Baron Samedi
amgosek
Baron Samedi
0
2
0
0
L
1
5
0
0.2
W
Raijin
Нibanna
Raijin
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
19,981
32,270
Taken
44,788
20,342
Mitigated
31,628
17,404
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Krieg_45
Jormungandr
7,040
1,363
0
817
16,531
9,582
0
7,751
8,723
23,752
0
W
18,978
13,598
0
5,224
8,771
3,207
2,165
4,088
4,498
0
59,922
W
Cerberus
Lilhornydude
Cerberus
9,142
274
0
5,805
14,395
12,764
491
3,555
10,548
19,997
739
L
Baron Samedi
amgosek
Baron Samedi
5,738
301
358
2,624
13,056
11,380
0
7,040
6,003
29,064
0
L
7,203
257
0
1,704
15,201
10,666
0
6,220
8,911
0
16,296
W
Raijin
Нibanna
Raijin
12,406
1,652
218
6,157
9,104
4,371
773
4,450
4,414
48,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
23,231
168
Minions Killed
104
0
Camps Cleared
0
626,976
Distance Traveled
543,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,591
690
52
5
0
165,787
0
W
Anhur
11,313
1,028
67
6
0
192,124
0
W
Cerberus
9,809
892
28
3
0
215,702
0
L
Baron Samedi
7,660
696
31
3
0
180,219
0
L
Mulan
7,980
725
21
2
0
197,527
0
W
Raijin
10,480
953
73
7
0
219,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role