Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Dückiee
Hun Batz
Level 105
God Stats
2W - 0L
1,627 SR
Queue Stats
93W - 52L
1,804 Elo+
Party 2
Cthulhu
Cthulhu
SorryEyeSuck
Cthulhu
Level 107
God Stats
154W - 152L
1,539 SR
Queue Stats
1,087W - 1,046L
1,585 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,630 Elo+

VS

Team Averages
Level 154
1,476 SR
1,617 Elo+
Nu Wa
Nu Wa
Hadesoul
Nu Wa
Level 222
God Stats
0W - 2L
1,253 SR
Queue Stats
261W - 276L
1,611 Elo+
Solo
Amaterasu
Amaterasu
Opalescentx
Amaterasu
Level 84
God Stats
0W - 1L
1,892 SR
Queue Stats
6W - 8L
1,580 Elo+
Party 1
Thor
Thor
maxtheman34
Thor
Level 157
God Stats
0W - 1L
1,283 SR
Queue Stats
13W - 11L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
8 / 0 / 7
9,997
1,000
9,737
6,831
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Dückiee
Hun Batz
16
7 / 0 / 7
9,927
993
10,495
7,529
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SorryEyeSuck
Cthulhu
14
0 / 1 / 10
8,248
825
6,431
10,259
8,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hadesoul
Nu Wa
13
0 / 4 / 0
7,182
718
7,254
6,823
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Opalescentx
Amaterasu
12
0 / 6 / 0
6,771
677
5,447
12,734
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
0 / 5 / 0
6,429
643
3,505
11,284
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
7
11.5
W
Hun Batz
Dückiee
Hun Batz
7
0
7
10.5
L
Nu Wa
Hadesoul
Nu Wa
0
4
0
0
L
Amaterasu
Opalescentx
Amaterasu
0
6
0
0
W
Cthulhu
SorryEyeSuck
Cthulhu
0
1
10
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
16,206
24,619
Taken
30,841
17,297
Mitigated
11,458
4,994
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,737
2,240
0
465
6,831
5,250
1,670
2,120
4,560
39,749
618
W
Hun Batz
Dückiee
Hun Batz
10,495
3,752
0
2,641
7,529
3,248
1,075
2,030
5,350
0
36,472
L
Nu Wa
Hadesoul
Nu Wa
7,254
1,826
0
474
6,823
2,442
0
3,459
2,967
36,874
199
L
Amaterasu
Opalescentx
Amaterasu
5,447
1,916
0
1,331
12,734
6,094
0
6,822
5,377
0
13,471
W
Cthulhu
SorryEyeSuck
Cthulhu
6,431
186
574
1,314
10,259
8,799
286
3,051
6,990
27,028
413
L
3,505
848
0
1,108
11,284
2,922
0
4,965
5,748
0
13,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
20,382
174
Minions Killed
103
0
Camps Cleared
0
543,666
Distance Traveled
484,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,997
1,000
73
7
0
164,106
0
W
Hun Batz
9,927
993
62
6
0
199,607
0
L
Nu Wa
7,182
718
60
6
0
159,049
2
L
Amaterasu
6,771
677
19
2
0
159,917
0
W
Cthulhu
8,248
825
39
4
0
179,953
0
L
Thor
6,429
643
24
2
0
165,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role