Player Matchup

Nox
Nox
AquiIot
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,279 Elo+
Solo
Ix Chel
Ix Chel
Hope23
Ix Chel
Level 139
God Stats
2W - 3L
1,390 SR
Queue Stats
212W - 207L
1,441 Elo+
Party 1
Susano
Susano
Sermalion
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 232L
1,456 Elo+
Party 1
Thanatos
Thanatos
srifka
Thanatos
Level 106
God Stats
1W - 1L
1,255 SR
Queue Stats
7W - 11L
1,418 Elo+
Solo
Hades
Hades
中条居士
Hades
Level 96
God Stats
17W - 14L
1,432 SR
Queue Stats
595W - 634L
1,557 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,430 Elo+

VS

Team Averages
Level 121
1,486 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
A5hl3y
Hercules
Level 127
God Stats
1W - 3L
1,432 SR
Queue Stats
231W - 230L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Manzikert
Sylvanus
Level 93
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 70L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
TurboAsylum
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 207L
1,478 Elo+
Solo
Ullr
Ullr
develinside
Ullr
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
8 / 1 / 26
12,173
870
13,721
9,555
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Hope23
Ix Chel
19
11 / 1 / 23
12,258
876
18,245
13,471
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Sermalion
Susano
17
7 / 6 / 25
11,350
811
14,273
16,904
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
srifka
Thanatos
17
8 / 5 / 23
11,270
805
9,987
13,398
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 26
10,919
780
13,276
15,309
11,248
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 10 / 3
9,313
665
10,685
15,377
16,917
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hercules
A5hl3y
Hercules
17
5 / 6 / 3
9,689
692
9,032
16,618
21,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Manzikert
Sylvanus
15
1 / 8 / 7
8,742
624
9,026
18,971
17,563
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
TurboAsylum
Ao Kuang
16
2 / 7 / 6
9,251
661
6,887
14,135
6,531
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 6 / 5
8,723
623
9,609
9,110
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
38
37
Kills
14
15
Deaths
37
123
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
10
3
0.55
L
Hercules
A5hl3y
Hercules
5
6
3
1.08
W
Nox
8
1
26
21
W
Ix Chel
Hope23
Ix Chel
11
1
23
22.5
L
Sylvanus
Manzikert
Sylvanus
1
8
7
0.56
W
Susano
Sermalion
Susano
7
6
25
3.25
L
Ao Kuang
TurboAsylum
Ao Kuang
2
7
6
0.71
L
2
6
5
0.75
W
Thanatos
srifka
Thanatos
8
5
23
3.9
W
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,502
Damage
45,239
68,637
Taken
74,211
33,407
Mitigated
66,231
42,791
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,685
377
0
505
15,377
16,917
0
9,504
5,873
22,861
0
L
Hercules
A5hl3y
Hercules
9,032
1,401
670
3,040
16,618
21,771
0
8,492
8,126
0
21,659
W
Nox
13,721
1,121
1,727
1,668
9,555
4,188
2,321
3,067
6,488
37,742
0
W
Ix Chel
Hope23
Ix Chel
18,245
2,564
12,643
9,323
13,471
6,003
1,022
5,263
8,208
40,214
177
L
Sylvanus
Manzikert
Sylvanus
9,026
1,142
1,965
2,842
18,971
17,563
0
11,764
7,207
14,654
0
W
Susano
Sermalion
Susano
14,273
3,517
1,465
3,002
16,904
6,098
1,754
7,982
8,922
0
23,075
L
Ao Kuang
TurboAsylum
Ao Kuang
6,887
734
370
2,598
14,135
6,531
0
8,622
5,513
16,313
473
L
9,609
3,153
700
533
9,110
3,449
0
6,569
2,541
0
20,489
W
Thanatos
srifka
Thanatos
9,987
3,234
552
5,131
13,398
5,870
546
4,508
8,890
0
19,996
W
13,276
29
1,962
5,318
15,309
11,248
1,534
5,388
9,921
30,312
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
45,718
177
Minions Killed
97
0
Camps Cleared
0
1,316,095
Distance Traveled
941,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,313
665
25
2
0
167,078
0
L
Hercules
9,689
692
21
2
0
194,300
0
W
Nox
12,173
870
65
5
0
242,738
0
W
Ix Chel
12,258
876
41
3
0
297,130
0
L
Sylvanus
8,742
624
12
1
0
195,030
0
W
Susano
11,350
811
16
1
0
252,431
0
L
Ao Kuang
9,251
661
22
2
0
220,196
0
L
Ullr
8,723
623
17
1
0
164,962
0
W
Thanatos
11,270
805
25
2
0
273,344
0
W
Hades
10,919
780
30
2
0
250,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role