Player Matchup

Chang'e
Chang'e
Scooby6212
Chang'e
Level 64
God Stats
4W - 1L
1,549 SR
Queue Stats
59W - 54L
1,483 Elo+
Solo
Ravana
Ravana
Stridercc
Ravana
Level 148
God Stats
4W - 6L
1,375 SR
Queue Stats
119W - 129L
1,548 Elo+
Party 2
Ra
Ra
WesternNutria39
Ra
Level 164
God Stats
20W - 22L
1,512 SR
Queue Stats
268W - 255L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
Yemmzemm
Xing Tian
Level 60
God Stats
6W - 2L
1,725 SR
Queue Stats
102W - 77L
1,547 Elo+
Solo
Cernunnos
Cernunnos
mataadc
Cernunnos
Level 128
God Stats
2W - 2L
1,259 SR
Queue Stats
163W - 154L
1,571 Elo+
Solo
Team Averages
Level 113
1,484 SR
1,541 Elo+

VS

Team Averages
Level 127
1,533 SR
1,479 Elo+
Ah Puch
Ah Puch
ElDanielChan
Ah Puch
Level 125
God Stats
2W - 1L
1,759 SR
Queue Stats
120W - 119L
1,481 Elo+
Party 1
Loki
Loki
GetcIapped
Loki
Level 38
God Stats
3W - 3L
1,477 SR
Queue Stats
9W - 7L
1,571 Elo+
Solo
Ra
Ra
IngJoe
Ra
Level 138
God Stats
0W - 1L
1,558 SR
Queue Stats
24W - 21L
1,361 Elo+
Party 1
Ares
Ares
LuisitoPariente
Ares
Level 188
God Stats
0W - 1L
1,585 SR
Queue Stats
42W - 49L
1,533 Elo+
Party 1
Medusa
Medusa
TealTiru
Medusa
Level 145
God Stats
2W - 6L
1,288 SR
Queue Stats
422W - 414L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Scooby6212
Chang'e
11
0 / 1 / 1
6,126
557
2,262
8,435
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Stridercc
Ravana
11
5 / 0 / 4
6,501
591
6,252
4,515
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 0 / 3
7,274
661
5,882
2,838
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Yemmzemm
Xing Tian
10
3 / 1 / 3
6,247
568
3,246
6,910
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
mataadc
Cernunnos
13
1 / 2 / 2
6,882
626
5,713
6,991
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElDanielChan
Ah Puch
12
1 / 2 / 0
6,845
622
5,841
7,193
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
5,551
505
1,667
6,810
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
10
1 / 5 / 0
5,588
508
3,301
7,452
2,076
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,431
494
3,478
10,278
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
TealTiru
Medusa
11
2 / 2 / 0
6,007
546
3,881
7,191
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ElDanielChan
Ah Puch
1
2
0
0.5
L
0
1
1
0.5
L
Ra
1
5
0
0.2
L
0
2
2
0.5
W
Chang'e
Scooby6212
Chang'e
0
1
1
0.5
W
Ravana
Stridercc
Ravana
5
0
4
7
L
Medusa
TealTiru
Medusa
2
2
0
1
W
3
0
3
4.5
W
Xing Tian
Yemmzemm
Xing Tian
3
1
3
4.5
W
Cernunnos
mataadc
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
18,168
29,689
Taken
38,924
13,191
Mitigated
15,592
10,320
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ElDanielChan
Ah Puch
5,841
295
0
3,837
7,193
2,806
0
1,977
4,932
46,422
1,482
L
1,667
233
0
2,107
6,810
2,010
0
522
6,288
0
50,423
L
Ra
3,301
156
396
1,960
7,452
2,076
0
3,668
3,784
36,267
0
L
3,478
209
0
1,814
10,278
6,643
0
3,204
7,003
16,420
0
W
Chang'e
Scooby6212
Chang'e
2,262
370
0
2,665
8,435
4,010
0
4,449
3,270
32,563
823
W
Ravana
Stridercc
Ravana
6,252
1,852
0
2,488
4,515
1,590
0
2,129
2,295
0
44,320
L
Medusa
TealTiru
Medusa
3,881
1,923
0
1,806
7,191
2,057
0
1,379
5,812
0
40,023
W
5,882
602
235
1,059
2,838
901
0
1,862
976
49,104
1,109
W
Xing Tian
Yemmzemm
Xing Tian
3,246
579
0
1,189
6,910
3,912
26
1,106
5,765
18,228
0
W
Cernunnos
mataadc
Cernunnos
5,713
3,109
0
2,684
6,991
2,778
0
2,106
4,821
0
61,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
29,422
378
Minions Killed
344
0
Camps Cleared
0
1,178,565
Distance Traveled
1,154,790
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,845
622
93
8
0
185,623
0
L
Loki
5,551
505
87
8
0
260,693
1
L
Ra
5,588
508
73
7
0
222,286
0
L
Ares
5,431
494
20
2
0
241,942
0
W
Chang'e
6,126
557
87
8
0
201,292
3
W
Ravana
6,501
591
67
6
0
275,628
0
L
Medusa
6,007
546
71
6
0
244,246
4
W
Ra
7,274
661
95
9
0
244,959
0
W
Xing Tian
6,247
568
20
2
0
257,317
5
W
Cernunnos
6,882
626
109
10
0
199,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role