Player Matchup

Persephone
Persephone
CUNKEDBUNKER
Persephone
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 162L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chico Butter
Cu Chulainn
Level 34
God Stats
5W - 6L
1,730 SR
Queue Stats
27W - 47L
1,370 Elo+
Solo
Arachne
Arachne
Crosxed
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
DefZenith
Sylvanus
Level 46
God Stats
4W - 4L
1,544 SR
Queue Stats
89W - 76L
1,478 Elo+
Solo
Sol
Sol
XXKSGQuickz1
Sol
Level 116
God Stats
2W - 4L
1,558 SR
Queue Stats
47W - 51L
1,430 Elo+
Solo
Team Averages
Level 71
1,566 SR
1,449 Elo+

VS

Team Averages
Level 134
1,550 SR
1,494 Elo+
Jing Wei
Jing Wei
Draslok
Jing Wei
Level 89
God Stats
3W - 0L
1,773 SR
Queue Stats
268W - 222L
1,510 Elo+
Solo
Janus
Janus
Nαjeel
Janus
Level 172
God Stats
21W - 18L
1,546 SR
Queue Stats
209W - 198L
1,553 Elo+
Solo
Chaac
Chaac
alfa373
Chaac
Level 70
God Stats
21W - 16L
1,540 SR
Queue Stats
505W - 459L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
eaglefirestorm
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,448 Elo+
Solo
Mercury
Mercury
josephmoi666
Mercury
Level 195
God Stats
11W - 10L
1,389 SR
Queue Stats
134W - 114L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CUNKEDBUNKER
Persephone
14
0 / 4 / 1
7,805
520
4,541
10,302
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Chico Butter
Cu Chulainn
12
0 / 5 / 0
7,161
477
7,987
13,144
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Crosxed
Arachne
13
1 / 2 / 0
7,194
480
4,164
13,963
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
DefZenith
Sylvanus
12
1 / 4 / 0
7,168
478
6,606
14,727
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 2 / 1
6,742
449
7,321
7,450
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Draslok
Jing Wei
13
3 / 1 / 4
8,052
537
8,142
9,460
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Nαjeel
Janus
15
4 / 1 / 3
9,243
616
6,292
4,326
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
alfa373
Chaac
16
6 / 0 / 1
10,379
692
10,677
15,162
15,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 7
7,573
505
7,150
10,642
11,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
josephmoi666
Mercury
17
4 / 0 / 4
9,144
610
5,735
13,077
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
CUNKEDBUNKER
Persephone
0
4
1
0.13
L
Cu Chulainn
Chico Butter
Cu Chulainn
0
5
0
0
L
Arachne
Crosxed
Arachne
1
2
0
0.5
L
Sylvanus
DefZenith
Sylvanus
1
4
0
0.25
W
Jing Wei
Draslok
Jing Wei
3
1
4
5
W
Janus
Nαjeel
Janus
4
1
3
5.5
L
0
2
1
0.25
W
Chaac
alfa373
Chaac
6
0
1
6.5
W
0
0
7
3.5
W
Mercury
josephmoi666
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
37,996
59,586
Taken
52,667
29,266
Mitigated
37,574
16,553
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CUNKEDBUNKER
Persephone
4,541
224
0
3,014
10,302
2,854
0
4,538
5,749
59,685
0
L
Cu Chulainn
Chico Butter
Cu Chulainn
7,987
2,272
0
572
13,144
6,755
0
340
12,804
145
51,099
L
Arachne
Crosxed
Arachne
4,164
2,895
0
3,929
13,963
5,950
0
336
13,627
0
72,359
L
Sylvanus
DefZenith
Sylvanus
6,606
1,839
1,278
5,364
14,727
11,271
0
5,486
9,241
24,183
5,440
W
Jing Wei
Draslok
Jing Wei
8,142
6,080
0
5,933
9,460
3,263
0
6,244
3,216
0
57,517
W
Janus
Nαjeel
Janus
6,292
562
0
609
4,326
1,402
0
2,106
2,220
59,206
1,521
L
7,321
3,615
0
2,396
7,450
2,436
0
2,673
4,777
44,480
10,479
W
Chaac
alfa373
Chaac
10,677
1,647
0
6,610
15,162
15,479
0
175
14,987
0
72,232
W
7,150
3,061
0
3,600
10,642
11,575
0
5,997
4,645
20,850
0
W
Mercury
josephmoi666
Mercury
5,735
3,759
0
7,145
13,077
5,855
110
2,934
10,143
0
84,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
44,391
451
Minions Killed
543
0
Camps Cleared
0
1,483,257
Distance Traveled
1,575,537
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,805
520
114
8
0
297,916
0
L
Cu Chulainn
7,161
477
93
6
0
291,179
0
L
Arachne
7,194
480
106
7
0
364,204
0
L
Sylvanus
7,168
478
46
3
0
243,078
2
W
Jing Wei
8,052
537
107
7
0
288,815
0
W
Janus
9,243
616
129
9
0
347,892
5
L
Sol
6,742
449
92
6
0
286,880
2
W
Chaac
10,379
692
149
10
0
255,557
6
W
Kuzenbo
7,573
505
24
2
0
317,949
6
W
Mercury
9,144
610
134
9
0
365,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role