Player Matchup

Sobek
Sobek
GhostRonin
Sobek
Level 109
God Stats
8W - 6L
1,507 SR
Queue Stats
67W - 56L
1,557 Elo+
Solo
Maui
Maui
Justamlcrowave
Maui
Level 96
God Stats
1W - 1L
1,061 SR
Queue Stats
56W - 52L
1,525 Elo+
Party 2
Chang'e
Chang'e
NateDaFreight
Chang'e
Level 101
God Stats
11W - 10L
1,529 SR
Queue Stats
46W - 50L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Ropoko123
Cernunnos
Level 105
God Stats
3W - 1L
1,467 SR
Queue Stats
202W - 164L
1,494 Elo+
Party 1
Medusa
Medusa
guapo123
Medusa
Level 128
God Stats
4W - 6L
1,583 SR
Queue Stats
354W - 335L
1,494 Elo+
Party 1
Team Averages
Level 108
1,430 SR
1,511 Elo+

VS

Team Averages
Level 82
1,515 SR
1,535 Elo+
Skadi
Skadi
FATMAN1900
Skadi
Level 54
God Stats
4W - 7L
1,435 SR
Queue Stats
73W - 98L
1,450 Elo+
Solo
Susano
Susano
LordDuDuHead
Susano
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,483 Elo+
Solo
Nox
Nox
Mechoid
Nox
Level 88
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 3
Medusa
Medusa
starkanine
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 3
Bake Kujira
Bake Kujira
toothless656
Bake Kujira
Level 113
God Stats
6W - 7L
1,603 SR
Queue Stats
75W - 70L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 1 / 12
8,297
519
6,234
10,929
10,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 6
9,160
573
6,969
15,282
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
15
6 / 1 / 8
8,592
537
8,698
13,692
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Ropoko123
Cernunnos
15
6 / 3 / 6
9,151
572
9,443
8,202
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
guapo123
Medusa
17
11 / 0 / 2
10,609
663
15,588
11,152
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 5 / 1
6,093
381
5,677
8,942
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
12
1 / 3 / 2
7,032
440
5,540
14,042
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nox
11
1 / 5 / 3
6,909
432
4,250
12,623
9,164
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
starkanine
Medusa
10
1 / 6 / 1
6,123
383
3,843
9,754
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
toothless656
Bake Kujira
12
2 / 9 / 0
7,909
494
14,454
19,432
19,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
28
Kills
5
6
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
5
1
0.1
W
Sobek
1
1
12
7
W
4
1
6
7
L
Susano
1
3
2
0.67
L
Nox
1
5
3
0.5
W
Chang'e
6
1
8
10
W
Cernunnos
Ropoko123
Cernunnos
6
3
6
3
W
Medusa
guapo123
Medusa
11
0
2
12
L
Medusa
starkanine
Medusa
1
6
1
0.25
L
Bake Kujira
toothless656
Bake Kujira
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
33,764
59,257
Taken
64,793
36,689
Mitigated
37,499
26,504
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,677
1,716
0
140
8,942
2,259
96
1,386
7,556
0
38,178
W
Sobek
6,234
237
0
4,181
10,929
10,834
57
1,935
8,951
21,873
1,523
W
6,969
2,420
0
2,852
15,282
14,221
76
8,560
6,113
41,563
11,097
L
Susano
5,540
607
0
4,378
14,042
3,879
0
4,334
9,708
0
45,333
L
Nox
4,250
680
329
3,462
12,623
9,164
0
4,834
7,789
17,638
0
W
Chang'e
8,698
897
920
9,867
13,692
4,243
125
1,527
12,123
67,017
0
W
Cernunnos
Ropoko123
Cernunnos
9,443
5,179
0
2,592
8,202
2,862
1,649
1,517
6,685
0
70,035
W
Medusa
guapo123
Medusa
15,588
8,944
0
6,092
11,152
4,529
3,566
3,391
7,676
0
95,327
L
Medusa
starkanine
Medusa
3,843
1,481
0
554
9,754
2,254
0
1,995
7,759
0
24,408
L
Bake Kujira
toothless656
Bake Kujira
14,454
7,762
0
947
19,432
19,943
0
7,563
11,869
64,378
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,809
Gold Earned
34,066
494
Minions Killed
284
0
Camps Cleared
0
1,593,762
Distance Traveled
1,490,673
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,093
381
48
3
0
277,463
0
W
Sobek
8,297
519
43
3
0
319,075
4
W
Maui
9,160
573
95
6
0
292,441
0
L
Susano
7,032
440
79
5
0
366,331
0
L
Nox
6,909
432
21
1
0
308,235
2
W
Chang'e
8,592
537
111
7
0
361,161
0
W
Cernunnos
9,151
572
99
6
0
296,189
0
W
Medusa
10,609
663
146
9
0
324,896
0
L
Medusa
6,123
383
48
3
0
271,459
0
L
Bake Kujira
7,909
494
88
6
0
267,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role