Player Matchup

Atlas
Atlas
 
Atlas
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FrostBl1tz
Gilgamesh
Level 289
God Stats
0W - 2L
1,181 SR
Queue Stats
156W - 170L
1,547 Elo+
Party 2
Loki
Loki
MisoHoniii
Loki
Level 239
God Stats
1W - 7L
1,304 SR
Queue Stats
383W - 519L
1,457 Elo+
Party 2
Poseidon
Poseidon
Some-Stoner_0717
Poseidon
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
616W - 565L
1,579 Elo+
Solo
Martichoras
Martichoras
flashgordo2
Martichoras
Level 248
God Stats
2W - 4L
1,534 SR
Queue Stats
246W - 303L
1,523 Elo+
Party 2
Team Averages
Level 238
1,404 SR
1,521 Elo+

VS

Team Averages
Level 128
1,679 SR
1,691 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ITSNOTABOULDER
Hercules
Level 18
God Stats
2W - 0L
1,944 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 1
Chang'e
Chang'e
Kayℓeg
Chang'e
Level 158
God Stats
6W - 1L
1,754 SR
Queue Stats
31W - 16L
1,738 Elo+
Party 1
Shiva
Shiva
Movalets
Shiva
Level 157
God Stats
3W - 2L
1,699 SR
Queue Stats
243W - 181L
1,555 Elo+
Solo
Cabrakan
Cabrakan
TheOpBanana
Cabrakan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 0
6,584
599
4,405
7,431
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
FrostBl1tz
Gilgamesh
8
1 / 7 / 0
5,159
469
5,908
12,164
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
5,282
480
1,691
10,370
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,315
483
3,252
5,147
1,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
flashgordo2
Martichoras
10
0 / 2 / 0
5,803
528
3,809
8,491
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
10 / 1 / 3
7,187
653
9,866
8,241
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
12
6 / 0 / 3
7,563
688
4,981
5,922
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kayℓeg
Chang'e
11
1 / 1 / 7
6,539
594
4,946
5,259
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Movalets
Shiva
13
2 / 0 / 1
7,551
686
7,363
7,384
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
TheOpBanana
Cabrakan
10
2 / 1 / 9
6,459
587
3,683
7,423
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
21
21
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
0
1
W
Ne Zha
 
Ne Zha
10
1
3
11.5
L
Gilgamesh
FrostBl1tz
Gilgamesh
1
7
0
0.14
W
Hercules
6
0
3
7.5
W
Chang'e
Kayℓeg
Chang'e
1
1
7
4.5
L
0
6
2
0.17
W
Shiva
Movalets
Shiva
2
0
1
2.5
L
0
4
1
0.13
W
Cabrakan
TheOpBanana
Cabrakan
2
1
9
6.5
L
Martichoras
flashgordo2
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
30,839
43,603
Taken
34,229
14,225
Mitigated
17,372
10,120
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,405
1,412
0
747
7,431
2,621
0
3,495
3,632
30,931
2,547
W
Ne Zha
 
Ne Zha
9,866
4,195
0
1,198
8,241
3,830
0
1,536
6,489
0
46,075
L
Gilgamesh
FrostBl1tz
Gilgamesh
5,908
2,421
0
1,645
12,164
4,835
0
3,186
8,854
0
17,721
W
Hercules
4,981
2,250
0
3,057
5,922
2,332
0
1,580
4,342
0
41,649
W
Chang'e
Kayℓeg
Chang'e
4,946
485
726
2,561
5,259
1,479
0
2,129
2,819
39,242
0
L
1,691
320
0
4,433
10,370
2,822
0
792
9,538
0
38,736
W
Shiva
Movalets
Shiva
7,363
888
0
2,760
7,384
3,859
0
0
7,384
0
47,923
L
3,252
1,246
0
1,225
5,147
1,226
0
728
4,419
31,722
1,173
W
Cabrakan
TheOpBanana
Cabrakan
3,683
932
0
1,514
7,423
5,872
0
1,683
5,662
15,507
0
L
Martichoras
flashgordo2
Martichoras
3,809
1,109
0
2,070
8,491
2,721
0
0
7,880
0
38,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
35,299
313
Minions Killed
339
0
Camps Cleared
0
1,132,171
Distance Traveled
1,280,074
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,584
599
74
7
0
232,320
0
W
Ne Zha
7,187
653
59
5
0
302,117
0
L
Gilgamesh
5,159
469
25
2
0
222,922
1
W
Hercules
7,563
688
78
7
0
235,094
0
W
Chang'e
6,539
594
89
8
0
234,797
2
L
Loki
5,282
480
77
7
0
234,383
2
W
Shiva
7,551
686
94
9
0
255,589
0
L
Poseidon
5,315
483
56
5
0
230,409
2
W
Cabrakan
6,459
587
19
2
0
252,477
9
L
Martichoras
5,803
528
81
7
0
212,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role