Player Matchup

Erlang Shen
Erlang Shen
Gold III
Taesoyu
Erlang Shen
Gold III
Level 126
God Stats
14W - 3L
1,792 SR
Queue Stats
17W - 6L
1,807 MMR
Party 1
Ymir
Ymir
Gold III
VoidalDeity
Ymir
Gold III
Level 146
God Stats
4W - 0L
1,828 SR
Queue Stats
23W - 12L
1,807 MMR
Party 1
Nemesis
Nemesis
Gold I
sirswagllama
Nemesis
Gold I
Level 86
God Stats
2W - 0L
1,729 SR
Queue Stats
49W - 39L
1,610 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,783 SR
1,742 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,515 SR
1,357 MMR
Zhong Kui
Zhong Kui
Silver II
DATA2004
Zhong Kui
Silver II
Level 86
God Stats
0W - 1L
1,259 SR
Queue Stats
24W - 41L
1,351 MMR
Party 2
Tyr
Tyr
Silver III
DrizzyNjr
Tyr
Silver III
Level 91
God Stats
0W - 2L
1,647 SR
Queue Stats
25W - 51L
1,230 MMR
Party 2
Odin
Odin
Silver I
OpiumXSiempre
Odin
Silver I
Level 127
God Stats
1W - 3L
1,639 SR
Queue Stats
22W - 21L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Taesoyu
Erlang Shen
17
3 / 0 / 5
10,519
877
11,376
11,077
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 5 / 5
9,930
828
8,366
13,241
8,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
sirswagllama
Nemesis
18
4 / 3 / 4
11,589
966
7,974
11,722
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AgniHerculesMedusaFreyaCharybdis

VS

Bans
AthenaAresCernunnosBacchusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DATA2004
Zhong Kui
15
0 / 3 / 8
9,468
789
11,899
9,020
6,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 4 / 4
9,188
766
5,815
11,904
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 2
9,659
805
11,200
12,846
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
8
8
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DATA2004
Zhong Kui
0
3
8
1.33
L
3
4
4
1.25
L
5
2
2
3
W
Erlang Shen
Taesoyu
Erlang Shen
3
0
5
5.5
W
2
5
5
0.9
W
Nemesis
sirswagllama
Nemesis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
28,914
36,040
Taken
33,770
27,298
Mitigated
31,672
9,005
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DATA2004
Zhong Kui
11,899
1,412
0
4,523
9,020
6,982
0
2,664
5,978
40,452
0
L
5,815
702
0
1,839
11,904
11,608
0
3,756
7,829
0
20,046
L
11,200
1,113
0
1,469
12,846
13,082
0
2,658
9,772
8,347
24,397
W
Erlang Shen
Taesoyu
Erlang Shen
11,376
4,660
0
2,831
11,077
13,155
744
4,481
6,263
224
32,805
W
8,366
1,331
219
1,584
13,241
8,433
654
6,186
6,600
21,957
0
W
Nemesis
sirswagllama
Nemesis
7,974
4,035
0
4,371
11,722
5,710
2,164
3,842
7,216
0
53,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
28,315
171
Minions Killed
131
0
Camps Cleared
0
695,067
Distance Traveled
698,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,468
789
65
5
0
222,368
0
L
Tyr
9,188
766
18
2
0
228,588
0
L
Odin
9,659
805
48
4
0
247,071
0
W
Erlang Shen
10,519
877
45
4
0
245,915
0
W
Ymir
9,930
828
37
3
0
203,382
0
W
Nemesis
11,589
966
89
7
0
245,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role