Player Matchup

Neith
Neith
 
Neith
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ImGonnaFeedThem
Baron Samedi
Level 135
God Stats
69W - 21L
1,813 SR
Queue Stats
403W - 142L
1,765 Elo+
Solo
Athena
Athena
elite termenato
Athena
Level 152
God Stats
12W - 4L
1,614 SR
Queue Stats
29W - 22L
1,715 Elo+
Party 1
Team Averages
Level 159
1,643 SR
1,660 Elo+

VS

Team Averages
Level 118
1,573 SR
1,518 Elo+
Da Ji
Da Ji
LONESOME-III
Da Ji
Level 156
God Stats
7W - 7L
1,499 SR
Queue Stats
118W - 107L
1,577 Elo+
Solo
Medusa
Medusa
Mick72
Medusa
Level 81
God Stats
45W - 39L
1,659 SR
Queue Stats
90W - 102L
1,494 Elo+
Party 2
Cerberus
Cerberus
weberdj
Cerberus
Level 118
God Stats
134W - 126L
1,562 SR
Queue Stats
243W - 256L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 9
9,474
947
13,584
6,173
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ImGonnaFeedThem
Baron Samedi
14
7 / 2 / 9
9,374
937
7,160
8,196
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 13
8,959
896
6,189
10,314
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,571
757
3,949
10,008
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Mick72
Medusa
12
1 / 7 / 1
7,483
748
3,757
9,632
3,101
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
weberdj
Cerberus
11
1 / 6 / 1
7,391
739
6,014
10,609
7,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
9
11.5
W
Baron Samedi
ImGonnaFeedThem
Baron Samedi
7
2
9
5.75
L
0
5
1
0.1
L
Medusa
Mick72
Medusa
1
7
1
0.21
W
4
0
13
10.5
L
Cerberus
weberdj
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
13,720
24,683
Taken
30,249
17,291
Mitigated
15,517
8,600
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,584
4,401
0
2,470
6,173
2,076
488
809
5,142
0
40,880
W
Baron Samedi
ImGonnaFeedThem
Baron Samedi
7,160
611
1,356
2,250
8,196
4,303
0
3,111
4,676
26,005
0
L
3,949
702
0
1,361
10,008
5,171
0
3,724
6,064
0
23,159
L
Medusa
Mick72
Medusa
3,757
1,110
0
658
9,632
3,101
0
3,547
5,791
0
19,794
W
6,189
1,748
0
2,524
10,314
10,912
0
1,158
8,930
9,732
1,300
L
Cerberus
weberdj
Cerberus
6,014
179
0
1,993
10,609
7,245
0
4,986
5,324
13,370
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
22,445
99
Minions Killed
100
0
Camps Cleared
0
551,451
Distance Traveled
491,808
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,474
947
57
6
0
173,208
0
W
Baron Samedi
9,374
937
35
4
0
180,919
0
L
Da Ji
7,571
757
37
4
0
164,403
0
L
Medusa
7,483
748
26
3
0
159,499
1
W
Athena
8,959
896
7
1
0
197,324
0
L
Cerberus
7,391
739
37
4
0
167,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role