Player Matchup

Raijin
Raijin
 
Raijin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlphaBorne
Scylla
Level 137
God Stats
5W - 0L
1,500 SR
Queue Stats
127W - 98L
1,552 Elo+
Party 1
Anubis
Anubis
ApexProxii
Anubis
Level 142
God Stats
3W - 3L
1,548 SR
Queue Stats
90W - 90L
1,423 Elo+
Party 1
Ra
Ra
ChazMarlboro
Ra
Level 131
God Stats
4W - 2L
1,705 SR
Queue Stats
295W - 266L
1,543 Elo+
Party 1
Surtr
Surtr
FeelinWavvy
Surtr
Level 129
God Stats
1W - 0L
1,656 SR
Queue Stats
9W - 7L
1,607 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,525 Elo+

VS

Team Averages
Level 114
1,534 SR
1,517 Elo+
Sylvanus
Sylvanus
EsKambre
Sylvanus
Level 109
God Stats
10W - 5L
1,660 SR
Queue Stats
254W - 277L
1,468 Elo+
Party 2
Mulan
Mulan
Just Rod9931
Mulan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
442W - 419L
1,528 Elo+
Party 2
Scylla
Scylla
Niborami
Scylla
Level 67
God Stats
3W - 1L
1,750 SR
Queue Stats
63W - 40L
1,614 Elo+
Solo
Sol
Sol
l Bryson l
Sol
Level 157
God Stats
2W - 5L
1,179 SR
Queue Stats
112W - 114L
1,504 Elo+
Solo
Chaac
Chaac
techboipede
Chaac
Level 135
God Stats
10W - 8L
1,582 SR
Queue Stats
258W - 251L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 2 / 7
8,882
807
6,356
11,616
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
AlphaBorne
Scylla
15
0 / 1 / 10
8,308
755
9,224
6,527
2,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
ApexProxii
Anubis
16
5 / 3 / 3
9,777
889
8,832
8,680
4,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 10
8,009
728
9,432
8,924
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
5 / 3 / 8
9,521
866
15,899
23,922
14,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EsKambre
Sylvanus
11
0 / 1 / 6
7,382
671
2,735
7,924
6,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 4 / 6
7,908
719
9,781
15,612
17,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Niborami
Scylla
15
1 / 2 / 9
8,079
734
11,553
8,880
3,157
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 5
8,088
735
13,531
9,115
3,269
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 6
8,457
769
16,338
15,851
13,684
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
13
Kills
11
12
Deaths
13
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
7
3.25
W
Scylla
AlphaBorne
Scylla
0
1
10
5
W
Anubis
ApexProxii
Anubis
5
3
3
2.17
W
0
3
10
1.67
L
Sylvanus
EsKambre
Sylvanus
0
1
6
3
W
5
3
8
3
L
3
4
6
1.5
L
Scylla
Niborami
Scylla
1
2
9
2.75
L
3
4
5
1.38
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,743
Damage
53,938
59,669
Taken
57,382
30,768
Mitigated
44,119
33,602
Healing
26,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,356
571
0
3,228
11,616
4,850
544
6,399
5,217
21,308
178
W
Scylla
AlphaBorne
Scylla
9,224
472
857
1,130
6,527
2,579
578
2,990
3,537
18,718
789
W
Anubis
ApexProxii
Anubis
8,832
0
434
2,286
8,680
4,851
483
3,184
5,496
23,215
0
W
9,432
411
10,296
4,687
8,924
3,582
405
2,945
5,979
16,931
0
L
Sylvanus
EsKambre
Sylvanus
2,735
329
4,093
3,043
7,924
6,561
0
5,830
2,034
5,362
0
W
15,899
4,038
335
10,349
23,922
14,906
174
12,000
11,922
995
22,872
L
9,781
929
928
3,770
15,612
17,448
0
7,445
7,747
0
16,637
L
Scylla
Niborami
Scylla
11,553
360
770
2,972
8,880
3,157
0
5,190
3,430
25,354
818
L
13,531
3,386
0
2,126
9,115
3,269
0
5,257
3,603
29,048
0
L
16,338
285
1,901
6,600
15,851
13,684
0
9,223
6,264
0
37,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
39,914
145
Minions Killed
139
0
Camps Cleared
0
1,044,199
Distance Traveled
956,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,882
807
38
3
0
191,225
0
W
Scylla
8,308
755
23
2
0
233,076
0
W
Anubis
9,777
889
34
3
0
200,244
0
W
Ra
8,009
728
33
3
0
216,573
0
L
Sylvanus
7,382
671
4
0
0
116,848
0
W
Surtr
9,521
866
17
2
0
203,081
0
L
Mulan
7,908
719
12
1
0
194,463
0
L
Scylla
8,079
734
55
5
0
223,166
0
L
Sol
8,088
735
43
4
0
182,383
0
L
Chaac
8,457
769
25
2
0
240,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role