Player Matchup

Cerberus
Cerberus
FaSe Miza
Cerberus
Level 158
God Stats
27W - 19L
1,586 SR
Queue Stats
135W - 151L
1,480 Elo+
Solo
Artio
Artio
PHNMjrr
Artio
Level 120
God Stats
32W - 20L
1,604 SR
Queue Stats
59W - 61L
1,529 Elo+
Solo
Nox
Nox
RochiiUwUr
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,493 Elo+
Solo
Horus
Horus
anani1104
Horus
Level 54
God Stats
15W - 14L
1,563 SR
Queue Stats
139W - 126L
1,481 Elo+
Party 2
Chiron
Chiron
g_o_o_p_0_0_0_0
Chiron
Level 107
God Stats
9W - 8L
1,573 SR
Queue Stats
351W - 337L
1,449 Elo+
Party 2
Team Averages
Level 106
1,565 SR
1,487 Elo+

VS

Team Averages
Level 124
1,552 SR
1,508 Elo+
Medusa
Medusa
JungleBuffsOP
Medusa
Level 68
God Stats
0W - 4L
1,234 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Pele
Pele
RedactedReject
Pele
Level 128
God Stats
10W - 5L
1,829 SR
Queue Stats
82W - 90L
1,513 Elo+
Party 1
Bacchus
Bacchus
TheJum
Bacchus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,589 Elo+
Party 1
Odin
Odin
ThineDoughnut
Odin
Level 87
God Stats
1W - 3L
1,530 SR
Queue Stats
340W - 298L
1,509 Elo+
Solo
Chang'e
Chang'e
isprintpete
Chang'e
Level 190
God Stats
9W - 6L
1,666 SR
Queue Stats
31W - 29L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaSe Miza
Cerberus
9
2 / 0 / 2
6,107
611
4,841
6,049
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
PHNMjrr
Artio
10
0 / 1 / 2
5,085
509
2,401
8,365
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 3 / 1
5,084
508
2,153
5,183
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
anani1104
Horus
12
4 / 0 / 1
6,965
697
6,054
6,729
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 1
6,357
636
3,405
4,847
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,319
432
2,005
4,625
1,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,275
528
2,137
7,078
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TheJum
Bacchus
7
0 / 0 / 3
4,798
480
2,906
4,896
3,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
4,870
487
2,312
8,018
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
isprintpete
Chang'e
10
2 / 0 / 2
5,608
561
6,371
6,176
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FaSe Miza
Cerberus
2
0
2
3
L
0
3
0
0
W
Artio
PHNMjrr
Artio
0
1
2
1
L
2
2
0
1
W
1
3
1
0.5
L
Bacchus
TheJum
Bacchus
0
0
3
1.5
L
0
5
0
0
W
Horus
anani1104
Horus
4
0
1
4.5
W
3
0
1
3.5
L
Chang'e
isprintpete
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
15,731
31,173
Taken
30,793
13,250
Mitigated
13,368
14,213
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FaSe Miza
Cerberus
4,841
80
0
3,101
6,049
3,611
0
1,708
4,141
28,950
652
L
2,005
787
131
842
4,625
1,251
0
741
3,884
0
19,451
W
Artio
PHNMjrr
Artio
2,401
226
319
4,550
8,365
3,224
0
2,721
5,384
34,262
1,035
L
2,137
138
0
1,604
7,078
2,387
0
2,172
4,906
0
44,935
W
2,153
336
0
500
5,183
1,250
0
2,342
2,555
22,277
0
L
Bacchus
TheJum
Bacchus
2,906
494
0
1,481
4,896
3,703
0
2,274
2,622
8,357
0
L
2,312
422
0
580
8,018
4,436
0
110
7,442
0
21,894
W
Horus
anani1104
Horus
6,054
2,646
0
3,808
6,729
3,902
0
0
6,729
0
43,772
W
3,405
1,143
218
1,717
4,847
1,263
538
1,517
3,238
0
38,484
L
Chang'e
isprintpete
Chang'e
6,371
131
184
3,282
6,176
1,591
0
3,876
2,300
34,391
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
24,870
323
Minions Killed
237
0
Camps Cleared
0
986,258
Distance Traveled
952,214
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,107
611
64
6
0
192,042
0
L
Medusa
4,319
432
27
3
0
165,343
0
W
Artio
5,085
509
52
5
0
243,102
1
L
Pele
5,275
528
78
8
0
203,242
0
W
Nox
5,084
508
40
4
0
188,340
0
L
Bacchus
4,798
480
13
1
0
195,503
1
L
Odin
4,870
487
43
4
0
179,007
0
W
Horus
6,965
697
87
9
0
195,137
0
W
Chiron
6,357
636
80
8
0
167,637
0
L
Chang'e
5,608
561
76
8
0
209,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role