Player Matchup

Hou Yi
Hou Yi
MonstersRebirth
Hou Yi
Level 124
God Stats
0W - 4L
1,261 SR
Queue Stats
76W - 81L
1,459 Elo+
Solo
Atlas
Atlas
RevanVolrath
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,534 Elo+
Party 2
Persephone
Persephone
TooMeke
Persephone
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 180L
1,404 Elo+
Solo
Cabrakan
Cabrakan
ninjahotdog
Cabrakan
Level 104
God Stats
0W - 2L
1,809 SR
Queue Stats
45W - 36L
1,559 Elo+
Party 2
Ullr
Ullr
sassySquash_
Ullr
Level 105
God Stats
1W - 2L
1,246 SR
Queue Stats
323W - 307L
1,553 Elo+
Solo
Team Averages
Level 106
1,463 SR
1,502 Elo+

VS

Team Averages
Level 102
1,610 SR
1,289 Elo+
Heimdallr
Heimdallr
Broke Legacy
Heimdallr
Level 145
God Stats
3W - 1L
1,634 SR
Queue Stats
141W - 132L
1,506 Elo+
Solo
Surtr
Surtr
Nionro
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,178 Elo+
Party 1
Zhong Kui
Zhong Kui
StuffyMuffin17
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,111 Elo+
Party 1
Ares
Ares
Zerexito
Ares
Level 82
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 1
Sol
Sol
woopoocaroocoo
Sol
Level 129
God Stats
6W - 3L
1,691 SR
Queue Stats
206W - 212L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
7,980
725
7,459
6,862
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 4 / 6
7,915
720
5,919
11,791
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Persephone
TooMeke
Persephone
11
0 / 6 / 6
6,984
635
3,386
7,008
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
ninjahotdog
Cabrakan
14
2 / 3 / 4
7,999
727
5,294
9,193
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 3 / 4
7,519
684
6,680
8,337
3,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Broke Legacy
Heimdallr
15
2 / 1 / 13
9,064
824
6,585
6,037
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Nionro
Surtr
15
4 / 1 / 9
8,994
818
4,451
7,117
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Zhong Kui
StuffyMuffin17
Zhong Kui
15
5 / 3 / 8
9,538
867
9,209
8,018
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
15
6 / 1 / 11
9,592
872
6,284
8,907
11,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 11
8,854
805
13,397
7,366
3,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
8
Kills
19
19
Deaths
9
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Broke Legacy
Heimdallr
2
1
13
8.5
L
4
3
3
1.83
W
Surtr
Nionro
Surtr
4
1
9
8.5
L
1
4
6
1
W
Zhong Kui
StuffyMuffin17
Zhong Kui
5
3
8
3
L
Persephone
TooMeke
Persephone
0
6
6
0.5
W
Ares
6
1
11
11.5
L
Cabrakan
ninjahotdog
Cabrakan
2
3
4
1.33
L
1
3
4
1
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
39,926
43,191
Taken
37,445
30,021
Mitigated
31,466
9,498
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Broke Legacy
Heimdallr
6,585
1,777
1,284
1,304
6,037
3,500
1,068
1,788
4,249
0
21,240
L
7,459
1,674
338
425
6,862
2,683
0
4,901
1,961
0
15,085
W
Surtr
Nionro
Surtr
4,451
1,817
325
499
7,117
3,971
726
3,932
3,185
96
11,348
L
5,919
1,404
494
2,649
11,791
9,823
0
7,796
3,995
14,101
0
W
Zhong Kui
StuffyMuffin17
Zhong Kui
9,209
450
740
2,106
8,018
9,164
186
1,780
6,238
28,433
403
L
Persephone
TooMeke
Persephone
3,386
43
286
597
7,008
2,188
0
3,948
2,986
10,622
0
W
Ares
6,284
460
615
1,305
8,907
11,324
284
3,275
5,632
6,756
893
L
Cabrakan
ninjahotdog
Cabrakan
5,294
329
742
1,184
9,193
12,098
0
5,811
3,382
8,182
0
L
6,680
1,280
987
1,796
8,337
3,229
0
6,041
2,296
0
25,900
W
13,397
1,743
813
1,468
7,366
3,507
858
3,824
3,542
29,251
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
46,042
96
Minions Killed
132
0
Camps Cleared
0
996,640
Distance Traveled
1,073,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,064
824
26
2
0
162,168
0
L
Hou Yi
7,980
725
26
2
0
169,667
0
W
Surtr
8,994
818
25
2
0
227,210
0
L
Atlas
7,915
720
16
1
0
175,736
0
W
Zhong Kui
9,538
867
52
5
0
231,399
0
L
Persephone
6,984
635
18
2
0
182,241
0
W
Ares
9,592
872
5
0
0
233,606
0
L
Cabrakan
7,999
727
7
1
0
257,717
0
L
Ullr
7,519
684
29
3
0
211,279
0
W
Sol
8,854
805
24
2
0
218,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role