Player Matchup

Erlang Shen
Erlang Shen
Caca3ater
Erlang Shen
Level 79
God Stats
5W - 6L
1,510 SR
Queue Stats
284W - 252L
1,537 Elo+
Party 2
Vulcan
Vulcan
Chewy Clam
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,468 Elo+
Party 4
Athena
Athena
Crusher1234028
Athena
Level 53
God Stats
20W - 31L
1,350 SR
Queue Stats
73W - 103L
1,338 Elo+
Party 4
Danzaburou
Danzaburou
Flavio2433
Danzaburou
Level 129
God Stats
9W - 7L
1,728 SR
Queue Stats
178W - 172L
1,490 Elo+
Party 2
Da Ji
Da Ji
uZakk
Da Ji
Level 163
God Stats
0W - 1L
1,458 SR
Queue Stats
75W - 103L
1,441 Elo+
Party 4
Team Averages
Level 111
1,509 SR
1,455 Elo+

VS

Team Averages
Level 114
1,586 SR
1,531 Elo+
Atlas
Atlas
RULOXD55
Atlas
Level 121
God Stats
21W - 10L
1,630 SR
Queue Stats
386W - 344L
1,537 Elo+
Party 3
Cerberus
Cerberus
TET03000
Cerberus
Level 170
God Stats
91W - 106L
1,495 SR
Queue Stats
1,010W - 932L
1,602 Elo+
Party 3
Izanami
Izanami
ThatFooBootyBear
Izanami
Level 86
God Stats
17W - 20L
1,585 SR
Queue Stats
209W - 203L
1,508 Elo+
Party 1
Chronos
Chronos
alfa373
Chronos
Level 69
God Stats
33W - 18L
1,656 SR
Queue Stats
578W - 531L
1,474 Elo+
Solo
Fenrir
Fenrir
tamsuu
Fenrir
Level 124
God Stats
6W - 4L
1,565 SR
Queue Stats
438W - 410L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Caca3ater
Erlang Shen
16
0 / 3 / 0
8,556
475
3,800
12,908
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
Chewy Clam
Vulcan
11
0 / 6 / 1
6,734
374
11,216
7,720
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 0
7,379
410
2,698
13,712
9,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Flavio2433
Danzaburou
16
2 / 5 / 0
9,350
519
11,118
13,633
4,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
uZakk
Da Ji
11
1 / 3 / 0
6,879
382
3,412
11,684
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RULOXD55
Atlas
16
2 / 0 / 7
10,575
588
10,409
19,077
15,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
TET03000
Cerberus
19
5 / 0 / 5
12,155
675
9,587
15,643
15,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

19
4 / 2 / 1
12,271
682
6,209
11,004
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
alfa373
Chronos
18
3 / 0 / 5
11,105
617
8,444
10,164
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
tamsuu
Fenrir
17
6 / 1 / 4
10,016
556
4,031
13,123
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
20
20
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Caca3ater
Erlang Shen
0
3
0
0
L
Vulcan
Chewy Clam
Vulcan
0
6
1
0.08
L
0
3
0
0
L
Danzaburou
Flavio2433
Danzaburou
2
5
0
0.4
W
Atlas
RULOXD55
Atlas
2
0
7
5.5
W
Cerberus
TET03000
Cerberus
5
0
5
7.5
W
4
2
1
2.25
W
Chronos
alfa373
Chronos
3
0
5
5.5
W
Fenrir
tamsuu
Fenrir
6
1
4
8
L
Da Ji
uZakk
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
38,680
59,657
Taken
69,011
28,620
Mitigated
44,725
11,036
Healing
30,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Caca3ater
Erlang Shen
3,800
1,717
0
2,888
12,908
8,295
0
5,799
7,109
0
59,281
L
Vulcan
Chewy Clam
Vulcan
11,216
200
0
226
7,720
2,657
0
4,362
3,358
47,174
1,132
L
2,698
618
0
2,427
13,712
9,633
0
8,835
4,877
13,367
311
L
Danzaburou
Flavio2433
Danzaburou
11,118
4,826
0
3,140
13,633
4,099
0
4,074
9,559
0
82,592
W
Atlas
RULOXD55
Atlas
10,409
3,416
3,579
5,900
19,077
15,473
339
6,208
12,869
48,495
1,452
W
Cerberus
TET03000
Cerberus
9,587
636
0
4,716
15,643
15,575
133
111
15,532
88,090
5,181
W
6,209
3,132
0
4,091
11,004
3,875
3,454
602
10,402
0
112,941
W
Chronos
alfa373
Chronos
8,444
2,945
0
3,782
10,164
4,096
2,162
4,653
5,511
98,184
2,443
W
Fenrir
tamsuu
Fenrir
4,031
647
0
8,456
13,123
5,706
773
2,276
10,847
0
83,735
L
Da Ji
uZakk
Da Ji
3,412
830
0
2,355
11,684
3,936
0
4,724
6,960
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
56,122
397
Minions Killed
778
0
Camps Cleared
0
1,663,405
Distance Traveled
1,924,322
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,556
475
101
6
0
349,380
2
L
Vulcan
6,734
374
73
4
0
318,508
7
L
Athena
7,379
410
25
1
0
344,713
4
L
Danzaburou
9,350
519
134
7
0
332,867
6
W
Atlas
10,575
588
67
4
0
395,785
10
W
Cerberus
12,155
675
198
11
0
351,020
0
W
Izanami
12,271
682
201
11
0
364,644
4
W
Chronos
11,105
617
199
11
0
381,552
0
W
Fenrir
10,016
556
113
6
0
431,321
2
L
Da Ji
6,879
382
64
4
0
317,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role