Player Matchup

Awilix
Awilix
Silver II
AttackSnake115
Awilix
Silver II
Level 127
God Stats
3W - 3L
1,733 SR
Queue Stats
30W - 30L
1,523 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
DustyDeku
Sun Wukong
Silver I
Level 102
God Stats
9W - 4L
1,679 SR
Queue Stats
30W - 28L
1,628 MMR
Party 1
Ra
Ra
Silver II
TimelySquid2561
Ra
Silver II
Level 99
God Stats
9W - 9L
1,499 SR
Queue Stats
30W - 30L
1,523 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,637 SR
1,558 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,457 SR
1,267 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MAnTuEFLiE2
Cthulhu
Bronze III
Level 61
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Scxpix
Cu Chulainn
Silver V
Level 102
God Stats
0W - 1L
1,296 SR
Queue Stats
12W - 35L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
8,270
827
6,332
10,006
9,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
DustyDeku
Sun Wukong
14
4 / 0 / 4
8,313
831
7,816
10,282
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 5
8,769
877
8,579
6,324
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetChaacIx ChelMulanFreya

VS

Bans
AchillesMedusaMartichorasChironRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 1 / 0
8,232
823
8,396
3,923
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MAnTuEFLiE2
Cthulhu
13
0 / 4 / 1
7,098
710
8,466
10,638
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Scxpix
Cu Chulainn
12
0 / 3 / 1
7,238
724
5,637
11,549
9,466
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
1
1
7
4.5
W
Sun Wukong
DustyDeku
Sun Wukong
4
0
4
6
L
Cthulhu
MAnTuEFLiE2
Cthulhu
0
4
1
0.13
L
Cu Chulainn
Scxpix
Cu Chulainn
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
22,499
26,612
Taken
26,110
20,373
Mitigated
19,835
7,939
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,396
456
0
343
3,923
1,187
0
1,873
1,832
41,921
330
W
6,332
1,919
0
1,157
10,006
9,218
31
6,383
3,595
0
23,961
W
Sun Wukong
DustyDeku
Sun Wukong
7,816
614
0
1,120
10,282
8,395
0
6,801
3,467
0
20,525
L
Cthulhu
MAnTuEFLiE2
Cthulhu
8,466
282
619
691
10,638
9,182
0
4,181
6,011
23,284
0
L
Cu Chulainn
Scxpix
Cu Chulainn
5,637
806
0
2,111
11,549
9,466
0
1,599
9,663
0
18,381
W
8,579
941
2,681
2,981
6,324
2,760
193
3,605
2,712
37,933
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
22,568
144
Minions Killed
138
0
Camps Cleared
0
606,852
Distance Traveled
577,897
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,232
823
93
9
0
188,506
0
W
Awilix
8,270
827
35
4
0
211,242
5
W
Sun Wukong
8,313
831
23
2
0
186,803
0
L
Cthulhu
7,098
710
21
2
0
192,903
6
L
Cu Chulainn
7,238
724
24
2
0
196,488
0
W
Ra
8,769
877
86
9
0
208,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role