Player Matchup

Persephone
Persephone
D0EB0Y
Persephone
Level 257
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 225L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
Emosewa619
Amaterasu
Level 173
God Stats
1W - 1L
1,566 SR
Queue Stats
322W - 264L
1,568 Elo+
Party 1
Yemoja
Yemoja
Kingshadowolf
Yemoja
Level 153
God Stats
3W - 1L
1,667 SR
Queue Stats
177W - 180L
1,517 Elo+
Party 1
Sol
Sol
Michaelo2525
Sol
Level 126
God Stats
2W - 0L
1,375 SR
Queue Stats
55W - 49L
1,454 Elo+
Solo
Skadi
Skadi
imbakaran
Skadi
Level 101
God Stats
119W - 95L
1,625 SR
Queue Stats
143W - 125L
1,573 Elo+
Solo
Team Averages
Level 162
1,546 SR
1,534 Elo+

VS

Team Averages
Level 147
1,605 SR
1,546 Elo+
Ullr
Ullr
 
Ullr
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
M1chL
Cthulhu
Level 159
God Stats
51W - 47L
1,556 SR
Queue Stats
460W - 411L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
Level 88
God Stats
7W - 11L
1,318 SR
Queue Stats
49W - 36L
1,544 Elo+
Solo
Janus
Janus
SuperMegaBoxMan
Janus
Level 112
God Stats
4W - 2L
1,663 SR
Queue Stats
33W - 21L
1,647 Elo+
Solo
Hun Batz
Hun Batz
YeriFN
Hun Batz
Level 149
God Stats
2W - 3L
1,985 SR
Queue Stats
77W - 86L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D0EB0Y
Persephone
9
2 / 2 / 3
5,527
691
5,779
4,430
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Emosewa619
Amaterasu
11
5 / 0 / 2
5,547
693
4,192
8,288
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 1 / 3
4,636
580
2,221
4,631
2,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,273
534
3,272
6,970
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
imbakaran
Skadi
10
1 / 1 / 0
5,565
696
1,863
3,565
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 0 / 0
5,388
674
5,041
5,932
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
M1chL
Cthulhu
7
0 / 2 / 3
4,790
599
4,537
8,545
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NfiniteMoMoNeY
Baron Samedi
8
1 / 1 / 0
4,938
617
3,232
3,287
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 1
4,846
606
2,942
6,288
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
YeriFN
Hun Batz
11
1 / 1 / 1
5,205
651
2,110
6,008
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
0
2
W
Persephone
D0EB0Y
Persephone
2
2
3
1.75
W
Amaterasu
Emosewa619
Amaterasu
5
0
2
6
W
0
1
3
1.5
L
Cthulhu
M1chL
Cthulhu
0
2
3
0.75
W
0
2
0
0
L
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
1
1
0
1
L
2
4
1
0.63
L
Hun Batz
YeriFN
Hun Batz
1
1
1
1.5
W
Skadi
imbakaran
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
17,862
27,884
Taken
30,060
9,911
Mitigated
13,124
10,610
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,041
2,110
0
1,501
5,932
2,137
0
2,980
2,952
0
35,339
W
Persephone
D0EB0Y
Persephone
5,779
663
0
719
4,430
1,174
0
1,908
2,351
33,914
0
W
Amaterasu
Emosewa619
Amaterasu
4,192
1,851
0
2,741
8,288
4,191
0
2,176
5,878
0
37,741
W
2,221
803
2,251
1,812
4,631
2,249
0
2,177
2,414
10,925
744
L
Cthulhu
M1chL
Cthulhu
4,537
320
59
3,148
8,545
6,244
0
4,164
4,381
20,166
782
W
3,272
1,266
0
2,237
6,970
1,463
0
1,257
5,713
22,831
1,032
L
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
3,232
234
0
1,034
3,287
1,092
0
0
3,287
24,340
891
L
2,942
320
0
1,162
6,288
1,827
0
3,464
2,824
24,024
0
L
Hun Batz
YeriFN
Hun Batz
2,110
420
0
3,914
6,008
1,824
0
424
5,584
0
36,980
W
Skadi
imbakaran
Skadi
1,863
573
0
850
3,565
834
0
2,341
915
0
38,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
25,167
262
Minions Killed
270
0
Camps Cleared
0
866,478
Distance Traveled
855,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,388
674
60
8
0
163,500
0
W
Persephone
5,527
691
58
7
0
186,947
0
W
Amaterasu
5,547
693
68
9
0
227,034
0
W
Yemoja
4,636
580
19
2
0
143,368
1
L
Cthulhu
4,790
599
22
3
0
179,333
0
W
Sol
4,273
534
37
5
0
163,924
0
L
Baron Samedi
4,938
617
54
7
0
108,906
1
L
Janus
4,846
606
49
6
0
179,384
0
L
Hun Batz
5,205
651
85
11
0
224,849
0
W
Skadi
5,565
696
80
10
0
145,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role