Player Matchup

Chronos
Chronos
Integró96
Chronos
Level 146
God Stats
2W - 1L
1,519 SR
Queue Stats
97W - 74L
1,592 Elo+
Party 1
Charybdis
Charybdis
JMCda1st
Charybdis
Level 121
God Stats
6W - 0L
1,740 SR
Queue Stats
158W - 137L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SeeiNgStarZz
Tsukuyomi
Level 157
God Stats
23W - 21L
1,572 SR
Queue Stats
152W - 142L
1,482 Elo+
Solo
Bacchus
Bacchus
h93productions
Bacchus
Level 99
God Stats
7W - 1L
1,743 SR
Queue Stats
227W - 235L
1,467 Elo+
Party 3
King Arthur
King Arthur
ツNIAN
King Arthur
Level 40
God Stats
21W - 6L
1,791 SR
Queue Stats
122W - 96L
1,552 Elo+
Party 1
Team Averages
Level 113
1,673 SR
1,519 Elo+

VS

Team Averages
Level 136
1,448 SR
1,513 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Harryyyyyyy2482
Artemis
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
259W - 254L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Sandillian
Cernunnos
Level 108
God Stats
10W - 8L
1,496 SR
Queue Stats
50W - 68L
1,488 Elo+
Party 2
Ix Chel
Ix Chel
UndeadGoddess
Ix Chel
Level 148
God Stats
2W - 5L
1,250 SR
Queue Stats
70W - 77L
1,497 Elo+
Party 2
Xing Tian
Xing Tian
joeabad
Xing Tian
Level 133
God Stats
1W - 2L
1,710 SR
Queue Stats
69W - 75L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Integró96
Chronos
16
2 / 0 / 1
9,166
705
4,214
7,671
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
JMCda1st
Charybdis
14
9 / 3 / 3
8,833
679
11,894
11,972
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SeeiNgStarZz
Tsukuyomi
14
4 / 0 / 5
8,150
627
3,708
9,631
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 10
8,423
648
8,079
12,040
11,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ツNIAN
King Arthur
14
1 / 3 / 2
8,634
664
4,482
13,128
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 2
7,332
564
6,266
8,548
6,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,862
451
2,455
4,695
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Sandillian
Cernunnos
10
2 / 6 / 1
6,176
475
7,758
10,326
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
8
0 / 5 / 2
5,634
433
4,110
10,719
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
joeabad
Xing Tian
10
2 / 4 / 0
6,374
490
3,118
10,318
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
2
3
L
0
2
0
0
W
Chronos
Integró96
Chronos
2
0
1
2.5
W
Charybdis
JMCda1st
Charybdis
9
3
3
3.5
L
Cernunnos
Sandillian
Cernunnos
2
6
1
0.42
W
Tsukuyomi
SeeiNgStarZz
Tsukuyomi
4
0
5
6.5
L
Ix Chel
0
5
2
0.2
W
2
1
10
7
L
Xing Tian
joeabad
Xing Tian
2
4
0
0.5
W
King Arthur
ツNIAN
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
23,707
54,442
Taken
44,606
30,460
Mitigated
20,747
18,021
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,266
2,473
176
3,967
8,548
6,955
0
109
8,439
1,704
50,032
L
2,455
591
0
798
4,695
1,147
0
2,106
2,469
0
32,143
W
Chronos
Integró96
Chronos
4,214
1,394
0
3,996
7,671
2,666
5,571
1,134
6,537
74,598
0
W
Charybdis
JMCda1st
Charybdis
11,894
7,560
0
6,708
11,972
4,508
522
3,575
8,397
0
59,686
L
Cernunnos
Sandillian
Cernunnos
7,758
3,406
0
1,468
10,326
2,669
0
3,197
7,129
0
32,106
W
Tsukuyomi
SeeiNgStarZz
Tsukuyomi
3,708
1,045
0
2,352
9,631
3,749
0
543
9,088
0
63,626
L
Ix Chel
4,110
187
334
1,552
10,719
5,888
0
3,018
7,701
15,854
0
W
8,079
1,514
0
2,586
12,040
11,950
12
2,576
9,464
34,340
0
L
Xing Tian
joeabad
Xing Tian
3,118
256
0
240
10,318
4,088
0
3,597
6,575
27,392
755
W
King Arthur
ツNIAN
King Arthur
4,482
1,256
0
2,379
13,128
7,587
192
644
12,484
0
54,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
31,378
498
Minions Killed
261
0
Camps Cleared
0
1,372,950
Distance Traveled
1,034,769
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,332
564
90
7
0
269,815
0
L
Artemis
5,862
451
64
5
0
128,130
0
W
Chronos
9,166
705
164
13
0
286,648
0
W
Charybdis
8,833
679
103
8
0
235,031
2
L
Cernunnos
6,176
475
55
4
0
226,716
2
W
Tsukuyomi
8,150
627
102
8
0
315,214
1
L
Ix Chel
5,634
433
9
1
0
192,480
3
W
Bacchus
8,423
648
32
2
0
287,351
4
L
Xing Tian
6,374
490
43
3
0
217,628
3
W
King Arthur
8,634
664
97
7
0
248,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role