Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Fuggggg
Achilles
Level 124
God Stats
2W - 7L
1,455 SR
Queue Stats
227W - 288L
1,519 Elo+
Party 1
Chiron
Chiron
Giunta
Chiron
Level 108
God Stats
20W - 13L
1,672 SR
Queue Stats
333W - 355L
1,539 Elo+
Party 1
Bastet
Bastet
WomansRightsLOL
Bastet
Level 63
God Stats
4W - 1L
1,952 SR
Queue Stats
121W - 152L
1,522 Elo+
Party 1
Sobek
Sobek
ishiddedifarded
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 1
Team Averages
Level 100
1,616 SR
1,525 Elo+

VS

Team Averages
Level 113
1,640 SR
1,493 Elo+
Nu Wa
Nu Wa
ChristianRG
Nu Wa
Level 153
God Stats
48W - 20L
1,772 SR
Queue Stats
326W - 300L
1,555 Elo+
Solo
Artemis
Artemis
Inari21
Artemis
Level 80
God Stats
26W - 18L
1,701 SR
Queue Stats
368W - 346L
1,564 Elo+
Solo
Loki
Loki
NumbA1Player7
Loki
Level 157
God Stats
11W - 12L
1,551 SR
Queue Stats
168W - 152L
1,502 Elo+
Solo
Bacchus
Bacchus
Ricardoxgonzalez
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,348 Elo+
Solo
Chaac
Chaac
Silmick2000
Chaac
Level 140
God Stats
19W - 8L
1,675 SR
Queue Stats
335W - 292L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 3 / 0
6,176
515
2,672
8,540
1,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Fuggggg
Achilles
10
0 / 2 / 0
5,108
426
3,275
12,034
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
Giunta
Chiron
11
3 / 2 / 1
5,937
495
5,565
6,838
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 2
6,109
509
6,136
10,831
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 3
6,460
538
2,235
9,735
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
7,966
664
11,089
5,150
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Inari21
Artemis
11
0 / 4 / 3
5,916
493
7,253
8,280
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 1 / 2
7,248
604
4,124
9,063
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
6,005
500
4,612
6,357
3,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
7,766
647
7,480
7,136
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
14
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
6
1
3
7.5
L
Achilles
Fuggggg
Achilles
0
2
0
0
L
Chiron
Giunta
Chiron
3
2
1
1.75
W
Artemis
Inari21
Artemis
0
4
3
0.38
W
5
1
2
6
W
1
1
2
2
W
2
0
1
2.5
L
2
5
2
0.6
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
34,558
47,978
Taken
35,986
25,283
Mitigated
17,552
12,924
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,672
56
0
3,169
8,540
1,836
0
4,737
3,364
52,901
0
W
11,089
2,597
0
750
5,150
1,629
947
2,408
2,742
48,508
463
L
Achilles
Fuggggg
Achilles
3,275
579
0
2,981
12,034
11,283
0
1,328
10,556
0
30,055
L
Chiron
Giunta
Chiron
5,565
2,147
155
1,636
6,838
2,059
0
2,456
4,240
0
38,453
W
Artemis
Inari21
Artemis
7,253
3,253
0
2,999
8,280
2,743
0
1,123
7,157
0
40,620
W
4,124
1,076
0
5,712
9,063
2,845
0
264
8,799
0
50,434
W
4,612
248
0
1,006
6,357
3,081
44
1,003
5,319
27,550
0
W
7,480
976
0
4,028
7,136
7,254
0
0
6,591
0
59,380
L
6,136
1,765
0
1,600
10,831
3,082
0
3,409
7,167
0
39,081
L
2,235
28
0
3,383
9,735
7,023
0
2,532
6,991
20,606
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
34,901
286
Minions Killed
387
0
Camps Cleared
0
1,150,675
Distance Traveled
1,254,676
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,176
515
101
8
0
210,432
4
W
Nu Wa
7,966
664
88
7
0
238,080
0
L
Achilles
5,108
426
40
3
0
215,516
0
L
Chiron
5,937
495
56
5
0
218,514
0
W
Artemis
5,916
493
70
6
0
217,134
0
W
Loki
7,248
604
82
7
0
291,482
4
W
Bacchus
6,005
500
43
4
0
248,879
2
W
Chaac
7,766
647
104
9
0
259,101
1
L
Bastet
6,109
509
61
5
0
265,084
0
L
Sobek
6,460
538
28
2
0
241,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role