Player Matchup

Olorun
Olorun
Matt924
Olorun
Level 147
God Stats
35W - 18L
1,631 SR
Queue Stats
592W - 575L
1,535 Elo+
Solo
Hercules
Hercules
MrShloggly
Hercules
Level 89
God Stats
19W - 19L
1,520 SR
Queue Stats
185W - 165L
1,557 Elo+
Party 3
Artemis
Artemis
Soyleoreyna
Artemis
Level 85
God Stats
1W - 2L
1,133 SR
Queue Stats
28W - 42L
1,407 Elo+
Party 4
Cthulhu
Cthulhu
demonicfire4000
Cthulhu
Level 133
God Stats
2W - 0L
1,605 SR
Queue Stats
28W - 26L
1,436 Elo+
Party 4
Kuzenbo
Kuzenbo
vrkwizzle
Kuzenbo
Level 108
God Stats
13W - 11L
1,628 SR
Queue Stats
186W - 161L
1,559 Elo+
Party 3
Team Averages
Level 112
1,504 SR
1,499 Elo+

VS

Team Averages
Level 160
1,518 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HardMonkMonk
Medusa
Level 117
God Stats
5W - 5L
1,586 SR
Queue Stats
103W - 108L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Jwuq
Sun Wukong
Level 142
God Stats
3W - 6L
1,549 SR
Queue Stats
294W - 293L
1,572 Elo+
Party 2
Artio
Artio
ThaChosenOne29
Artio
Level 156
God Stats
10W - 13L
1,574 SR
Queue Stats
357W - 355L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
xXSrTaquitoXx
Nu Wa
Level 187
God Stats
2W - 5L
1,380 SR
Queue Stats
331W - 311L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Matt924
Olorun
11
2 / 1 / 0
6,530
653
4,292
5,289
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
MrShloggly
Hercules
11
4 / 3 / 1
6,027
603
4,724
7,988
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Soyleoreyna
Artemis
9
0 / 3 / 0
4,526
453
1,970
6,382
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
5,207
521
2,067
9,719
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
vrkwizzle
Kuzenbo
10
1 / 0 / 2
6,179
618
5,832
5,990
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 1
5,798
580
3,373
7,461
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
4 / 0 / 2
6,019
602
6,872
4,166
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Jwuq
Sun Wukong
11
1 / 1 / 0
5,696
570
2,342
5,801
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,116
512
3,064
11,014
5,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 6
5,603
560
6,809
4,203
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
9
9
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
1
1
3.5
L
Medusa
4
0
2
5
L
Sun Wukong
Jwuq
Sun Wukong
1
1
0
1
W
Olorun
Matt924
Olorun
2
1
0
2
W
Hercules
MrShloggly
Hercules
4
3
1
1.5
W
Artemis
Soyleoreyna
Artemis
0
3
0
0
L
0
3
0
0
W
0
2
1
0.25
W
Kuzenbo
vrkwizzle
Kuzenbo
1
0
2
2
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,885
Damage
22,460
35,368
Taken
32,645
15,576
Mitigated
12,114
9,549
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,373
818
0
7,544
7,461
2,096
0
1,163
6,238
0
30,649
L
Medusa
6,872
1,465
0
564
4,166
1,406
221
1,296
2,870
0
49,872
L
Sun Wukong
Jwuq
Sun Wukong
2,342
549
0
1,626
5,801
2,444
0
2,768
3,033
0
39,988
W
Olorun
Matt924
Olorun
4,292
2,237
120
2,010
5,289
1,713
758
824
4,465
47,285
4,279
W
Hercules
MrShloggly
Hercules
4,724
1,948
0
1,915
7,988
2,698
0
1,301
6,687
0
33,279
W
Artemis
Soyleoreyna
Artemis
1,970
396
0
1,628
6,382
1,524
0
1,744
4,638
0
22,728
L
3,064
117
100
4,075
11,014
5,008
0
4,428
5,868
32,357
0
W
2,067
73
155
2,721
9,719
4,493
0
2,844
6,875
31,436
0
W
Kuzenbo
vrkwizzle
Kuzenbo
5,832
1,522
0
1,000
5,990
5,148
4
3,012
2,978
25,502
4,240
L
6,809
2,472
120
689
4,203
1,160
181
1,219
2,984
25,175
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
28,232
291
Minions Killed
301
0
Camps Cleared
0
1,005,079
Distance Traveled
982,015
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,798
580
53
5
0
228,903
0
L
Medusa
6,019
602
72
7
0
201,227
0
L
Sun Wukong
5,696
570
78
8
0
211,685
0
W
Olorun
6,530
653
87
9
0
190,804
0
W
Hercules
6,027
603
62
6
0
222,912
0
W
Artemis
4,526
453
36
4
0
190,391
0
L
Artio
5,116
512
58
6
0
167,209
0
W
Cthulhu
5,207
521
57
6
0
208,292
1
W
Kuzenbo
6,179
618
49
5
0
192,680
0
L
Nu Wa
5,603
560
40
4
0
172,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role