Player Matchup

Nemesis
Nemesis
Alex_Phantom2
Nemesis
Level 155
God Stats
4W - 4L
1,490 SR
Queue Stats
189W - 195L
1,448 Elo+
Solo
Agni
Agni
Goldmaster28723
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 1
Artemis
Artemis
MalaCaCua
Artemis
Level 138
God Stats
5W - 5L
1,526 SR
Queue Stats
282W - 269L
1,543 Elo+
Party 1
Ares
Ares
RK Renegax
Ares
Level 159
God Stats
40W - 39L
1,536 SR
Queue Stats
637W - 643L
1,485 Elo+
Party 1
Shiva
Shiva
TBNDRaFT
Shiva
Level 86
God Stats
15W - 8L
1,643 SR
Queue Stats
271W - 292L
1,467 Elo+
Party 1
Team Averages
Level 113
1,539 SR
1,484 Elo+

VS

Team Averages
Level 115
1,497 SR
1,552 Elo+
Poseidon
Poseidon
IIDrowzy_JrixkII
Poseidon
Level 67
God Stats
16W - 13L
1,646 SR
Queue Stats
186W - 180L
1,500 Elo+
Party 2
Horus
Horus
Obeyisaac98_TTV
Horus
Level 77
God Stats
10W - 9L
1,549 SR
Queue Stats
134W - 116L
1,522 Elo+
Party 2
Neith
Neith
The Right Shoe
Neith
Level 148
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Artio
Artio
XxKiraXx925
Artio
Level 152
God Stats
1W - 1L
1,301 SR
Queue Stats
280W - 273L
1,553 Elo+
Solo
Raijin
Raijin
sakari_12
Raijin
Level 129
God Stats
6W - 11L
1,356 SR
Queue Stats
233W - 215L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
3
0 / 0 / 0
2,858
572
0
843
197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
1 / 2 / 0
3,733
747
2,043
3,571
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MalaCaCua
Artemis
6
1 / 1 / 0
3,444
689
2,845
2,580
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,572
714
855
4,541
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
TBNDRaFT
Shiva
7
0 / 0 / 0
3,589
718
1,565
3,218
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,910
782
2,566
3,417
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
3,226
645
1,151
3,943
2,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
2 / 0 / 0
3,832
766
2,520
2,259
554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,083
817
1,185
4,733
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
sakari_12
Raijin
7
1 / 1 / 1
4,031
806
738
3,050
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
0
0
0
L
1
2
0
0.5
W
1
0
1
1.5
L
Artemis
MalaCaCua
Artemis
1
1
0
1
W
0
1
1
0.5
L
0
1
1
0.5
L
Shiva
TBNDRaFT
Shiva
0
0
0
0
W
2
0
0
2
W
0
0
0
0
W
Raijin
sakari_12
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,308
Damage
8,160
14,753
Taken
17,402
5,394
Mitigated
6,606
3,723
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
0
0
0
0
843
197
0
0
843
0
5,233
L
2,043
190
0
1,383
3,571
885
0
1,248
2,323
16,773
517
W
2,566
564
0
745
3,417
845
0
101
3,280
25,990
0
L
Artemis
MalaCaCua
Artemis
2,845
1,085
0
346
2,580
584
0
593
1,987
0
19,880
W
1,151
471
0
1,090
3,943
2,257
0
640
3,303
0
7,758
L
855
0
0
1,468
4,541
1,992
0
884
3,657
7,663
0
L
Shiva
TBNDRaFT
Shiva
1,565
152
0
526
3,218
1,736
0
1,695
1,523
420
15,763
W
2,520
665
0
919
2,259
554
0
215
2,044
0
18,618
W
1,185
265
0
2,262
4,733
2,210
0
91
4,423
22,942
54
W
Raijin
sakari_12
Raijin
738
87
0
1,180
3,050
740
0
1,752
1,068
16,104
1,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,196
Gold Earned
19,082
119
Minions Killed
165
0
Camps Cleared
0
529,124
Distance Traveled
566,036
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,858
572
10
2
0
55,105
0
L
Agni
3,733
747
31
6
0
118,620
0
W
Poseidon
3,910
782
55
11
0
130,203
0
L
Artemis
3,444
689
24
5
0
112,800
0
W
Horus
3,226
645
18
4
0
108,896
0
L
Ares
3,572
714
19
4
0
117,820
0
L
Shiva
3,589
718
35
7
0
124,779
3
W
Neith
3,832
766
28
6
0
114,597
0
W
Artio
4,083
817
44
9
0
110,872
0
W
Raijin
4,031
806
20
4
0
101,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role