Player Matchup

Ganesha
Ganesha
Akadyn
Ganesha
Level 157
God Stats
2W - 0L
1,917 SR
Queue Stats
155W - 140L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OGwalrus
Ah Muzen Cab
Level 119
God Stats
4W - 4L
1,504 SR
Queue Stats
9W - 18L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
YUNGSlayer
Kukulkan
Level 102
God Stats
1W - 1L
1,235 SR
Queue Stats
44W - 61L
1,446 Elo+
Party 1
Achilles
Achilles
dookmutt
Achilles
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,413 Elo+
Party 1
Chronos
Chronos
yungtrizz
Chronos
Level 124
God Stats
39W - 33L
1,562 SR
Queue Stats
61W - 60L
1,601 Elo+
Party 1
Team Averages
Level 122
1,544 SR
1,440 Elo+

VS

Team Averages
Level 132
1,644 SR
1,535 Elo+
Lancelot
Lancelot
HowIsFinn
Lancelot
Level 109
God Stats
4W - 3L
1,611 SR
Queue Stats
90W - 82L
1,490 Elo+
Solo
Ix Chel
Ix Chel
MaTr1Xx
Ix Chel
Level 109
God Stats
2W - 2L
1,698 SR
Queue Stats
69W - 77L
1,569 Elo+
Solo
Horus
Horus
McQueenX
Horus
Level 126
God Stats
9W - 8L
1,592 SR
Queue Stats
223W - 214L
1,491 Elo+
Solo
Terra
Terra
SammyD__451
Terra
Level 157
God Stats
0W - 1L
1,747 SR
Queue Stats
171W - 163L
1,549 Elo+
Solo
Anhur
Anhur
Wally A1
Anhur
Level 158
God Stats
61W - 61L
1,572 SR
Queue Stats
909W - 867L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akadyn
Ganesha
10
1 / 1 / 3
5,689
517
2,955
7,522
3,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
OGwalrus
Ah Muzen Cab
11
1 / 1 / 1
6,111
556
3,036
5,331
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
YUNGSlayer
Kukulkan
12
1 / 0 / 1
6,172
561
2,036
3,164
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
dookmutt
Achilles
12
4 / 0 / 1
6,769
615
5,103
6,848
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
yungtrizz
Chronos
11
1 / 3 / 3
5,644
513
3,768
7,492
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HowIsFinn
Lancelot
11
2 / 2 / 3
5,879
534
4,567
6,932
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MaTr1Xx
Ix Chel
10
2 / 1 / 0
6,102
555
3,527
5,368
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Horus
McQueenX
Horus
6
0 / 3 / 0
4,374
398
2,473
4,968
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

9
0 / 1 / 3
5,370
488
3,659
7,736
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
Wally A1
Anhur
12
1 / 1 / 2
6,144
559
4,413
5,327
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
5
5
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Akadyn
Ganesha
1
1
3
2.5
L
Lancelot
HowIsFinn
Lancelot
2
2
3
1.75
L
Ix Chel
MaTr1Xx
Ix Chel
2
1
0
2
L
Horus
McQueenX
Horus
0
3
0
0
W
Ah Muzen Cab
OGwalrus
Ah Muzen Cab
1
1
1
1.5
L
0
1
3
1.5
L
Anhur
Wally A1
Anhur
1
1
2
2
W
Kukulkan
YUNGSlayer
Kukulkan
1
0
1
1.5
W
Achilles
dookmutt
Achilles
4
0
1
4.5
W
Chronos
yungtrizz
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
18,639
30,357
Taken
30,331
11,009
Mitigated
11,942
12,404
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Akadyn
Ganesha
2,955
349
1,785
3,405
7,522
3,437
0
1,860
5,662
13,713
0
L
Lancelot
HowIsFinn
Lancelot
4,567
1,007
0
2,738
6,932
2,398
0
2,024
4,866
0
39,806
L
Ix Chel
MaTr1Xx
Ix Chel
3,527
297
528
1,289
5,368
2,116
0
2,255
3,076
37,683
938
L
Horus
McQueenX
Horus
2,473
1,076
40
1,555
4,968
2,117
0
320
4,354
517
11,433
W
Ah Muzen Cab
OGwalrus
Ah Muzen Cab
3,036
1,354
0
581
5,331
1,402
0
812
4,519
0
42,658
L
3,659
250
1,648
2,505
7,736
3,546
0
2,662
5,074
14,918
2,591
L
Anhur
Wally A1
Anhur
4,413
2,462
0
2,487
5,327
1,765
0
1,498
3,829
0
51,517
W
Kukulkan
YUNGSlayer
Kukulkan
2,036
291
0
1,373
3,164
917
0
939
2,225
43,999
0
W
Achilles
dookmutt
Achilles
5,103
879
0
2,438
6,848
3,320
663
988
5,645
0
36,828
W
Chronos
yungtrizz
Chronos
3,768
646
0
2,822
7,492
1,933
0
2,285
5,173
38,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
27,869
317
Minions Killed
303
0
Camps Cleared
0
1,164,690
Distance Traveled
1,050,198
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,689
517
0
0
0
229,753
0
L
Lancelot
5,879
534
67
6
0
261,825
4
L
Ix Chel
6,102
555
83
8
0
213,967
0
L
Horus
4,374
398
17
2
0
138,251
0
W
Ah Muzen Cab
6,111
556
89
8
0
221,693
0
L
Terra
5,370
488
48
4
0
233,688
4
L
Anhur
6,144
559
88
8
0
202,467
0
W
Kukulkan
6,172
561
88
8
0
229,329
0
W
Achilles
6,769
615
73
7
0
231,886
0
W
Chronos
5,644
513
67
6
0
252,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role