Player Matchup

Artemis
Artemis
Silver III
AchlysMist
Artemis
Silver III
Level 107
God Stats
7W - 2L
1,724 SR
Queue Stats
186W - 200L
860 MMR
Solo
Thor
Thor
Gold V
B1RotaryEngine
Thor
Gold V
Level 158
God Stats
1W - 3L
1,508 SR
Queue Stats
157W - 156L
1,360 MMR
Solo
Scylla
Scylla
Gold III
Persephy
Scylla
Gold III
Level 177
God Stats
2W - 4L
1,726 SR
Queue Stats
45W - 58L
1,509 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
PolishStrongMan
Kuzenbo
Bronze III
Level 121
God Stats
0W - 4L
1,396 SR
Queue Stats
2W - 8L
1,410 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
PxpiCuax
Cu Chulainn
Bronze III
Level 103
God Stats
1W - 2L
1,910 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,653 SR
1,328 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,591 SR
1,335 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
ConscriptDIZZY
Artio
Gold III
Level 166
God Stats
1W - 0L
1,700 SR
Queue Stats
45W - 40L
1,472 MMR
Party 1
Nemesis
Nemesis
Bronze II
KrakenSword
Nemesis
Bronze II
Level 157
God Stats
23W - 19L
1,523 SR
Queue Stats
105W - 153L
662 MMR
Solo
Danzaburou
Danzaburou
Gold II
NanmanQueen
Danzaburou
Gold II
Level 122
God Stats
55W - 27L
1,732 SR
Queue Stats
180W - 184L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AchlysMist
Artemis
1
0 / 0 / 0
1,074
215
0
0
0
5
1 / 2 / 1
3,463
693
1,016
3,699
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Persephy
Scylla
7
1 / 1 / 0
4,006
801
1,700
1,183
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,404
681
1,340
3,192
1,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
PxpiCuax
Cu Chulainn
8
0 / 0 / 1
4,273
855
1,748
3,754
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
BacchusIx ChelFreya

VS

Bans
SurtrMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
4,208
842
692
2,635
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
5
1 / 0 / 1
4,135
827
1,218
3,794
1,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,237
647
1,460
4,622
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
KrakenSword
Nemesis
6
0 / 0 / 1
3,316
663
225
2,714
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
NanmanQueen
Danzaburou
6
1 / 0 / 1
3,977
795
1,773
2,129
485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
W
Horus
 
Horus
1
0
1
1.5
L
Artemis
AchlysMist
Artemis
0
0
0
0
L
1
2
1
0.75
W
0
1
0
0
W
Nemesis
KrakenSword
Nemesis
0
0
1
0.5
W
Danzaburou
NanmanQueen
Danzaburou
1
0
1
1.5
L
Scylla
Persephy
Scylla
1
1
0
1
L
0
0
0
0
L
Cu Chulainn
PxpiCuax
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
5,368
11,828
Taken
15,894
4,054
Mitigated
6,105
2,675
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
692
106
0
1,000
2,635
635
0
1,103
1,532
23,859
1,276
W
Horus
 
Horus
1,218
527
240
1,621
3,794
1,482
0
664
3,130
0
8,355
L
Artemis
AchlysMist
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
1,016
201
0
490
3,699
1,079
0
0
3,699
0
13,043
W
1,460
111
0
1,300
4,622
2,787
0
0
4,622
12,297
0
W
Nemesis
KrakenSword
Nemesis
225
103
0
750
2,714
716
0
597
2,117
0
10,891
W
Danzaburou
NanmanQueen
Danzaburou
1,773
1,325
0
955
2,129
485
571
676
1,453
0
23,088
L
Scylla
Persephy
Scylla
1,700
0
0
124
1,183
298
100
631
512
21,834
943
L
1,340
336
0
998
3,192
1,691
0
0
3,192
8,905
0
L
Cu Chulainn
PxpiCuax
Cu Chulainn
1,748
204
0
1,063
3,754
986
0
1,227
2,294
0
26,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,220
Gold Earned
18,873
116
Minions Killed
167
0
Camps Cleared
0
461,404
Distance Traveled
498,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,208
842
61
12
0
95,981
0
W
Horus
4,135
827
16
3
0
122,338
0
L
Artemis
1,074
215
0
0
0
0
0
L
Thor
3,463
693
23
5
0
130,172
1
W
Artio
3,237
647
21
4
0
104,544
0
W
Nemesis
3,316
663
26
5
0
81,547
0
W
Danzaburou
3,977
795
43
9
0
94,068
0
L
Scylla
4,006
801
41
8
0
103,853
0
L
Kuzenbo
3,404
681
12
2
0
110,214
0
L
Cu Chulainn
4,273
855
40
8
0
117,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role