Player Matchup

Kukulkan
Kukulkan
JeanTryton
Kukulkan
Level 141
God Stats
1W - 1L
1,240 SR
Queue Stats
145W - 136L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
MrIink
Erlang Shen
Level 27
God Stats
30W - 26L
1,523 SR
Queue Stats
252W - 260L
1,423 Elo+
Party 3
Raijin
Raijin
PenguinKing1313
Raijin
Level 115
God Stats
0W - 2L
1,208 SR
Queue Stats
435W - 493L
1,495 Elo+
Party 2
Bastet
Bastet
lmFIipzz
Bastet
Level 88
God Stats
3W - 5L
1,552 SR
Queue Stats
430W - 500L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
maestro3
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,480 Elo+
Solo
Team Averages
Level 104
1,405 SR
1,473 Elo+

VS

Team Averages
Level 109
1,542 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Forsio99
King Arthur
Level 97
God Stats
26W - 43L
1,415 SR
Queue Stats
487W - 481L
1,530 Elo+
Party 1
Lancelot
Lancelot
ImminentGore314
Lancelot
Level 64
God Stats
119W - 78L
1,625 SR
Queue Stats
164W - 148L
1,546 Elo+
Solo
Xbalanque
Xbalanque
JosAsYuLol
Xbalanque
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
222W - 203L
1,568 Elo+
Solo
Chang'e
Chang'e
TurningTheStorm
Chang'e
Level 159
God Stats
6W - 3L
1,668 SR
Queue Stats
363W - 351L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeanTryton
Kukulkan
12
0 / 5 / 2
6,684
514
2,903
7,824
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrIink
Erlang Shen
10
0 / 3 / 2
5,536
426
3,452
11,146
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
3 / 3 / 1
6,617
509
8,128
6,155
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
lmFIipzz
Bastet
9
1 / 7 / 3
5,350
412
5,531
11,780
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
maestro3
Sylvanus
11
2 / 3 / 0
6,653
512
5,208
10,758
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 3 / 7
6,687
514
5,564
12,302
7,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Forsio99
King Arthur
12
1 / 1 / 4
6,940
534
5,603
9,698
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
14
9 / 0 / 4
7,845
603
7,262
9,566
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
JosAsYuLol
Xbalanque
12
3 / 1 / 5
7,135
549
5,720
9,259
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
5 / 1 / 4
8,383
645
6,878
7,124
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
21
21
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
7
2.17
W
King Arthur
Forsio99
King Arthur
1
1
4
3
W
Lancelot
9
0
4
11
L
Kukulkan
JeanTryton
Kukulkan
0
5
2
0.2
W
Xbalanque
JosAsYuLol
Xbalanque
3
1
5
5.5
L
Erlang Shen
MrIink
Erlang Shen
0
3
2
0.33
L
3
3
1
1.17
W
5
1
4
7
L
Bastet
lmFIipzz
Bastet
1
7
3
0.36
L
Sylvanus
maestro3
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
31,027
47,663
Taken
47,949
23,564
Mitigated
22,279
9,175
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,564
1,751
0
2,194
12,302
7,728
0
3,603
8,210
14,252
640
W
King Arthur
Forsio99
King Arthur
5,603
677
0
1,750
9,698
4,844
0
3,815
5,883
0
42,036
W
Lancelot
7,262
1,326
0
1,566
9,566
4,949
12
1,291
8,157
0
44,520
L
Kukulkan
JeanTryton
Kukulkan
2,903
643
0
504
7,824
1,696
0
4,239
3,201
46,890
0
W
Xbalanque
JosAsYuLol
Xbalanque
5,720
2,563
0
5,200
9,259
2,389
492
2,953
5,813
0
44,436
L
Erlang Shen
MrIink
Erlang Shen
3,452
2,091
0
1,486
11,146
4,818
0
1,642
9,412
0
41,831
L
8,128
1,111
0
1,525
6,155
1,994
722
892
5,263
43,180
755
W
6,878
179
716
4,071
7,124
2,369
0
2,867
4,257
62,777
1,060
L
Bastet
lmFIipzz
Bastet
5,531
1,415
0
1,229
11,780
5,639
0
3,503
8,203
0
17,968
L
Sylvanus
maestro3
Sylvanus
5,208
1,438
278
4,153
10,758
9,417
0
1,444
9,260
27,231
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
36,990
318
Minions Killed
394
0
Camps Cleared
0
1,230,043
Distance Traveled
1,319,161
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,687
514
14
1
0
230,524
7
W
King Arthur
6,940
534
85
7
0
259,900
2
W
Lancelot
7,845
603
77
6
0
307,081
0
L
Kukulkan
6,684
514
98
8
0
248,869
1
W
Xbalanque
7,135
549
84
6
0
227,638
0
L
Erlang Shen
5,536
426
61
5
0
280,510
0
L
Raijin
6,617
509
66
5
0
224,671
0
W
Chang'e
8,383
645
134
10
0
294,018
0
L
Bastet
5,350
412
24
2
0
265,623
0
L
Sylvanus
6,653
512
69
5
0
210,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role