Player Matchup

Ah Puch
Ah Puch
AerisAltaire
Ah Puch
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,493 Elo+
Party 1
Anhur
Anhur
Falsewrong
Anhur
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
17W - 29L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
HerGuyBestFriend
Sun Wukong
Level 78
God Stats
0W - 1L
1,621 SR
Queue Stats
48W - 48L
1,458 Elo+
Party 1
Apollo
Apollo
IIMimisII
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
Moonruneman
Guan Yu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,484 Elo+
Party 1
Team Averages
Level 51
1,548 SR
1,444 Elo+

VS

Team Averages
Level 103
1,501 SR
1,481 Elo+
Cerberus
Cerberus
GodKrypto
Cerberus
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
35W - 32L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Swarley420
Ah Puch
Level 67
God Stats
3W - 1L
1,484 SR
Queue Stats
202W - 196L
1,448 Elo+
Solo
Sol
Sol
lukecalderon25
Sol
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,503 Elo+
Solo
Sylvanus
Sylvanus
phillyflyers86
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 154L
1,481 Elo+
Solo
Artemis
Artemis
sdrawkcabosmi
Artemis
Level 134
God Stats
8W - 3L
1,738 SR
Queue Stats
152W - 158L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AerisAltaire
Ah Puch
15
2 / 5 / 4
8,010
668
13,408
10,004
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
2 / 4 / 4
8,668
722
14,528
10,277
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HerGuyBestFriend
Sun Wukong
16
4 / 6 / 5
9,301
775
12,981
16,139
16,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
IIMimisII
Apollo
12
0 / 7 / 3
7,244
604
2,891
10,380
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Moonruneman
Guan Yu
14
3 / 7 / 4
8,833
736
8,939
19,294
13,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodKrypto
Cerberus
19
5 / 1 / 20
11,527
961
11,132
16,909
19,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
Swarley420
Ah Puch
14
5 / 4 / 13
9,269
772
10,745
9,048
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 12
10,183
849
9,852
8,083
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
15
2 / 3 / 17
9,145
762
7,141
17,540
12,683
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
18
11 / 2 / 11
10,868
906
20,250
9,789
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
11
Kills
29
29
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AerisAltaire
Ah Puch
2
5
4
0.8
L
Anhur
2
4
4
1
W
Cerberus
GodKrypto
Cerberus
5
1
20
15
L
Sun Wukong
HerGuyBestFriend
Sun Wukong
4
6
5
1.08
L
Apollo
IIMimisII
Apollo
0
7
3
0.21
L
Guan Yu
Moonruneman
Guan Yu
3
7
4
0.71
W
Ah Puch
Swarley420
Ah Puch
5
4
13
2.88
W
6
2
12
6
W
Sylvanus
2
3
17
3.5
W
Artemis
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
59,120
66,094
Taken
61,369
40,491
Mitigated
43,513
17,036
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AerisAltaire
Ah Puch
13,408
919
568
1,546
10,004
3,384
0
5,187
4,817
28,034
0
L
Anhur
14,528
9,285
74
1,380
10,277
3,807
29
5,628
4,649
0
30,616
W
Cerberus
GodKrypto
Cerberus
11,132
382
411
4,762
16,909
19,685
252
4,231
12,678
27,032
1,736
L
Sun Wukong
HerGuyBestFriend
Sun Wukong
12,981
1,515
1,024
1,848
16,139
16,013
0
8,760
7,379
0
21,834
L
Apollo
IIMimisII
Apollo
2,891
1,705
0
1,266
10,380
3,889
0
6,369
4,011
0
5,897
L
Guan Yu
Moonruneman
Guan Yu
8,939
1,121
4,839
4,491
19,294
13,398
0
11,796
7,498
0
14,238
W
Ah Puch
Swarley420
Ah Puch
10,745
211
331
1,070
9,048
3,514
0
1,319
7,729
16,477
763
W
9,852
2,332
1,025
2,203
8,083
2,834
2,175
1,983
6,100
23,151
701
W
Sylvanus
7,141
803
9,508
8,252
17,540
12,683
0
4,005
13,535
9,823
201
W
Artemis
20,250
5,724
1,577
2,453
9,789
4,797
1,399
1,870
7,919
0
39,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
50,992
122
Minions Killed
173
0
Camps Cleared
0
1,062,938
Distance Traveled
1,069,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,010
668
33
3
0
210,711
0
L
Anhur
8,668
722
59
5
0
206,875
0
W
Cerberus
11,527
961
49
4
0
235,972
0
L
Sun Wukong
9,301
775
15
1
0
231,637
0
L
Apollo
7,244
604
9
1
0
197,754
0
L
Guan Yu
8,833
736
6
1
0
215,961
0
W
Ah Puch
9,269
772
22
2
0
184,520
0
W
Sol
10,183
849
47
4
0
213,956
0
W
Sylvanus
9,145
762
13
1
0
223,536
0
W
Artemis
10,868
906
42
4
0
211,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role