Player Matchup

Chronos
Chronos
Joshino15154
Chronos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,535 Elo+
Party 1
Bacchus
Bacchus
Mayitzo
Bacchus
Level 106
God Stats
3W - 1L
1,558 SR
Queue Stats
8W - 11L
1,449 Elo+
Party 1
Thor
Thor
WarchiMarino
Thor
Level 87
God Stats
1W - 1L
1,320 SR
Queue Stats
9W - 15L
1,441 Elo+
Party 1
King Arthur
King Arthur
bad_integer
King Arthur
Level 110
God Stats
20W - 9L
1,681 SR
Queue Stats
247W - 222L
1,534 Elo+
Solo
Heimdallr
Heimdallr
yairwoods
Heimdallr
Level 158
God Stats
1W - 0L
1,419 SR
Queue Stats
9W - 13L
1,480 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,488 Elo+

VS

Team Averages
Level 135
1,624 SR
1,502 Elo+
Cabrakan
Cabrakan
GrubbiestBowl81
Cabrakan
Level 108
God Stats
0W - 1L
1,655 SR
Queue Stats
178W - 156L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
IguanoPower123
Gilgamesh
Level 157
God Stats
8W - 3L
1,757 SR
Queue Stats
173W - 153L
1,507 Elo+
Solo
Kali
Kali
Joshquake67
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,503 Elo+
Solo
Kukulkan
Kukulkan
OlivandersWandz
Kukulkan
Level 127
God Stats
21W - 22L
1,605 SR
Queue Stats
95W - 124L
1,380 Elo+
Solo
Danzaburou
Danzaburou
bofo 02
Danzaburou
Level 169
God Stats
11W - 12L
1,601 SR
Queue Stats
248W - 226L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Joshino15154
Chronos
14
2 / 5 / 3
8,236
588
6,581
9,514
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Mayitzo
Bacchus
13
3 / 3 / 4
7,352
525
5,021
8,342
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 4
7,889
564
2,450
7,805
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
bad_integer
King Arthur
15
3 / 1 / 1
9,445
675
8,896
10,002
10,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
yairwoods
Heimdallr
14
8 / 2 / 4
9,375
670
13,144
11,354
4,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
4 / 5 / 3
7,532
538
4,846
15,312
16,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
IguanoPower123
Gilgamesh
13
1 / 5 / 1
7,063
505
5,311
14,698
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 7
7,390
528
5,675
14,418
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
5
0 / 2 / 0
4,941
353
771
2,117
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
bofo 02
Danzaburou
13
4 / 2 / 3
8,140
581
6,820
7,075
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
10
11
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
5
3
1.1
L
Gilgamesh
IguanoPower123
Gilgamesh
1
5
1
0.3
W
Chronos
Joshino15154
Chronos
2
5
3
0.7
L
1
5
7
0.9
W
Bacchus
Mayitzo
Bacchus
3
3
4
1.67
L
Kukulkan
0
2
0
0
W
3
0
4
5
W
King Arthur
bad_integer
King Arthur
3
1
1
3.5
L
Danzaburou
bofo 02
Danzaburou
4
2
3
2.75
W
Heimdallr
yairwoods
Heimdallr
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
23,423
47,017
Taken
53,620
29,982
Mitigated
33,088
6,794
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,846
908
1,229
2,307
15,312
16,622
0
1,897
13,001
21,247
0
L
Gilgamesh
IguanoPower123
Gilgamesh
5,311
1,469
0
1,502
14,698
7,281
0
3,029
11,439
0
41,406
W
Chronos
Joshino15154
Chronos
6,581
1,960
0
776
9,514
3,492
510
453
9,061
51,082
2,185
L
5,675
2,613
0
3,118
14,418
6,141
0
1,610
12,658
0
43,315
W
Bacchus
Mayitzo
Bacchus
5,021
625
0
995
8,342
8,508
1,093
1,621
6,647
18,892
0
L
Kukulkan
771
234
0
500
2,117
500
0
0
2,117
10,580
0
W
2,450
822
0
603
7,805
3,239
0
0
7,805
0
61,812
W
King Arthur
bad_integer
King Arthur
8,896
1,024
0
750
10,002
10,301
130
157
9,421
1,011
71,581
L
Danzaburou
bofo 02
Danzaburou
6,820
3,410
0
2,880
7,075
2,544
136
4,387
2,289
0
64,266
W
Heimdallr
yairwoods
Heimdallr
13,144
7,170
0
3,670
11,354
4,442
136
3,386
7,928
0
66,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
35,066
459
Minions Killed
308
0
Camps Cleared
0
1,501,910
Distance Traveled
1,240,224
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,532
538
26
2
0
311,708
2
L
Gilgamesh
7,063
505
80
6
0
270,570
3
W
Chronos
8,236
588
106
8
0
295,970
0
L
Kali
7,390
528
64
5
0
400,092
0
W
Bacchus
7,352
525
29
2
0
311,830
0
L
Kukulkan
4,941
353
25
2
0
62,131
0
W
Thor
7,889
564
95
7
0
338,024
0
W
King Arthur
9,445
675
114
8
0
278,842
0
L
Danzaburou
8,140
581
113
8
0
195,723
2
W
Heimdallr
9,375
670
115
8
0
277,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role