Player Matchup

Cernunnos
Cernunnos
ArsenicProdigy
Cernunnos
Level 147
God Stats
5W - 6L
1,343 SR
Queue Stats
62W - 48L
1,498 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BigStromboli
Maman Brigitte
Level 82
God Stats
1W - 0L
1,270 SR
Queue Stats
158W - 150L
1,533 Elo+
Party 1
Surtr
Surtr
BlackMagik_69
Surtr
Level 146
God Stats
18W - 9L
1,548 SR
Queue Stats
70W - 53L
1,514 Elo+
Solo
Ra
Ra
Blackstar095
Ra
Level 161
God Stats
5W - 6L
1,468 SR
Queue Stats
85W - 94L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
duomaxwhell
Cthulhu
Level 108
God Stats
3W - 3L
1,398 SR
Queue Stats
126W - 124L
1,463 Elo+
Party 2
Team Averages
Level 129
1,405 SR
1,489 Elo+

VS

Team Averages
Level 96
1,703 SR
1,523 Elo+
He Bo
He Bo
ItzzJuan
He Bo
Level 58
God Stats
1W - 2L
1,746 SR
Queue Stats
67W - 57L
1,546 Elo+
Party 3
Odin
Odin
SorryMisho
Odin
Level 115
God Stats
23W - 15L
1,666 SR
Queue Stats
66W - 55L
1,507 Elo+
Solo
Hun Batz
Hun Batz
blomeli2345
Hun Batz
Level 89
God Stats
15W - 13L
1,554 SR
Queue Stats
111W - 100L
1,545 Elo+
Party 3
Cabrakan
Cabrakan
indicaburnit
Cabrakan
Level 93
God Stats
16W - 9L
1,718 SR
Queue Stats
274W - 260L
1,481 Elo+
Solo
Charybdis
Charybdis
sadiesmithjk
Charybdis
Level 124
God Stats
0W - 2L
1,830 SR
Queue Stats
45W - 39L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArsenicProdigy
Cernunnos
17
15 / 2 / 2
11,076
791
19,789
16,474
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
BigStromboli
Maman Brigitte
13
1 / 6 / 6
7,403
529
4,694
12,476
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

15
3 / 2 / 2
9,318
666
7,597
10,295
10,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 3
8,730
624
5,156
8,141
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
duomaxwhell
Cthulhu
13
3 / 4 / 10
8,333
595
7,885
12,773
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ItzzJuan
He Bo
11
1 / 6 / 4
6,083
435
6,008
8,727
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 1
6,685
478
5,304
12,703
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
blomeli2345
Hun Batz
15
8 / 2 / 3
8,475
605
8,727
10,184
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
indicaburnit
Cabrakan
10
2 / 6 / 8
6,798
486
4,405
16,683
18,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
sadiesmithjk
Charybdis
12
4 / 7 / 4
7,682
549
10,763
13,733
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
25
Kills
15
16
Deaths
25
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArsenicProdigy
Cernunnos
15
2
2
8
W
Maman Brigitte
BigStromboli
Maman Brigitte
1
6
6
0.67
W
3
2
2
2
W
3
2
3
2.25
L
He Bo
ItzzJuan
He Bo
1
6
4
0.5
L
0
4
1
0.13
L
Hun Batz
blomeli2345
Hun Batz
8
2
3
4.75
W
Cthulhu
duomaxwhell
Cthulhu
3
4
10
2
L
Cabrakan
indicaburnit
Cabrakan
2
6
8
1
L
Charybdis
sadiesmithjk
Charybdis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
35,207
60,159
Taken
62,030
32,824
Mitigated
33,785
22,846
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArsenicProdigy
Cernunnos
19,789
11,791
0
8,892
16,474
6,150
3,394
2,271
14,203
0
90,971
W
Maman Brigitte
BigStromboli
Maman Brigitte
4,694
542
0
3,987
12,476
3,835
0
1,434
11,042
42,048
1,629
W
7,597
2,397
0
3,003
10,295
10,719
820
416
9,879
8,703
59,964
W
5,156
89
1,106
3,295
8,141
2,636
934
3,285
4,856
45,336
763
L
He Bo
ItzzJuan
He Bo
6,008
257
0
0
8,727
2,421
0
3,745
4,982
33,973
0
L
5,304
1,044
0
1,750
12,703
5,604
0
2,280
10,423
0
48,765
L
Hun Batz
blomeli2345
Hun Batz
8,727
1,524
0
3,304
10,184
3,476
0
3,963
6,221
0
53,518
W
Cthulhu
duomaxwhell
Cthulhu
7,885
798
624
1,939
12,773
9,484
584
3,007
9,766
26,031
786
L
Cabrakan
indicaburnit
Cabrakan
4,405
1,081
0
3,664
16,683
18,970
0
7,212
9,336
21,593
0
L
Charybdis
sadiesmithjk
Charybdis
10,763
5,474
0
3,267
13,733
3,314
0
1,587
12,146
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
35,723
452
Minions Killed
322
0
Camps Cleared
0
1,390,875
Distance Traveled
1,411,439
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,076
791
133
10
0
263,507
0
W
Maman Brigitte
7,403
529
78
6
0
311,720
0
W
Surtr
9,318
666
112
8
0
263,971
0
W
Ra
8,730
624
90
6
0
248,877
0
L
He Bo
6,083
435
52
4
0
267,662
0
L
Odin
6,685
478
94
7
0
254,366
1
L
Hun Batz
8,475
605
76
5
0
370,980
0
W
Cthulhu
8,333
595
39
3
0
302,800
6
L
Cabrakan
6,798
486
20
1
0
276,209
2
L
Charybdis
7,682
549
80
6
0
242,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role