Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold V
CallMePoppaPerc
Mulan
Gold V
Level 143
God Stats
119W - 106L
1,567 SR
Queue Stats
173W - 187L
1,404 MMR
Solo
Skadi
Skadi
Gold II
Sizzrip
Skadi
Gold II
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,536 MMR
Party 2
Ganesha
Ganesha
Gold V
Zolaneitor
Ganesha
Gold V
Level 146
God Stats
2W - 2L
1,658 SR
Queue Stats
194W - 210L
1,345 MMR
Party 1
Mercury
Mercury
Gold II
kevinFdz042
Mercury
Gold II
Level 129
God Stats
1W - 2L
1,731 SR
Queue Stats
133W - 146L
1,521 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,591 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,488 SR
1,439 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
ElJoKeer97
Ares
Gold IV
Level 157
God Stats
1W - 0L
1,219 SR
Queue Stats
76W - 70L
1,398 MMR
Solo
Chiron
Chiron
Gold II
Mclebob
Chiron
Gold II
Level 156
God Stats
6W - 3L
1,636 SR
Queue Stats
79W - 80L
1,512 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
VĚŁÛ
Cu Chulainn
Gold III
Level 85
God Stats
2W - 5L
1,356 SR
Queue Stats
111W - 113L
1,323 MMR
Party 3
Ravana
Ravana
Silver I
dloon
Ravana
Silver I
Level 105
God Stats
3W - 1L
1,731 SR
Queue Stats
36W - 35L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 4 / 0
5,153
515
2,969
7,186
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 1
5,145
515
5,302
7,716
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Sizzrip
Skadi
10
1 / 3 / 0
5,741
574
4,296
5,480
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Zolaneitor
Ganesha
9
0 / 3 / 1
5,638
564
2,923
9,488
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mercury
kevinFdz042
Mercury
11
2 / 1 / 0
6,028
603
2,618
6,952
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Chang'eAgniJormungandrAo Kuang

VS

Bans
Sun WukongSerqetMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 3
6,418
642
3,822
4,299
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 5
5,410
541
3,917
7,359
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Mclebob
Chiron
10
2 / 1 / 4
6,221
622
7,084
5,634
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
VĚŁÛ
Cu Chulainn
12
2 / 2 / 3
7,130
713
5,419
8,626
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
dloon
Ravana
13
7 / 0 / 4
7,087
709
5,842
3,930
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
15
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
W
Janus
 
Janus
3
1
3
4.5
L
1
4
1
0.38
W
1
0
5
3.5
W
Chiron
Mclebob
Chiron
2
1
4
4
L
Skadi
Sizzrip
Skadi
1
3
0
0.33
W
Cu Chulainn
VĚŁÛ
Cu Chulainn
2
2
3
1.75
L
Ganesha
Zolaneitor
Ganesha
0
3
1
0.17
W
Ravana
dloon
Ravana
7
0
4
9
L
Mercury
kevinFdz042
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
26,084
36,822
Taken
29,848
17,102
Mitigated
14,794
8,003
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,969
1,126
60
2,191
7,186
2,254
0
412
6,774
36,289
0
W
Janus
 
Janus
3,822
0
0
1,300
4,299
1,346
0
197
4,102
34,714
0
L
5,302
918
0
2,102
7,716
3,708
0
0
7,716
0
27,731
W
3,917
937
0
1,901
7,359
4,872
0
2,442
4,917
15,104
0
W
Chiron
Mclebob
Chiron
7,084
2,878
288
1,612
5,634
1,699
424
2,229
3,405
0
42,391
L
Skadi
Sizzrip
Skadi
4,296
1,352
0
695
5,480
1,437
0
2,047
3,285
0
41,857
W
Cu Chulainn
VĚŁÛ
Cu Chulainn
5,419
1,042
0
1,956
8,626
5,280
0
0
8,626
0
49,416
L
Ganesha
Zolaneitor
Ganesha
2,923
511
0
1,684
9,488
6,717
0
4,027
5,347
12,376
214
W
Ravana
dloon
Ravana
5,842
2,198
0
944
3,930
1,597
0
810
3,120
0
55,377
L
Mercury
kevinFdz042
Mercury
2,618
1,026
0
1,271
6,952
2,986
0
973
5,961
0
47,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
32,266
291
Minions Killed
343
0
Camps Cleared
0
1,014,160
Distance Traveled
1,148,694
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,153
515
74
7
0
192,329
2
W
Janus
6,418
642
88
9
0
262,293
5
L
Mulan
5,145
515
44
4
0
134,039
0
W
Ares
5,410
541
14
1
0
202,905
3
W
Chiron
6,221
622
67
7
0
201,982
0
L
Skadi
5,741
574
78
8
0
206,438
0
W
Cu Chulainn
7,130
713
90
9
0
215,258
2
L
Ganesha
5,638
564
3
0
0
199,204
4
W
Ravana
7,087
709
84
8
0
266,256
2
L
Mercury
6,028
603
92
9
0
282,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role