Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Albachuela
Gilgamesh
Level 135
God Stats
3W - 6L
1,295 SR
Queue Stats
297W - 297L
1,535 Elo+
Party 1
Susano
Susano
GRM SHAD0
Susano
Level 75
God Stats
3W - 3L
1,545 SR
Queue Stats
401W - 443L
1,488 Elo+
Party 1
Ra
Ra
KevinLz
Ra
Level 61
God Stats
1W - 4L
1,262 SR
Queue Stats
246W - 210L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
cCosmos43
Erlang Shen
Level 87
God Stats
6W - 1L
1,940 SR
Queue Stats
223W - 180L
1,641 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,535 Elo+

VS

Team Averages
Level 106
1,543 SR
1,519 Elo+
Chang'e
Chang'e
Buster562804
Chang'e
Level 63
God Stats
10W - 6L
1,746 SR
Queue Stats
246W - 231L
1,577 Elo+
Solo
Bastet
Bastet
Jhaa
Bastet
Level 119
God Stats
0W - 2L
1,463 SR
Queue Stats
177W - 166L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joshquake67
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,621 SR
Queue Stats
48W - 45L
1,513 Elo+
Solo
Tyr
Tyr
Reddrommed
Tyr
Level 130
God Stats
40W - 47L
1,326 SR
Queue Stats
149W - 135L
1,486 Elo+
Solo
Surtr
Surtr
XD 1JOKER1 XD
Surtr
Level 107
God Stats
51W - 51L
1,559 SR
Queue Stats
182W - 162L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 3
9,711
647
17,443
16,665
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Albachuela
Gilgamesh
14
2 / 1 / 9
8,529
569
8,321
12,182
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
GRM SHAD0
Susano
14
5 / 3 / 1
8,318
555
8,036
10,669
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 1
8,031
535
3,785
9,338
2,885
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
cCosmos43
Erlang Shen
16
7 / 4 / 2
8,840
589
6,770
12,536
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buster562804
Chang'e
15
5 / 2 / 0
8,894
593
9,663
10,802
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Jhaa
Bastet
13
0 / 3 / 2
7,048
470
6,462
12,851
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Joshquake67
Ah Muzen Cab
13
2 / 6 / 1
7,464
498
5,556
10,820
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
8,379
559
8,806
17,553
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 2 / 1
6,990
466
7,001
12,681
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
12
12
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
3
4.5
W
Gilgamesh
Albachuela
Gilgamesh
2
1
9
6.5
L
Chang'e
Buster562804
Chang'e
5
2
0
2.5
W
Susano
GRM SHAD0
Susano
5
3
1
1.83
L
Bastet
Jhaa
Bastet
0
3
2
0.33
L
Ah Muzen Cab
Joshquake67
Ah Muzen Cab
2
6
1
0.42
W
0
3
1
0.17
L
2
4
1
0.63
L
3
2
1
1.75
W
Erlang Shen
cCosmos43
Erlang Shen
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
37,488
61,390
Taken
64,707
37,523
Mitigated
27,815
23,034
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,443
249
142
7,494
16,665
13,708
21
1,010
14,931
79,706
4,556
W
Gilgamesh
Albachuela
Gilgamesh
8,321
2,146
0
2,632
12,182
10,858
35
1,573
10,297
0
37,914
L
Chang'e
Buster562804
Chang'e
9,663
375
375
3,701
10,802
3,643
0
3,717
6,883
69,435
1,559
W
Susano
GRM SHAD0
Susano
8,036
1,474
0
1,702
10,669
3,888
920
89
10,580
0
51,107
L
Bastet
Jhaa
Bastet
6,462
1,355
0
6,736
12,851
3,960
0
2,290
10,402
0
59,913
L
Ah Muzen Cab
Joshquake67
Ah Muzen Cab
5,556
1,726
0
857
10,820
3,178
400
0
10,576
0
43,459
W
3,785
196
1,517
4,964
9,338
2,885
0
4,626
4,264
72,493
0
L
8,806
478
0
5,287
17,553
11,001
0
10,832
6,610
426
53,878
L
7,001
3,144
0
4,898
12,681
6,033
0
2,825
9,594
1,244
44,106
W
Erlang Shen
cCosmos43
Erlang Shen
6,770
3,373
0
4,583
12,536
6,184
9
2,237
10,099
0
63,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
38,775
553
Minions Killed
513
0
Camps Cleared
0
1,663,309
Distance Traveled
1,622,737
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,711
647
148
10
0
304,524
0
W
Gilgamesh
8,529
569
79
5
0
328,584
0
L
Chang'e
8,894
593
145
10
0
337,301
2
W
Susano
8,318
555
93
6
0
318,305
0
L
Bastet
7,048
470
91
6
0
353,939
0
L
Ah Muzen Cab
7,464
498
87
6
0
292,436
0
W
Ra
8,031
535
139
9
0
344,292
0
L
Tyr
8,379
559
126
8
0
308,498
2
L
Surtr
6,990
466
64
4
0
330,563
0
W
Erlang Shen
8,840
589
94
6
0
367,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role