Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Iil Jay
Bacchus
Level 149
God Stats
4W - 11L
1,590 SR
Queue Stats
40W - 67L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
KnDxVeego
Kukulkan
Level 33
God Stats
3W - 1L
1,744 SR
Queue Stats
40W - 51L
1,375 Elo+
Party 1
Shiva
Shiva
SacredSyster
Shiva
Level 144
God Stats
4W - 0L
1,251 SR
Queue Stats
106W - 140L
1,445 Elo+
Party 1
Arachne
Arachne
TTVDripxpy
Arachne
Level 71
God Stats
7W - 7L
1,605 SR
Queue Stats
48W - 136L
1,356 Elo+
Party 1
Team Averages
Level 100
1,538 SR
1,432 Elo+

VS

Team Averages
Level 128
1,502 SR
1,477 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Inforcer117
Artemis
Level 69
God Stats
1W - 3L
1,267 SR
Queue Stats
85W - 89L
1,393 Elo+
Solo
Poseidon
Poseidon
Legitchief08
Poseidon
Level 153
God Stats
8W - 7L
1,678 SR
Queue Stats
189W - 202L
1,538 Elo+
Solo
Izanami
Izanami
SavieeeGee
Izanami
Level 102
God Stats
1W - 2L
1,534 SR
Queue Stats
82W - 75L
1,463 Elo+
Solo
Janus
Janus
weetsim
Janus
Level 159
God Stats
1W - 2L
1,531 SR
Queue Stats
94W - 89L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 2
9,374
670
4,189
4,481
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Iil Jay
Bacchus
12
4 / 0 / 8
7,782
556
4,928
8,734
8,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
KnDxVeego
Kukulkan
13
4 / 0 / 2
8,055
575
4,626
3,099
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 0 / 3
7,637
546
4,608
10,961
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
TTVDripxpy
Arachne
13
3 / 1 / 1
7,234
517
4,903
10,338
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
5,166
369
770
8,566
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Inforcer117
Artemis
10
0 / 5 / 0
6,503
465
1,548
6,466
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
Legitchief08
Poseidon
12
1 / 2 / 0
6,859
490
2,020
3,775
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SavieeeGee
Izanami
13
0 / 3 / 0
7,820
559
5,612
9,270
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
weetsim
Janus
10
0 / 5 / 0
5,881
420
2,626
6,367
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
2
7
L
Hercules
 
Hercules
0
3
0
0
W
Bacchus
Iil Jay
Bacchus
4
0
8
8
L
Artemis
Inforcer117
Artemis
0
5
0
0
W
Kukulkan
KnDxVeego
Kukulkan
4
0
2
5
L
Poseidon
Legitchief08
Poseidon
1
2
0
0.5
W
1
0
3
2.5
L
Izanami
SavieeeGee
Izanami
0
3
0
0
W
Arachne
TTVDripxpy
Arachne
3
1
1
3.5
L
Janus
weetsim
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
12,576
37,613
Taken
34,444
23,920
Mitigated
9,873
13,947
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,189
1,892
0
2,366
4,481
1,701
0
414
4,067
0
67,819
L
Hercules
 
Hercules
770
61
0
4,276
8,566
2,645
0
3,000
5,353
0
16,020
W
Bacchus
Iil Jay
Bacchus
4,928
527
1,854
2,295
8,734
8,643
0
1,768
6,964
17,075
0
L
Artemis
Inforcer117
Artemis
1,548
422
0
1,392
6,466
1,480
517
740
5,726
0
30,799
W
Kukulkan
KnDxVeego
Kukulkan
4,626
224
0
419
3,099
966
551
1,088
1,951
54,046
304
L
Poseidon
Legitchief08
Poseidon
2,020
50
0
550
3,775
1,041
0
1,011
2,724
42,722
462
W
4,608
752
13
2,516
10,961
8,290
37
0
10,961
0
47,324
L
Izanami
SavieeeGee
Izanami
5,612
3,821
0
3,590
9,270
2,884
25
373
8,476
0
58,925
W
Arachne
TTVDripxpy
Arachne
4,903
2,937
0
4,484
10,338
4,320
0
1,250
9,042
0
58,555
L
Janus
weetsim
Janus
2,626
103
0
395
6,367
1,823
0
4,056
2,145
38,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
32,229
464
Minions Killed
367
0
Camps Cleared
0
1,431,723
Distance Traveled
1,094,123
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,374
670
131
9
0
267,707
3
L
Hercules
5,166
369
24
2
0
217,537
2
W
Bacchus
7,782
556
15
1
0
299,278
3
L
Artemis
6,503
465
65
5
0
193,896
0
W
Kukulkan
8,055
575
120
9
0
272,316
0
L
Poseidon
6,859
490
94
7
0
188,467
2
W
Shiva
7,637
546
88
6
0
244,329
2
L
Izanami
7,820
559
109
8
0
217,345
1
W
Arachne
7,234
517
110
8
0
348,093
0
L
Janus
5,881
420
75
5
0
276,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role