Player Matchup

Atlas
Atlas
CLN METRO
Atlas
Level 68
God Stats
1W - 0L
1,346 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 2
Olorun
Olorun
DogenDaHusky
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,735 Elo+
Party 2
Mulan
Mulan
Gonzaggg69
Mulan
Level 119
God Stats
1W - 0L
1,558 SR
Queue Stats
9W - 2L
1,851 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,782 Elo+

VS

Team Averages
Level 125
1,632 SR
1,547 Elo+
Baron Samedi
Baron Samedi
ExMajik
Baron Samedi
Level 189
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 159L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sharkboy1841
Cu Chulainn
Level 127
God Stats
18W - 15L
1,814 SR
Queue Stats
270W - 282L
1,568 Elo+
Party 1
Neith
Neith
Silvatina
Neith
Level 60
God Stats
84W - 102L
1,583 SR
Queue Stats
379W - 391L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CLN METRO
Atlas
14
1 / 2 / 9
8,217
747
5,050
11,651
13,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
17
7 / 1 / 5
10,211
928
10,997
9,918
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mulan
15
3 / 2 / 9
9,058
823
8,720
12,667
15,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExMajik
Baron Samedi
14
4 / 5 / 1
9,196
836
9,399
8,721
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sharkboy1841
Cu Chulainn
13
1 / 6 / 2
8,537
776
10,180
13,289
11,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Silvatina
Neith
15
0 / 1 / 5
8,548
777
9,272
6,740
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
11
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
CLN METRO
Atlas
1
2
9
2.75
W
Olorun
7
1
5
9.5
L
Baron Samedi
ExMajik
Baron Samedi
4
5
1
0.9
W
Mulan
3
2
9
3.75
L
Cu Chulainn
Sharkboy1841
Cu Chulainn
1
6
2
0.33
L
Neith
Silvatina
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
28,851
34,236
Taken
28,750
34,104
Mitigated
17,580
12,091
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CLN METRO
Atlas
5,050
1,768
0
1,107
11,651
13,478
0
3,933
7,665
13,088
0
W
Olorun
10,997
4,693
2,411
6,311
9,918
5,342
0
3,026
6,892
38,561
1,916
L
Baron Samedi
ExMajik
Baron Samedi
9,399
723
575
702
8,721
3,948
416
4,921
3,480
30,141
226
W
Mulan
8,720
602
0
2,262
12,667
15,284
0
4,316
8,312
459
29,137
L
Cu Chulainn
Sharkboy1841
Cu Chulainn
10,180
577
0
1,085
13,289
11,029
365
7,289
5,623
5,688
31,451
L
Neith
Silvatina
Neith
9,272
3,161
0
2,125
6,740
2,603
436
3,417
3,119
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
26,281
129
Minions Killed
134
0
Camps Cleared
0
608,126
Distance Traveled
535,364
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,217
747
12
1
0
210,851
0
W
Olorun
10,211
928
72
7
0
191,964
0
L
Baron Samedi
9,196
836
38
3
0
156,989
3
W
Mulan
9,058
823
45
4
0
205,311
0
L
Cu Chulainn
8,537
776
51
5
0
179,509
1
L
Neith
8,548
777
45
4
0
198,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role