Player Matchup

Chernobog
Chernobog
AsianDang
Chernobog
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,407 Elo+
Solo
Arachne
Arachne
CRAB U X FR
Arachne
Level 83
God Stats
24W - 7L
1,765 SR
Queue Stats
53W - 36L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
GroaningGiant95
Zhong Kui
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,455 Elo+
Solo
The Morrigan
The Morrigan
LikeMyTendiesHot
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,528 Elo+
Solo
Ganesha
Ganesha
McRoberTT
Ganesha
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 25L
1,464 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,478 Elo+

VS

Team Averages
Level 41
1,508 SR
1,398 Elo+
Baron Samedi
Baron Samedi
Andrew4570
Baron Samedi
Level 45
God Stats
1W - 3L
1,268 SR
Queue Stats
71W - 74L
1,439 Elo+
Party 1
Neith
Neith
EbolaVictims
Neith
Level 22
God Stats
3W - 9L
1,339 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
Hubiqs
Jormungandr
Level 28
God Stats
3W - 7L
1,359 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 1
Artemis
Artemis
cyberkintaro
Artemis
Level 41
God Stats
2W - 3L
1,755 SR
Queue Stats
91W - 98L
1,418 Elo+
Solo
Sol
Sol
wyccad915
Sol
Level 67
God Stats
3W - 1L
1,818 SR
Queue Stats
159W - 155L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AsianDang
Chernobog
11
6 / 1 / 3
6,412
641
6,921
5,197
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
CRAB U X FR
Arachne
11
10 / 2 / 3
7,138
714
9,065
10,650
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
GroaningGiant95
Zhong Kui
11
1 / 2 / 0
6,046
605
2,714
5,338
3,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
LikeMyTendiesHot
The Morrigan
11
5 / 1 / 3
6,477
648
5,940
3,380
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
McRoberTT
Ganesha
11
1 / 2 / 9
6,363
636
3,016
7,704
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrew4570
Baron Samedi
9
2 / 8 / 2
5,441
544
1,446
8,856
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
5,168
517
3,155
5,638
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Hubiqs
Jormungandr
8
0 / 5 / 3
5,157
516
3,701
9,036
5,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
cyberkintaro
Artemis
11
4 / 5 / 1
6,141
614
7,841
10,383
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 2 / 1
6,558
656
2,235
6,233
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
8
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andrew4570
Baron Samedi
2
8
2
0.38
W
Chernobog
AsianDang
Chernobog
6
1
3
7.5
W
Arachne
CRAB U X FR
Arachne
10
2
3
5.75
L
1
3
2
0.67
W
Zhong Kui
GroaningGiant95
Zhong Kui
1
2
0
0.5
L
Jormungandr
Hubiqs
Jormungandr
0
5
3
0.3
W
The Morrigan
LikeMyTendiesHot
The Morrigan
5
1
3
6.5
W
Ganesha
McRoberTT
Ganesha
1
2
9
2.75
L
Artemis
cyberkintaro
Artemis
4
5
1
0.9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,656
Damage
18,378
32,269
Taken
40,146
14,749
Mitigated
15,376
13,274
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andrew4570
Baron Samedi
1,446
116
71
1,025
8,856
3,017
0
3,839
5,017
25,643
0
W
Chernobog
AsianDang
Chernobog
6,921
3,189
0
1,887
5,197
1,691
0
780
4,417
0
39,722
W
Arachne
CRAB U X FR
Arachne
9,065
6,153
0
5,486
10,650
3,407
0
1,301
9,349
0
35,656
L
3,155
888
0
1,136
5,638
1,470
0
873
4,765
0
21,041
W
Zhong Kui
GroaningGiant95
Zhong Kui
2,714
112
0
3,484
5,338
3,546
0
1,944
3,394
31,945
4,292
L
Jormungandr
Hubiqs
Jormungandr
3,701
1,213
0
663
9,036
5,704
0
3,163
5,873
23,236
0
W
The Morrigan
LikeMyTendiesHot
The Morrigan
5,940
1,082
0
677
3,380
1,028
0
1,183
2,197
39,915
1,792
W
Ganesha
McRoberTT
Ganesha
3,016
323
0
1,740
7,704
5,077
0
1,969
5,735
16,049
0
L
Artemis
cyberkintaro
Artemis
7,841
2,592
0
3,405
10,383
3,136
0
1,070
9,313
0
41,563
L
2,235
921
0
3,176
6,233
2,049
0
2,478
3,755
39,917
8,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
28,465
281
Minions Killed
277
0
Camps Cleared
0
1,043,400
Distance Traveled
948,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,441
544
37
4
0
190,642
0
W
Chernobog
6,412
641
73
7
0
206,093
1
W
Arachne
7,138
714
54
5
0
255,638
0
L
Neith
5,168
517
43
4
0
194,076
0
W
Zhong Kui
6,046
605
79
8
0
177,683
0
L
Jormungandr
5,157
516
26
3
0
193,509
0
W
The Morrigan
6,477
648
72
7
0
189,797
2
W
Ganesha
6,363
636
3
0
0
214,189
0
L
Artemis
6,141
614
77
8
0
194,625
0
L
Sol
6,558
656
94
9
0
176,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role