Player Matchup

King Arthur
King Arthur
HammerT05
King Arthur
Level 88
God Stats
28W - 33L
1,539 SR
Queue Stats
114W - 123L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Mufasaingram69
Baron Samedi
Level 63
God Stats
3W - 1L
1,914 SR
Queue Stats
75W - 99L
1,418 Elo+
Solo
Atlas
Atlas
StephenStrang3
Atlas
Level 24
God Stats
1W - 3L
1,600 SR
Queue Stats
54W - 65L
1,445 Elo+
Party 2
Team Averages
Level 58
1,684 SR
1,451 Elo+

VS

Team Averages
Level 93
1,434 SR
1,588 Elo+
Ares
Ares
Kokoromori
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,719 Elo+
Party 1
Thor
Thor
SadShordie7468
Thor
Level 49
God Stats
9W - 16L
1,396 SR
Queue Stats
429W - 438L
1,380 Elo+
Solo
Vulcan
Vulcan
Zigzaguma
Vulcan
Level 100
God Stats
1W - 0L
1,406 SR
Queue Stats
24W - 11L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HammerT05
King Arthur
13
1 / 6 / 2
8,139
740
5,014
14,909
7,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Mufasaingram69
Baron Samedi
12
1 / 7 / 3
8,433
767
3,189
9,159
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 2
8,889
808
5,188
15,538
8,975
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
9,016
820
5,543
8,193
8,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
4 / 1 / 10
9,850
895
7,464
7,432
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Zigzaguma
Vulcan
18
14 / 1 / 3
12,165
1,106
21,718
4,583
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HammerT05
King Arthur
1
6
2
0.33
W
0
3
14
2.33
L
Baron Samedi
Mufasaingram69
Baron Samedi
1
7
3
0.36
W
4
1
10
9
L
3
5
2
0.8
W
Vulcan
Zigzaguma
Vulcan
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
34,725
39,606
Taken
20,208
19,514
Mitigated
13,880
5,028
Healing
736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HammerT05
King Arthur
5,014
293
0
1,472
14,909
7,608
0
10,072
4,751
0
20,364
W
5,543
679
0
278
8,193
8,745
201
3,618
4,575
11,406
0
L
Baron Samedi
Mufasaingram69
Baron Samedi
3,189
617
182
230
9,159
2,931
0
5,892
3,247
19,724
0
W
7,464
1,509
0
263
7,432
3,088
1,778
1,972
5,460
0
30,235
L
5,188
1,594
26
3,118
15,538
8,975
0
11,281
4,142
20,337
1,365
W
Vulcan
Zigzaguma
Vulcan
21,718
1,763
0
195
4,583
2,047
1,436
2,618
1,965
50,464
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
31,031
97
Minions Killed
134
0
Camps Cleared
0
508,509
Distance Traveled
603,345
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,139
740
27
2
0
192,791
0
W
Ares
9,016
820
20
2
0
181,575
4
L
Baron Samedi
8,433
767
38
3
0
147,157
0
W
Thor
9,850
895
39
4
0
206,768
0
L
Atlas
8,889
808
32
3
0
168,561
0
W
Vulcan
12,165
1,106
75
7
0
215,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role