Player Matchup

Bellona
Bellona
Silver III
AttackSnake115
Bellona
Silver III
Level 127
God Stats
3W - 4L
1,372 SR
Queue Stats
30W - 30L
1,348 MMR
Party 2
Raijin
Raijin
Silver III
DustyDeku
Raijin
Silver III
Level 102
God Stats
5W - 3L
1,358 SR
Queue Stats
30W - 28L
1,453 MMR
Party 2
Medusa
Medusa
Silver III
TimelySquid2561
Medusa
Silver III
Level 99
God Stats
3W - 5L
1,460 SR
Queue Stats
30W - 30L
1,348 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,397 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 183
1,553 SR
1,333 MMR
Hades
Hades
Silver III
DJ To Nasty5260
Hades
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,325 MMR
Solo
Bacchus
Bacchus
Gold II
KingEzra420
Bacchus
Gold II
Level 208
God Stats
51W - 55L
1,565 SR
Queue Stats
456W - 454L
1,318 MMR
Party 1
Cliodhna
Cliodhna
Silver I
SneeryCone6385
Cliodhna
Silver I
Level 215
God Stats
12W - 10L
1,594 SR
Queue Stats
661W - 830L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,595
800
6,618
9,075
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
DustyDeku
Raijin
16
0 / 0 / 3
9,238
770
4,715
4,155
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 1
10,208
851
9,346
5,504
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SerqetAchillesFreyaNe ZhaIx Chel

VS

Bans
AwilixAresCthulhuKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,332
694
2,198
5,274
2,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KingEzra420
Bacchus
13
0 / 1 / 0
8,016
668
4,349
12,316
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
15
0 / 1 / 1
9,007
751
6,232
8,711
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
1
1
0
1
W
Raijin
DustyDeku
Raijin
0
0
3
1.5
L
Bacchus
KingEzra420
Bacchus
0
1
0
0
L
Cliodhna
0
1
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
12,779
18,734
Taken
26,301
11,758
Mitigated
18,251
3,847
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
1,045
0
2,094
9,075
8,198
740
2,337
6,436
0
30,040
L
2,198
210
300
2,340
5,274
2,240
0
694
4,214
19,710
0
W
Raijin
DustyDeku
Raijin
4,715
234
0
480
4,155
1,445
936
1,317
2,765
23,656
0
L
Bacchus
KingEzra420
Bacchus
4,349
174
0
2,708
12,316
13,307
0
1,953
9,258
11,695
438
L
Cliodhna
6,232
0
0
2,515
8,711
2,704
0
1,291
6,984
0
40,398
W
9,346
2,075
0
1,273
5,504
2,115
1,919
1,860
3,377
0
59,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
25,355
199
Minions Killed
141
0
Camps Cleared
0
711,668
Distance Traveled
641,529
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,595
800
51
4
0
253,467
2
L
Hades
8,332
694
45
4
0
165,876
0
W
Raijin
9,238
770
35
3
0
204,607
1
L
Bacchus
8,016
668
19
2
0
229,978
7
L
Cliodhna
9,007
751
77
6
0
245,675
1
W
Medusa
10,208
851
113
9
0
253,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role