Player Matchup

Zhong Kui
Zhong Kui
GoooDV1Be5
Zhong Kui
Level 161
God Stats
0W - 1L
1,568 SR
Queue Stats
20W - 14L
1,619 Elo+
Party 3
Ishtar
Ishtar
Nermac x
Ishtar
Level 150
God Stats
2W - 4L
1,443 SR
Queue Stats
228W - 216L
1,525 Elo+
Party 3
Horus
Horus
RastaSizzler
Horus
Level 156
God Stats
9W - 6L
1,593 SR
Queue Stats
126W - 98L
1,596 Elo+
Party 3
Vulcan
Vulcan
Tropícana
Vulcan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 24L
1,639 Elo+
Solo
Pele
Pele
ftd5000
Pele
Level 207
God Stats
0W - 2L
1,177 SR
Queue Stats
139W - 140L
1,527 Elo+
Solo
Team Averages
Level 162
1,456 SR
1,581 Elo+

VS

Team Averages
Level 152
1,593 SR
1,568 Elo+
Zeus
Zeus
AxorDr
Zeus
Level 149
God Stats
1W - 1L
1,305 SR
Queue Stats
45W - 34L
1,557 Elo+
Party 1
Serqet
Serqet
BeepImajeep22
Serqet
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TOsbigtree
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,837 SR
Queue Stats
86W - 71L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
byLastHope
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,562 Elo+
Party 1
Charon
Charon
hazrn
Charon
Level 167
God Stats
4W - 1L
1,823 SR
Queue Stats
95W - 84L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoooDV1Be5
Zhong Kui
9
0 / 3 / 1
4,897
490
5,146
8,413
5,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
Nermac x
Ishtar
9
1 / 3 / 2
5,128
513
4,216
5,619
1,788
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 2
5,516
552
2,087
7,968
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Tropícana
Vulcan
11
3 / 1 / 1
6,076
608
4,708
3,751
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ftd5000
Pele
10
0 / 3 / 2
5,073
507
2,296
8,619
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AxorDr
Zeus
11
1 / 0 / 1
5,694
569
2,606
4,813
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 3 / 3
5,615
562
3,952
7,508
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TOsbigtree
Ah Muzen Cab
10
1 / 2 / 4
5,201
520
5,030
6,350
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
byLastHope
Cthulhu
12
2 / 0 / 3
6,516
652
5,692
9,543
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
hazrn
Charon
9
3 / 2 / 4
6,130
613
4,144
7,905
4,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
11
11
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
AxorDr
Zeus
1
0
1
1.5
W
4
3
3
1.83
L
Zhong Kui
GoooDV1Be5
Zhong Kui
0
3
1
0.17
L
Ishtar
Nermac x
Ishtar
1
3
2
0.67
L
3
1
2
4
W
Ah Muzen Cab
TOsbigtree
Ah Muzen Cab
1
2
4
1.5
L
Vulcan
Tropícana
Vulcan
3
1
1
3.5
W
Cthulhu
byLastHope
Cthulhu
2
0
3
3.5
L
Pele
ftd5000
Pele
0
3
2
0.33
W
Charon
hazrn
Charon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
21,424
34,370
Taken
36,119
15,777
Mitigated
13,738
14,243
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AxorDr
Zeus
2,606
105
0
1,010
4,813
1,198
0
2,693
2,120
41,590
0
W
3,952
1,237
0
1,542
7,508
2,532
10
1,485
6,023
0
24,863
L
Zhong Kui
GoooDV1Be5
Zhong Kui
5,146
1,377
0
3,969
8,413
5,165
0
4,030
3,632
32,402
0
L
Ishtar
Nermac x
Ishtar
4,216
2,692
0
1,978
5,619
1,788
0
1,546
4,073
0
29,778
L
2,087
1,070
415
3,172
7,968
5,570
0
1,624
6,295
0
14,723
W
Ah Muzen Cab
TOsbigtree
Ah Muzen Cab
5,030
1,680
0
1,302
6,350
1,659
23
0
6,350
0
39,152
L
Vulcan
Tropícana
Vulcan
4,708
236
0
796
3,751
961
0
2,632
1,119
35,454
742
W
Cthulhu
byLastHope
Cthulhu
5,692
330
201
3,753
9,543
4,254
0
4,909
4,634
41,980
2,211
L
Pele
ftd5000
Pele
2,296
640
0
3,913
8,619
2,293
0
1,654
6,511
0
34,364
W
Charon
hazrn
Charon
4,144
831
0
2,444
7,905
4,095
0
767
7,138
16,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
29,156
270
Minions Killed
305
0
Camps Cleared
0
965,443
Distance Traveled
1,011,710
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,694
569
74
7
0
201,485
0
W
Serqet
5,615
562
54
5
0
199,163
1
L
Zhong Kui
4,897
490
42
4
0
156,063
0
L
Ishtar
5,128
513
67
7
0
185,069
2
L
Horus
5,516
552
31
3
0
210,393
2
W
Ah Muzen Cab
5,201
520
68
7
0
203,283
2
L
Vulcan
6,076
608
66
7
0
212,068
2
W
Cthulhu
6,516
652
92
9
0
203,324
2
L
Pele
5,073
507
64
6
0
201,850
0
W
Charon
6,130
613
17
2
0
204,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role