Player Matchup

Olorun
Olorun
CalmCarnage
Olorun
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 115L
1,537 Elo+
Party 1
Anubis
Anubis
Kilamonjara
Anubis
Level 157
God Stats
1W - 1L
1,549 SR
Queue Stats
54W - 53L
1,468 Elo+
Party 1
Mulan
Mulan
Mαℓice
Mulan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,455 Elo+
Solo
Hachiman
Hachiman
Odin Requisite
Hachiman
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 60L
1,479 Elo+
Party 1
He Bo
He Bo
ToastedBread974
He Bo
Level 123
God Stats
1W - 3L
1,156 SR
Queue Stats
76W - 86L
1,460 Elo+
Party 1
Team Averages
Level 118
1,441 SR
1,480 Elo+

VS

Team Averages
Level 100
1,588 SR
1,535 Elo+
Agni
Agni
BasilBean7552
Agni
Level 125
God Stats
3W - 9L
1,500 SR
Queue Stats
584W - 620L
1,414 Elo+
Solo
Cerberus
Cerberus
Bronzure
Cerberus
Level 154
God Stats
3W - 1L
1,629 SR
Queue Stats
148W - 108L
1,586 Elo+
Solo
Bacchus
Bacchus
Cixxorr
Bacchus
Level 37
God Stats
1W - 1L
1,696 SR
Queue Stats
78W - 83L
1,536 Elo+
Solo
Cupid
Cupid
Hermitox
Cupid
Level 118
God Stats
1W - 2L
1,818 SR
Queue Stats
223W - 201L
1,570 Elo+
Party 2
Bastet
Bastet
xXxAGNOLOGIAxXx
Bastet
Level 66
God Stats
0W - 2L
1,298 SR
Queue Stats
171W - 155L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 2 / 7
8,451
1,056
10,703
7,718
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
7 / 4 / 3
8,650
1,081
9,830
8,505
4,117
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mulan
Mαℓice
Mulan
12
1 / 3 / 8
7,389
924
3,779
8,585
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
14
0 / 1 / 8
7,638
955
5,888
5,389
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 5
6,954
869
5,560
5,229
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
7,555
944
10,023
9,921
3,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Bronzure
Cerberus
5
0 / 0 / 0
5,180
648
0
0
0
Bacchus
Cixxorr
Bacchus
13
0 / 2 / 10
7,059
882
5,873
11,852
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Hermitox
Cupid
15
4 / 4 / 8
7,806
976
3,860
8,295
2,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 3 / 3
7,571
946
8,893
8,804
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
13
Kills
14
14
Deaths
13
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
L
Cerberus
Bronzure
Cerberus
0
0
0
0
W
Olorun
4
2
7
3.75
L
Bacchus
Cixxorr
Bacchus
0
2
10
2.5
L
Cupid
Hermitox
Cupid
4
4
8
2
W
Anubis
7
4
3
2.13
W
Mulan
Mαℓice
Mulan
1
3
8
1.67
W
Hachiman
0
1
8
4
W
1
4
5
0.88
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
28,649
35,426
Taken
38,872
15,298
Mitigated
19,739
11,972
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,023
516
907
1,661
9,921
3,157
0
6,287
3,634
19,364
0
L
Cerberus
Bronzure
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
10,703
4,437
1,289
2,119
7,718
2,596
1,185
3,566
4,152
20,095
460
L
Bacchus
Cixxorr
Bacchus
5,873
101
307
3,323
11,852
11,030
0
8,133
3,719
8,004
183
L
Cupid
Hermitox
Cupid
3,860
1,824
2,121
2,772
8,295
2,743
459
5,304
2,991
0
20,693
W
Anubis
9,830
258
291
2,473
8,505
4,117
0
4,215
4,290
20,078
0
W
Mulan
Mαℓice
Mulan
3,779
203
827
1,109
8,585
5,411
0
2,515
6,070
0
6,054
W
Hachiman
5,888
3,922
1,356
1,267
5,389
1,749
0
2,995
2,394
0
19,065
W
5,560
82
877
364
5,229
1,425
86
2,422
2,807
11,309
0
L
8,893
1,189
281
925
8,804
2,809
0
6,317
2,487
0
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
35,171
113
Minions Killed
67
0
Camps Cleared
0
824,219
Distance Traveled
700,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,555
944
13
2
0
170,834
0
L
Cerberus
5,180
648
0
0
0
0
0
W
Olorun
8,451
1,056
27
3
0
158,223
0
L
Bacchus
7,059
882
5
1
0
174,665
0
L
Cupid
7,806
976
42
5
0
175,496
0
W
Anubis
8,650
1,081
23
3
0
156,269
0
W
Mulan
7,389
924
10
1
0
154,462
0
W
Hachiman
7,638
955
39
5
0
179,291
0
W
He Bo
6,954
869
14
2
0
175,974
0
L
Bastet
7,571
946
7
1
0
179,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role