Player Matchup

Kukulkan
Kukulkan
IMPACTO1932
Kukulkan
Level 50
God Stats
42W - 34L
1,444 SR
Queue Stats
229W - 263L
1,377 Elo+
Solo
The Morrigan
The Morrigan
MG D14BL0
The Morrigan
Level 81
God Stats
0W - 1L
1,172 SR
Queue Stats
24W - 17L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
MG SEIYA
Aphrodite
Level 98
God Stats
2W - 1L
1,754 SR
Queue Stats
20W - 13L
1,505 Elo+
Party 2
Izanami
Izanami
MG ZECK
Izanami
Level 65
God Stats
8W - 7L
1,561 SR
Queue Stats
14W - 11L
1,473 Elo+
Party 2
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
72W - 74L
1,367 SR
Queue Stats
251W - 263L
1,453 Elo+
Solo
Team Averages
Level 91
1,460 SR
1,459 Elo+

VS

Team Averages
Level 100
1,464 SR
1,413 Elo+
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CocoIDS
Raijin
Level 141
God Stats
4W - 4L
1,240 SR
Queue Stats
206W - 204L
1,377 Elo+
Solo
Arachne
Arachne
Krumm34
Arachne
Level 126
God Stats
16W - 17L
1,465 SR
Queue Stats
122W - 109L
1,397 Elo+
Solo
Ymir
Ymir
Mateo2108
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,387 Elo+
Party 1
Neith
Neith
Sebait02
Neith
Level 100
God Stats
12W - 7L
1,614 SR
Queue Stats
104W - 121L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IMPACTO1932
Kukulkan
12
2 / 3 / 0
6,591
549
2,346
6,598
2,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
MG D14BL0
The Morrigan
11
3 / 5 / 3
6,564
547
3,564
6,594
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
MG SEIYA
Aphrodite
10
0 / 4 / 3
5,283
440
5,299
10,227
5,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MG ZECK
Izanami
10
2 / 4 / 3
5,508
459
5,097
7,763
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Pinckney
Lancelot
10
5 / 3 / 2
6,119
510
5,754
8,239
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 3 / 0
7,479
623
4,009
7,428
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
CocoIDS
Raijin
13
3 / 3 / 2
7,539
628
4,113
7,539
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Krumm34
Arachne
12
8 / 2 / 2
7,422
619
8,922
9,418
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
10
2 / 2 / 4
6,798
567
4,452
10,893
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Sebait02
Neith
10
1 / 3 / 3
6,383
532
5,895
5,698
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
19
19
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
0
1.67
W
Raijin
CocoIDS
Raijin
3
3
2
1.33
L
Kukulkan
IMPACTO1932
Kukulkan
2
3
0
0.67
W
Arachne
Krumm34
Arachne
8
2
2
4.5
L
The Morrigan
MG D14BL0
The Morrigan
3
5
3
0.9
L
Aphrodite
MG SEIYA
Aphrodite
0
4
3
0.38
L
Izanami
MG ZECK
Izanami
2
4
3
0.88
W
Ymir
2
2
4
2
L
Lancelot
Pinckney
Lancelot
5
3
2
2
W
Neith
Sebait02
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
27,391
39,421
Taken
40,976
14,415
Mitigated
17,827
13,083
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,009
1,429
0
1,838
7,428
3,057
1,174
1,989
5,439
0
40,620
W
Raijin
CocoIDS
Raijin
4,113
536
0
1,902
7,539
2,251
322
3,052
4,487
48,912
1,350
L
Kukulkan
IMPACTO1932
Kukulkan
2,346
584
0
2,532
6,598
2,111
0
366
6,232
44,956
0
W
Arachne
Krumm34
Arachne
8,922
7,205
0
3,523
9,418
2,800
0
1,405
8,013
0
39,381
L
The Morrigan
MG D14BL0
The Morrigan
3,564
664
0
193
6,594
2,068
366
2,923
3,646
34,541
2,216
L
Aphrodite
MG SEIYA
Aphrodite
5,299
618
2,175
4,747
10,227
5,015
0
3,134
7,093
24,255
0
L
Izanami
MG ZECK
Izanami
5,097
3,694
0
1,035
7,763
2,265
0
1,681
6,082
0
31,741
W
Ymir
4,452
579
0
2,729
10,893
8,051
54
2,559
8,334
25,815
1,671
L
Lancelot
Pinckney
Lancelot
5,754
897
0
2,401
8,239
2,956
0
203
8,036
0
27,936
W
Neith
Sebait02
Neith
5,895
2,166
0
1,118
5,698
1,668
491
2,030
3,668
0
37,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
35,621
275
Minions Killed
312
0
Camps Cleared
0
1,122,484
Distance Traveled
1,150,266
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,479
623
62
5
0
216,494
0
W
Raijin
7,539
628
97
8
0
207,357
2
L
Kukulkan
6,591
549
82
7
0
185,759
3
W
Arachne
7,422
619
48
4
0
266,186
0
L
The Morrigan
6,564
547
55
5
0
192,343
0
L
Aphrodite
5,283
440
40
3
0
228,471
0
L
Izanami
5,508
459
57
5
0
223,416
0
W
Ymir
6,798
567
37
3
0
237,302
1
L
Lancelot
6,119
510
41
3
0
292,495
0
W
Neith
6,383
532
68
6
0
222,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role