Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dewey_Rocks
Thanatos
Level 108
God Stats
25W - 30L
1,521 SR
Queue Stats
78W - 101L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ewordg
Cu Chulainn
Level 127
God Stats
2W - 3L
1,314 SR
Queue Stats
164W - 187L
1,445 Elo+
Party 2
Charybdis
Charybdis
Maldow-GX
Charybdis
Level 129
God Stats
39W - 33L
1,590 SR
Queue Stats
233W - 260L
1,431 Elo+
Party 2
Scylla
Scylla
pvpTorq
Scylla
Level 128
God Stats
3W - 8L
1,374 SR
Queue Stats
78W - 116L
1,436 Elo+
Party 2
Team Averages
Level 127
1,460 SR
1,441 Elo+

VS

Team Averages
Level 107
1,511 SR
1,448 Elo+
Eset
Eset
GroaningGiant95
Eset
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,466 Elo+
Solo
Maui
Maui
Kumies
Maui
Level 129
God Stats
0W - 1L
1,489 SR
Queue Stats
93W - 99L
1,457 Elo+
Party 1
Anhur
Anhur
Maeka
Anhur
Level 78
God Stats
9W - 10L
1,516 SR
Queue Stats
105W - 107L
1,458 Elo+
Party 1
Mulan
Mulan
MrCobraGuy
Mulan
Level 88
God Stats
5W - 6L
1,550 SR
Queue Stats
102W - 106L
1,470 Elo+
Solo
Loki
Loki
Themunchies4865
Loki
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 114L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 2
5,591
508
6,644
3,801
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Dewey_Rocks
Thanatos
12
3 / 0 / 4
6,298
573
3,735
9,907
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Ewordg
Cu Chulainn
11
1 / 1 / 2
7,105
646
5,300
8,540
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Maldow-GX
Charybdis
11
2 / 1 / 2
6,026
548
3,269
5,006
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
pvpTorq
Scylla
12
5 / 1 / 1
7,231
657
3,471
1,730
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,906
537
1,871
6,500
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Kumies
Maui
10
0 / 1 / 1
5,704
519
1,377
8,457
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Maeka
Anhur
10
0 / 1 / 0
4,997
454
1,395
5,331
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
11
1 / 2 / 0
6,102
555
4,296
8,540
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,538
503
3,177
7,437
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Thanatos
Dewey_Rocks
Thanatos
3
0
4
5
W
Cu Chulainn
Ewordg
Cu Chulainn
1
1
2
2
L
1
5
0
0.2
L
Maui
Kumies
Maui
0
1
1
0.5
L
Anhur
Maeka
Anhur
0
1
0
0
W
Charybdis
Maldow-GX
Charybdis
2
1
2
3
L
Mulan
1
2
0
0.5
L
1
3
2
0.67
W
Scylla
pvpTorq
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
12,116
28,984
Taken
36,265
12,589
Mitigated
14,703
15,343
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,644
66
143
579
3,801
1,689
150
197
3,604
28,238
0
W
Thanatos
Dewey_Rocks
Thanatos
3,735
1,256
0
10,184
9,907
2,925
0
987
8,920
0
40,744
W
Cu Chulainn
Ewordg
Cu Chulainn
5,300
530
0
1,987
8,540
6,075
195
0
8,540
8,709
35,283
L
1,871
114
0
1,093
6,500
1,935
0
2,658
3,842
34,831
562
L
Maui
Kumies
Maui
1,377
164
0
2,590
8,457
5,217
0
3,236
4,373
20,090
0
L
Anhur
Maeka
Anhur
1,395
692
0
2,592
5,331
1,556
0
1,635
3,288
0
34,805
W
Charybdis
Maldow-GX
Charybdis
3,269
1,438
0
2,411
5,006
1,490
0
1,180
3,826
0
38,517
L
Mulan
4,296
477
0
2,696
8,540
3,642
0
689
7,851
0
37,187
L
3,177
474
0
3,152
7,437
2,353
0
1,179
6,205
0
32,396
W
Scylla
pvpTorq
Scylla
3,471
365
0
39
1,730
410
388
664
1,066
39,946
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
28,247
381
Minions Killed
310
0
Camps Cleared
0
1,101,731
Distance Traveled
1,069,193
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,591
508
40
4
0
240,628
2
W
Thanatos
6,298
573
76
7
0
255,650
0
W
Cu Chulainn
7,105
646
94
9
0
201,361
6
L
Eset
5,906
537
73
7
0
180,080
1
L
Maui
5,704
519
23
2
0
238,101
4
L
Anhur
4,997
454
74
7
0
196,543
0
W
Charybdis
6,026
548
84
8
0
194,859
3
L
Mulan
6,102
555
81
7
0
206,239
0
L
Loki
5,538
503
59
5
0
248,230
0
W
Scylla
7,231
657
87
8
0
209,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role