Player Matchup

Baron Samedi
Baron Samedi
HAIK 2008
Baron Samedi
Level 106
God Stats
25W - 21L
1,539 SR
Queue Stats
301W - 305L
1,501 Elo+
Solo
Ymir
Ymir
PattonCox
Ymir
Level 14
God Stats
0W - 3L
1,208 SR
Queue Stats
38W - 33L
1,583 Elo+
Party 1
Medusa
Medusa
SlimPeen
Medusa
Level 104
God Stats
20W - 12L
1,683 SR
Queue Stats
360W - 239L
1,659 Elo+
Party 1
Team Averages
Level 75
1,477 SR
1,581 Elo+

VS

Team Averages
Level 65
1,340 SR
1,481 Elo+
Ah Puch
Ah Puch
RyNovax
Ah Puch
Level 88
God Stats
3W - 2L
1,287 SR
Queue Stats
19W - 27L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
jeyEros
Hun Batz
Level 39
God Stats
4W - 2L
1,540 SR
Queue Stats
27W - 29L
1,461 Elo+
Solo
Ymir
Ymir
sumazisa
Ymir
Level 68
God Stats
1W - 2L
1,191 SR
Queue Stats
18W - 17L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAIK 2008
Baron Samedi
8
0 / 1 / 1
6,742
482
0
1,673
529
Ymir
18
3 / 5 / 4
11,886
849
10,228
19,169
21,695
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SlimPeen
Medusa
18
5 / 6 / 3
12,620
901
16,194
15,456
5,358
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RyNovax
Ah Puch
18
3 / 4 / 7
12,802
914
11,018
11,006
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
jeyEros
Hun Batz
19
5 / 1 / 2
12,586
899
7,120
13,298
9,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
18
4 / 3 / 6
11,714
837
13,493
16,330
15,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
12
12
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HAIK 2008
Baron Samedi
0
1
1
0.5
L
Ymir
3
5
4
1
W
Ah Puch
RyNovax
Ah Puch
3
4
7
1.63
L
Medusa
SlimPeen
Medusa
5
6
3
1.08
W
Hun Batz
jeyEros
Hun Batz
5
1
2
6
W
Ymir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
31,631
36,298
Taken
40,634
27,582
Mitigated
29,931
4,951
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HAIK 2008
Baron Samedi
0
0
0
0
1,673
529
0
1,673
0
0
0
L
Ymir
10,228
2,376
0
1,893
19,169
21,695
0
11,966
7,116
31,558
0
W
Ah Puch
RyNovax
Ah Puch
11,018
705
0
1,964
11,006
4,125
411
2,367
8,639
51,640
392
L
Medusa
SlimPeen
Medusa
16,194
6,220
0
3,058
15,456
5,358
0
10,026
5,205
0
51,550
W
Hun Batz
jeyEros
Hun Batz
7,120
1,729
0
5,055
13,298
9,858
2,033
2,765
10,533
0
56,688
W
Ymir
13,493
4,194
0
1,452
16,330
15,948
775
5,158
9,716
32,336
1,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
37,102
135
Minions Killed
198
0
Camps Cleared
0
446,252
Distance Traveled
737,717
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,742
482
0
0
0
0
0
L
Ymir
11,886
849
41
3
0
221,407
6
W
Ah Puch
12,802
914
84
6
0
231,025
0
L
Medusa
12,620
901
94
7
0
224,845
0
W
Hun Batz
12,586
899
90
6
0
274,752
0
W
Ymir
11,714
837
24
2
0
231,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role