Player Matchup

Ishtar
Ishtar
AlpineStarM4
Ishtar
Level 43
God Stats
0W - 1L
1,721 SR
Queue Stats
78W - 63L
1,568 Elo+
Solo
Ne Zha
Ne Zha
JUANCHORRO
Ne Zha
Level 139
God Stats
9W - 4L
1,699 SR
Queue Stats
329W - 284L
1,513 Elo+
Solo
Chang'e
Chang'e
lunkk
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,534 Elo+
Party 1
Izanami
Izanami
smýle
Izanami
Level 147
God Stats
4W - 1L
1,840 SR
Queue Stats
138W - 136L
1,560 Elo+
Party 1
Athena
Athena
swypmc
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,486 Elo+
Party 1
Team Averages
Level 82
1,652 SR
1,532 Elo+

VS

Team Averages
Level 93
1,477 SR
1,544 Elo+
Hercules
Hercules
ComeinmyBom1726
Hercules
Level 33
God Stats
4W - 7L
1,407 SR
Queue Stats
113W - 103L
1,557 Elo+
Party 2
Eset
Eset
Crowskee444
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 153L
1,537 Elo+
Party 2
Bacchus
Bacchus
SaltyXHaltey
Bacchus
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
318W - 294L
1,491 Elo+
Solo
Xbalanque
Xbalanque
SelkeysV2
Xbalanque
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 33L
1,548 Elo+
Party 3
Horus
Horus
l Vargr l
Horus
Level 139
God Stats
4W - 1L
1,480 SR
Queue Stats
172W - 141L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 4 / 0
6,928
533
6,935
10,700
2,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
JUANCHORRO
Ne Zha
14
4 / 1 / 1
7,420
571
9,504
11,228
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
lunkk
Chang'e
10
1 / 6 / 3
6,162
474
2,800
8,984
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
smýle
Izanami
12
2 / 4 / 0
7,450
573
9,966
9,693
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
swypmc
Athena
9
0 / 8 / 4
5,896
454
2,773
11,289
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 1
8,242
634
6,243
14,626
9,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 6
6,697
515
6,593
6,178
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SaltyXHaltey
Bacchus
14
9 / 1 / 1
7,831
602
8,835
10,595
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
SelkeysV2
Xbalanque
15
6 / 1 / 5
8,632
664
11,597
9,570
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
l Vargr l
Horus
12
4 / 2 / 9
8,000
615
4,731
11,518
10,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
23
23
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
4
0
0.5
W
Hercules
3
2
1
1.75
W
1
3
6
1.33
L
Ne Zha
JUANCHORRO
Ne Zha
4
1
1
4.5
W
Bacchus
SaltyXHaltey
Bacchus
9
1
1
9.5
W
Xbalanque
SelkeysV2
Xbalanque
6
1
5
8.5
W
Horus
l Vargr l
Horus
4
2
9
4.25
L
Chang'e
lunkk
Chang'e
1
6
3
0.42
L
Izanami
smýle
Izanami
2
4
0
0.5
L
Athena
swypmc
Athena
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
37,999
51,894
Taken
52,487
22,319
Mitigated
30,574
10,726
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,935
4,810
0
2,680
10,700
2,991
392
246
10,454
0
50,723
W
Hercules
6,243
1,968
0
4,701
14,626
9,377
0
0
14,626
1,080
51,067
W
6,593
882
0
1,035
6,178
1,664
74
1,302
4,876
36,973
0
L
Ne Zha
JUANCHORRO
Ne Zha
9,504
2,489
0
3,260
11,228
4,504
0
4,005
7,223
0
70,550
W
Bacchus
SaltyXHaltey
Bacchus
8,835
1,577
0
4,732
10,595
6,280
0
922
9,673
56,785
1,843
W
Xbalanque
SelkeysV2
Xbalanque
11,597
6,131
0
5,392
9,570
3,109
1,186
354
9,216
0
78,217
W
Horus
l Vargr l
Horus
4,731
2,143
1,110
4,088
11,518
10,144
0
2,871
8,647
0
17,614
L
Chang'e
lunkk
Chang'e
2,800
465
369
1,512
8,984
2,649
0
4,853
4,131
31,764
0
L
Izanami
smýle
Izanami
9,966
6,810
0
2,399
9,693
3,246
0
1,214
8,479
0
55,943
L
Athena
swypmc
Athena
2,773
1,424
0
506
11,289
8,929
0
4,761
6,528
6,722
124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
39,402
378
Minions Killed
376
0
Camps Cleared
0
1,266,032
Distance Traveled
1,382,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,928
533
92
7
0
228,378
1
W
Hercules
8,242
634
102
8
0
273,743
2
W
Eset
6,697
515
64
5
0
253,954
1
L
Ne Zha
7,420
571
111
9
0
288,930
1
W
Bacchus
7,831
602
78
6
0
322,153
0
W
Xbalanque
8,632
664
107
8
0
262,450
2
W
Horus
8,000
615
25
2
0
270,393
0
L
Chang'e
6,162
474
67
5
0
256,794
0
L
Izanami
7,450
573
100
8
0
240,079
0
L
Athena
5,896
454
8
1
0
251,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role