Player Matchup

Zeus
Zeus
EDnico
Zeus
Level 87
God Stats
4W - 2L
1,675 SR
Queue Stats
171W - 186L
1,508 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 119
God Stats
139W - 148L
1,477 SR
Queue Stats
147W - 165L
1,450 Elo+
Solo
Bakasura
Bakasura
TheBluePrince20
Bakasura
Level 137
God Stats
0W - 1L
1,330 SR
Queue Stats
40W - 37L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
javier_RK
Kuzenbo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
yTunicxxzk
Guan Yu
Level 134
God Stats
2W - 4L
1,385 SR
Queue Stats
339W - 333L
1,514 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,500 Elo+

VS

Team Averages
Level 123
1,549 SR
1,483 Elo+
King Arthur
King Arthur
 
King Arthur
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Leandro Gt2
Skadi
Level 143
God Stats
21W - 21L
1,594 SR
Queue Stats
750W - 741L
1,452 Elo+
Solo
Thanatos
Thanatos
MCKIKOLA
Thanatos
Level 89
God Stats
5W - 6L
1,616 SR
Queue Stats
72W - 77L
1,496 Elo+
Party 2
Ra
Ra
xMattripzz
Ra
Level 58
God Stats
70W - 60L
1,534 SR
Queue Stats
205W - 226L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EDnico
Zeus
11
0 / 2 / 1
6,426
536
5,275
4,324
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
12
0 / 4 / 0
6,131
511
3,036
6,276
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
12
1 / 0 / 0
6,173
514
1,947
9,529
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
javier_RK
Kuzenbo
9
0 / 2 / 0
5,796
483
4,434
7,676
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
yTunicxxzk
Guan Yu
12
1 / 2 / 0
6,518
543
7,533
13,530
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 2
6,929
577
9,246
12,608
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
 
Sylvanus
10
0 / 0 / 6
6,390
533
5,190
11,164
7,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 0 / 4
7,753
646
6,650
4,723
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
MCKIKOLA
Thanatos
12
4 / 0 / 2
6,685
557
2,869
7,470
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,677
640
3,395
3,777
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
Sylvanus
 
Sylvanus
0
0
6
3
L
Zeus
EDnico
Zeus
0
2
1
0.25
W
3
0
4
5
W
Thanatos
MCKIKOLA
Thanatos
4
0
2
5
L
Skadi
0
4
0
0
L
Bakasura
1
0
0
1
L
Kuzenbo
javier_RK
Kuzenbo
0
2
0
0
W
2
1
0
2
L
Guan Yu
yTunicxxzk
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
27,350
41,335
Taken
39,742
25,509
Mitigated
17,534
13,640
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,246
1,100
0
3,974
12,608
5,102
0
721
11,237
0
51,834
W
Sylvanus
 
Sylvanus
5,190
1,765
2,982
4,928
11,164
7,163
0
4,989
6,040
17,225
0
L
Zeus
EDnico
Zeus
5,275
96
0
735
4,324
810
0
1,089
3,235
49,686
210
W
6,650
3,062
0
1,494
4,723
1,596
742
851
3,872
0
67,347
W
Thanatos
MCKIKOLA
Thanatos
2,869
685
0
5,060
7,470
2,311
0
1,438
5,794
0
37,527
L
Skadi
3,036
951
0
483
6,276
1,360
0
1,053
5,223
0
50,014
L
Bakasura
1,947
1,408
0
4,603
9,529
3,534
0
2,119
7,410
0
39,528
L
Kuzenbo
javier_RK
Kuzenbo
4,434
2,395
88
1,659
7,676
6,368
0
3,276
4,283
12,794
0
W
3,395
0
828
1,493
3,777
1,362
0
2,003
1,699
62,497
1,076
L
Guan Yu
yTunicxxzk
Guan Yu
7,533
859
176
5,896
13,530
13,437
0
931
12,599
894
47,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
35,434
360
Minions Killed
407
0
Camps Cleared
0
1,262,085
Distance Traveled
1,313,972
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,929
577
75
6
0
247,192
0
W
Sylvanus
6,390
533
23
2
0
249,773
2
L
Zeus
6,426
536
89
7
0
245,896
3
W
Skadi
7,753
646
114
10
0
230,137
0
W
Thanatos
6,685
557
66
6
0
305,695
1
L
Skadi
6,131
511
83
7
0
207,874
0
L
Bakasura
6,173
514
106
9
0
312,673
1
L
Kuzenbo
5,796
483
15
1
0
265,292
1
W
Ra
7,677
640
129
11
0
281,175
4
L
Guan Yu
6,518
543
67
6
0
230,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role