Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Countryboy5014
Ullr
Level 107
God Stats
10W - 12L
1,454 SR
Queue Stats
196W - 199L
1,490 Elo+
Party 1
Chaac
Chaac
Eliheser_Agustin
Chaac
Level 127
God Stats
9W - 9L
1,405 SR
Queue Stats
381W - 411L
1,401 Elo+
Solo
Raijin
Raijin
HyperViper28
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,405 Elo+
Solo
Terra
Terra
iceicevannah
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 116L
1,396 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,438 Elo+

VS

Team Averages
Level 135
1,403 SR
1,459 Elo+
Yu Huang
Yu Huang
Dix Mcbutt47
Yu Huang
Level 124
God Stats
1W - 2L
1,145 SR
Queue Stats
324W - 347L
1,428 Elo+
Solo
Chang'e
Chang'e
Raminasta
Chang'e
Level 144
God Stats
1W - 1L
1,236 SR
Queue Stats
101W - 98L
1,430 Elo+
Solo
Anubis
Anubis
RoguevulcN
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Nut
Nut
atamarmion
Nut
Level 193
God Stats
8W - 4L
1,633 SR
Queue Stats
484W - 484L
1,437 Elo+
Solo
Vamana
Vamana
ninjakilla100
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 6 / 1
9,655
966
10,210
10,023
3,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 4
7,546
755
8,639
8,920
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 0 / 1
6,222
622
3,201
2,536
2,095
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
0 / 6 / 4
7,355
736
4,983
8,181
2,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 3
7,097
710
764
14,481
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dix Mcbutt47
Yu Huang
14
2 / 3 / 10
8,822
882
8,203
7,675
3,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Raminasta
Chang'e
16
4 / 0 / 12
9,204
920
4,580
5,618
3,348
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
RoguevulcN
Anubis
13
2 / 2 / 14
8,392
839
6,936
6,433
2,820
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 10
9,574
957
7,305
7,900
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 13
9,869
987
12,797
10,717
12,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
8
Kills
21
21
Deaths
8
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
6
1
1.25
L
1
2
4
1.5
W
Yu Huang
Dix Mcbutt47
Yu Huang
2
3
10
2.33
L
0
0
1
0.5
L
Raijin
0
6
4
0.33
W
Chang'e
Raminasta
Chang'e
4
0
12
10
W
Anubis
RoguevulcN
Anubis
2
2
14
4.5
W
6
2
10
5.5
L
0
7
3
0.21
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
39,821
44,141
Taken
38,343
22,698
Mitigated
24,965
6,603
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,210
4,758
592
1,260
10,023
3,344
0
5,045
4,978
0
22,369
L
8,639
2,700
531
1,010
8,920
3,346
0
4,363
4,557
0
27,369
W
Yu Huang
Dix Mcbutt47
Yu Huang
8,203
833
386
891
7,675
3,268
547
1,721
5,948
18,328
1,512
L
3,201
99
565
1,441
2,536
2,095
0
878
1,658
0
7,246
L
Raijin
4,983
559
314
114
8,181
2,750
0
2,971
5,210
12,951
0
W
Chang'e
Raminasta
Chang'e
4,580
365
6,088
3,638
5,618
3,348
302
817
4,801
11,390
277
W
Anubis
RoguevulcN
Anubis
6,936
512
511
1,321
6,433
2,820
0
787
5,646
12,618
274
W
7,305
3,684
970
1,538
7,900
3,434
2,405
924
6,976
0
27,973
L
764
499
95
681
14,481
11,163
0
7,151
7,330
3,337
0
W
12,797
6,229
856
2,141
10,717
12,095
132
1,498
9,219
1,829
19,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
45,861
92
Minions Killed
127
0
Camps Cleared
0
803,991
Distance Traveled
1,101,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,655
966
23
2
0
168,928
0
L
Ullr
7,546
755
38
4
0
171,781
0
W
Yu Huang
8,822
882
32
3
0
227,902
0
L
Chaac
6,222
622
4
0
0
143,707
0
L
Raijin
7,355
736
21
2
0
153,216
0
W
Chang'e
9,204
920
17
2
0
231,012
0
W
Anubis
8,392
839
13
1
0
189,430
1
W
Nut
9,574
957
49
5
0
191,832
1
L
Terra
7,097
710
6
1
0
166,359
0
W
Vamana
9,869
987
16
2
0
260,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role