Player Matchup

Zhong Kui
Zhong Kui
FusingLawyer64
Zhong Kui
Level 87
God Stats
8W - 11L
1,369 SR
Queue Stats
347W - 359L
1,537 Elo+
Party 1
Anhur
Anhur
Goose3712
Anhur
Level 8
God Stats
6W - 6L
1,711 SR
Queue Stats
59W - 57L
1,498 Elo+
Party 1
Mulan
Mulan
SuPreme Grim391
Mulan
Level 54
God Stats
30W - 25L
1,816 SR
Queue Stats
107W - 113L
1,556 Elo+
Party 1
Team Averages
Level 50
1,632 SR
1,530 Elo+

VS

Team Averages
Level 55
1,423 SR
1,416 Elo+
Izanami
Izanami
Ampted6
Izanami
Level 79
God Stats
2W - 3L
1,251 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CrispyHD68
Kumbhakarna
Level 60
God Stats
2W - 4L
1,518 SR
Queue Stats
9W - 14L
1,372 Elo+
Party 2
Agni
Agni
xxxxAzure
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FusingLawyer64
Zhong Kui
17
7 / 3 / 6
11,285
940
15,980
12,688
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Goose3712
Anhur
17
2 / 1 / 9
10,482
874
6,810
7,881
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 7
10,252
854
11,351
11,167
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ampted6
Izanami
16
3 / 5 / 1
9,989
832
6,766
11,109
3,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
CrispyHD68
Kumbhakarna
14
2 / 2 / 2
8,951
746
5,974
16,982
17,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
0 / 6 / 2
8,744
729
8,354
9,842
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
7
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ampted6
Izanami
3
5
1
0.7
L
Kumbhakarna
CrispyHD68
Kumbhakarna
2
2
2
1.5
W
Zhong Kui
FusingLawyer64
Zhong Kui
7
3
6
3.33
W
Anhur
Goose3712
Anhur
2
1
9
6.5
W
4
3
7
2.5
L
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
21,094
31,736
Taken
37,933
24,922
Mitigated
24,981
9,196
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ampted6
Izanami
6,766
3,686
0
0
11,109
3,887
0
5,273
5,576
0
32,308
L
Kumbhakarna
CrispyHD68
Kumbhakarna
5,974
361
255
2,937
16,982
17,985
0
6,098
10,384
18,598
2,315
W
Zhong Kui
FusingLawyer64
Zhong Kui
15,980
3,490
0
3,462
12,688
7,911
897
5,350
7,338
50,933
6,180
W
Anhur
Goose3712
Anhur
6,810
4,552
0
2,838
7,881
2,713
1,945
3,709
4,170
0
25,753
W
11,351
907
0
2,896
11,167
14,298
557
4,426
6,739
0
32,604
L
Agni
8,354
1,366
0
511
9,842
3,109
0
4,022
5,733
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
27,684
152
Minions Killed
111
0
Camps Cleared
0
637,879
Distance Traveled
644,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,989
832
77
6
0
212,520
0
L
Kumbhakarna
8,951
746
11
1
0
233,266
0
W
Zhong Kui
11,285
940
77
6
0
214,996
0
W
Anhur
10,482
874
39
3
0
212,915
0
W
Mulan
10,252
854
36
3
0
209,968
0
L
Agni
8,744
729
23
2
0
198,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role