Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MrDankeous
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,466 Elo+
Party 1
Hel
Hel
PhysicianAke
Hel
Level 129
God Stats
3W - 5L
1,149 SR
Queue Stats
90W - 77L
1,500 Elo+
Solo
Thanatos
Thanatos
SIGMAVENDETTA
Thanatos
Level 60
God Stats
0W - 2L
1,249 SR
Queue Stats
17W - 26L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
t00ter
Ao Kuang
Level 69
God Stats
4W - 6L
1,512 SR
Queue Stats
57W - 62L
1,448 Elo+
Party 1
Team Averages
Level 93
1,382 SR
1,453 Elo+

VS

Team Averages
Level 139
1,597 SR
1,531 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
N4TUR3R4TH
Aphrodite
Level 153
God Stats
9W - 7L
1,491 SR
Queue Stats
45W - 38L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
galavaro
Nu Wa
Level 125
God Stats
17W - 9L
1,680 SR
Queue Stats
71W - 63L
1,561 Elo+
Party 3
Sol
Sol
rybad32
Sol
Level 145
God Stats
6W - 4L
1,660 SR
Queue Stats
40W - 28L
1,535 Elo+
Party 2
Da Ji
Da Ji
thejantasy
Da Ji
Level 149
God Stats
13W - 22L
1,656 SR
Queue Stats
629W - 617L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 5
7,787
519
4,331
5,890
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
MrDankeous
Achilles
11
2 / 3 / 7
7,716
514
6,620
14,746
16,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 4
8,467
564
10,826
11,554
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SIGMAVENDETTA
Thanatos
13
3 / 8 / 3
8,066
538
4,836
14,971
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
t00ter
Ao Kuang
10
1 / 12 / 3
6,771
451
7,304
16,962
4,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 1 / 6
9,074
605
10,088
13,728
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
N4TUR3R4TH
Aphrodite
12
1 / 1 / 6
7,600
507
3,154
9,314
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
galavaro
Nu Wa
13
10 / 4 / 7
9,131
609
17,217
10,256
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sol
12
3 / 2 / 1
7,886
526
9,619
9,066
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
9 / 2 / 6
8,757
584
8,286
12,312
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
10
Kills
27
27
Deaths
10
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
5
3.5
W
Osiris
 
Osiris
4
1
6
7
L
Achilles
MrDankeous
Achilles
2
3
7
1.83
W
Aphrodite
N4TUR3R4TH
Aphrodite
1
1
6
4
L
3
4
4
1.25
L
Thanatos
SIGMAVENDETTA
Thanatos
3
8
3
0.56
W
Nu Wa
galavaro
Nu Wa
10
4
7
3.38
W
Sol
3
2
1
1.75
L
Ao Kuang
t00ter
Ao Kuang
1
12
3
0.21
W
Da Ji
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
48,364
64,123
Taken
54,676
29,533
Mitigated
26,625
26,526
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,331
2,239
380
3,492
5,890
1,861
0
2,610
3,168
0
53,486
W
Osiris
 
Osiris
10,088
3,149
0
7,788
13,728
8,941
333
4,884
8,844
0
54,726
L
Achilles
MrDankeous
Achilles
6,620
1,587
274
2,938
14,746
16,254
0
8,258
6,263
0
20,064
W
Aphrodite
N4TUR3R4TH
Aphrodite
3,154
392
4,714
5,211
9,314
6,660
0
2,507
6,807
21,641
2,145
L
10,826
523
2,842
5,450
11,554
3,438
316
6,438
4,680
67,831
1,045
L
Thanatos
SIGMAVENDETTA
Thanatos
4,836
1,304
0
7,343
14,971
3,645
0
7,062
7,659
0
36,347
W
Nu Wa
galavaro
Nu Wa
17,217
3,071
0
1,483
10,256
3,289
877
7,103
3,153
55,942
0
W
Sol
9,619
3,712
169
2,342
9,066
3,176
962
1,244
7,822
52,321
0
L
Ao Kuang
t00ter
Ao Kuang
7,304
2,192
0
3,807
16,962
4,335
0
4,431
12,382
23,325
389
W
Da Ji
8,286
1,324
0
875
12,312
4,559
0
2,421
9,891
0
62,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
42,448
353
Minions Killed
370
0
Camps Cleared
0
1,526,326
Distance Traveled
1,500,382
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,787
519
108
7
0
289,952
2
W
Osiris
9,074
605
82
5
0
304,874
0
L
Achilles
7,716
514
21
1
0
346,397
0
W
Aphrodite
7,600
507
30
2
0
285,414
0
L
Hel
8,467
564
118
8
0
314,774
0
L
Thanatos
8,066
538
69
5
0
296,255
0
W
Nu Wa
9,131
609
83
6
0
286,295
2
W
Sol
7,886
526
91
6
0
286,232
0
L
Ao Kuang
6,771
451
37
2
0
278,948
0
W
Da Ji
8,757
584
84
6
0
337,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role