Player Matchup

Mulan
Mulan
Cbas10
Mulan
Level 63
God Stats
15W - 10L
1,586 SR
Queue Stats
68W - 75L
1,454 Elo+
Party 1
Da Ji
Da Ji
DRSHARKFIN
Da Ji
Level 33
God Stats
5W - 8L
1,408 SR
Queue Stats
52W - 63L
1,439 Elo+
Party 1
Ullr
Ullr
El_Patr0n_756
Ullr
Level 66
God Stats
12W - 17L
1,546 SR
Queue Stats
102W - 125L
1,465 Elo+
Party 1
Nox
Nox
blazyiscool
Nox
Level 29
God Stats
15W - 5L
1,736 SR
Queue Stats
48W - 42L
1,527 Elo+
Party 1
Charon
Charon
theguynamedPo
Charon
Level 27
God Stats
9W - 1L
2,018 SR
Queue Stats
41W - 55L
1,375 Elo+
Party 1
Team Averages
Level 44
1,659 SR
1,452 Elo+

VS

Team Averages
Level 120
1,639 SR
1,454 Elo+
Chronos
Chronos
DrollDanostor
Chronos
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 151L
1,499 Elo+
Solo
Charon
Charon
Gundams Fury
Charon
Level 114
God Stats
2W - 1L
1,838 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 2
Ares
Ares
Liftologist
Ares
Level 104
God Stats
3W - 4L
1,610 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
ReptarsFury
Ix Chel
Level 107
God Stats
0W - 2L
1,642 SR
Queue Stats
41W - 36L
1,435 Elo+
Party 2
Poseidon
Poseidon
XxnartutxX
Poseidon
Level 129
God Stats
17W - 18L
1,602 SR
Queue Stats
616W - 569L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cbas10
Mulan
17
10 / 1 / 11
11,223
1,020
17,568
12,161
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
15
5 / 6 / 12
10,094
918
11,183
10,498
4,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 3 / 11
10,079
916
6,129
11,669
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 13
10,490
954
10,200
7,585
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 1 / 20
10,150
923
9,808
10,187
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
3 / 5 / 5
9,837
894
10,723
11,595
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
15
4 / 4 / 9
10,104
919
10,080
16,176
14,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 6
8,319
756
3,232
9,707
11,797
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
ReptarsFury
Ix Chel
15
3 / 5 / 3
9,545
868
5,469
9,846
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
XxnartutxX
Poseidon
15
3 / 7 / 5
9,399
854
7,628
12,205
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
26
Kills
13
14
Deaths
26
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cbas10
Mulan
10
1
11
15.5
W
Da Ji
5
6
12
1.83
L
Chronos
3
5
5
1.1
W
3
3
11
2.83
L
Charon
4
4
9
2.13
L
0
5
6
0.6
L
Ix Chel
ReptarsFury
Ix Chel
3
5
3
0.9
L
Poseidon
XxnartutxX
Poseidon
3
7
5
0.79
W
6
3
13
4.17
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,888
Damage
37,132
52,100
Taken
59,529
34,030
Mitigated
39,474
7,814
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cbas10
Mulan
17,568
3,508
0
4,367
12,161
11,881
526
6,361
5,629
0
32,346
W
Da Ji
11,183
3,384
0
1,350
10,498
4,273
1,245
7,334
2,853
0
15,485
L
Chronos
10,723
2,840
0
1,344
11,595
4,717
692
3,065
8,159
33,884
1,370
W
6,129
2,992
0
1,265
11,669
4,205
3,801
9,197
2,280
0
19,064
L
Charon
10,080
918
264
1,202
16,176
14,804
0
6,623
8,834
18,313
1,454
L
3,232
140
0
180
9,707
11,797
0
3,040
6,069
5,243
299
L
Ix Chel
ReptarsFury
Ix Chel
5,469
615
1,057
1,426
9,846
4,253
304
2,346
7,251
24,074
0
L
Poseidon
XxnartutxX
Poseidon
7,628
518
0
991
12,205
3,903
0
3,776
8,111
23,808
0
W
10,200
1,145
0
0
7,585
3,899
1,122
5,071
2,329
16,040
0
W
9,808
2,731
0
832
10,187
9,772
1,457
6,319
3,806
18,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
47,204
134
Minions Killed
180
0
Camps Cleared
0
1,060,189
Distance Traveled
988,551
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,223
1,020
44
4
0
229,684
0
W
Da Ji
10,094
918
5
0
0
184,273
0
L
Chronos
9,837
894
66
6
0
186,382
2
W
Ullr
10,079
916
41
4
0
203,595
0
L
Charon
10,104
919
11
1
0
200,009
0
L
Ares
8,319
756
7
1
0
208,486
0
L
Ix Chel
9,545
868
56
5
0
205,529
0
L
Poseidon
9,399
854
40
4
0
188,145
0
W
Nox
10,490
954
20
2
0
223,233
0
W
Charon
10,150
923
24
2
0
219,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role