Player Matchup

Ishtar
Ishtar
Corball
Ishtar
Level 109
God Stats
1W - 7L
1,269 SR
Queue Stats
191W - 213L
1,547 Elo+
Solo
Serqet
Serqet
Hobodancer222
Serqet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 178L
1,525 Elo+
Solo
Chang'e
Chang'e
Scary_fat_kid
Chang'e
Level 106
God Stats
9W - 8L
1,707 SR
Queue Stats
319W - 291L
1,513 Elo+
Solo
Cerberus
Cerberus
trueawe
Cerberus
Level 59
God Stats
0W - 2L
1,773 SR
Queue Stats
33W - 16L
1,664 Elo+
Party 2
Yu Huang
Yu Huang
xLaFiera
Yu Huang
Level 105
God Stats
2W - 2L
1,622 SR
Queue Stats
52W - 45L
1,576 Elo+
Party 2
Team Averages
Level 100
1,574 SR
1,565 Elo+

VS

Team Averages
Level 120
1,473 SR
1,493 Elo+
Kukulkan
Kukulkan
IKR4M3R
Kukulkan
Level 121
God Stats
5W - 2L
1,505 SR
Queue Stats
144W - 143L
1,465 Elo+
Party 1
Neith
Neith
Krypto702
Neith
Level 84
God Stats
2W - 2L
1,271 SR
Queue Stats
169W - 170L
1,519 Elo+
Solo
Terra
Terra
MustProtec
Terra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Surtr
Surtr
SlobZombie
Surtr
Level 149
God Stats
6W - 2L
1,608 SR
Queue Stats
323W - 301L
1,456 Elo+
Solo
Artemis
Artemis
sovereign97
Artemis
Level 127
God Stats
13W - 12L
1,481 SR
Queue Stats
324W - 323L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Corball
Ishtar
14
3 / 5 / 3
7,599
844
8,252
9,378
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 5 / 5
6,886
765
2,277
9,761
8,743
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
14
1 / 4 / 4
6,688
743
5,560
11,201
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
trueawe
Cerberus
13
2 / 5 / 8
7,191
799
6,707
14,377
13,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
xLaFiera
Yu Huang
13
4 / 4 / 4
7,939
882
9,700
7,811
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IKR4M3R
Kukulkan
17
4 / 1 / 15
9,631
1,070
14,397
6,805
3,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Krypto702
Neith
16
10 / 2 / 7
9,994
1,110
10,675
7,872
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
15
4 / 2 / 12
9,498
1,055
5,329
14,812
13,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
13
2 / 4 / 11
8,114
902
6,237
12,662
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
sovereign97
Artemis
15
2 / 2 / 13
8,555
951
11,712
7,729
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
22
23
Deaths
11
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Corball
Ishtar
3
5
3
0.9
L
0
5
5
0.5
W
Kukulkan
IKR4M3R
Kukulkan
4
1
15
11.5
W
Neith
Krypto702
Neith
10
2
7
6.75
W
Terra
4
2
12
5
L
Chang'e
1
4
4
0.75
W
Surtr
2
4
11
1.88
W
Artemis
sovereign97
Artemis
2
2
13
4.25
L
Cerberus
trueawe
Cerberus
2
5
8
1.2
L
Yu Huang
xLaFiera
Yu Huang
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
48,350
52,528
Taken
49,880
35,605
Mitigated
36,185
18,005
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Corball
Ishtar
8,252
3,809
632
343
9,378
3,287
0
4,545
4,790
0
19,772
L
2,277
387
598
1,507
9,761
8,743
0
2,957
6,610
0
4,049
W
Kukulkan
IKR4M3R
Kukulkan
14,397
440
413
1,262
6,805
3,885
1,461
3,506
3,299
31,407
540
W
Neith
Krypto702
Neith
10,675
3,295
779
2,367
7,872
2,986
1,653
3,523
4,253
0
21,605
W
Terra
5,329
430
6,221
4,660
14,812
13,893
203
6,520
8,292
9,290
0
L
Chang'e
5,560
236
6,329
5,577
11,201
7,526
0
3,773
7,161
13,958
0
W
Surtr
6,237
1,341
715
2,632
12,662
12,027
14
4,936
7,630
764
11,125
W
Artemis
sovereign97
Artemis
11,712
3,494
269
658
7,729
3,394
3,670
3,482
4,247
0
23,420
L
Cerberus
trueawe
Cerberus
6,707
566
339
2,057
14,377
13,392
0
4,650
9,495
15,510
0
L
Yu Huang
xLaFiera
Yu Huang
9,700
609
82
541
7,811
2,657
0
4,130
3,645
22,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
45,792
124
Minions Killed
112
0
Camps Cleared
0
782,693
Distance Traveled
916,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,599
844
28
3
0
145,368
0
L
Serqet
6,886
765
3
0
0
157,294
0
W
Kukulkan
9,631
1,070
48
5
0
207,130
0
W
Neith
9,994
1,110
29
3
0
178,678
0
W
Terra
9,498
1,055
10
1
0
201,768
0
L
Chang'e
6,688
743
24
3
0
181,826
0
W
Surtr
8,114
902
12
1
0
184,875
0
W
Artemis
8,555
951
13
1
0
144,179
0
L
Cerberus
7,191
799
31
3
0
146,901
0
L
Yu Huang
7,939
882
38
4
0
151,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role