Player Matchup

Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
FifiFun69
Medusa
Platinum IV
Level 65
God Stats
7W - 0L
1,876 SR
Queue Stats
40W - 15L
1,991 MMR
Solo
Thor
Thor
Diamond II
Sylvіе
Thor
Diamond II
Level 108
God Stats
6W - 0L
1,946 SR
Queue Stats
99W - 69L
2,272 MMR
Party 1
Scylla
Scylla
Gold IV
awilixkindacute
Scylla
Gold IV
Level 45
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 11L
1,563 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,663 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,540 SR
1,788 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze IV
NeroKamii
Charon
Bronze IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,420 MMR
Solo
Tiamat
Tiamat
Diamond II
creed231
Tiamat
Diamond II
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 72L
2,435 MMR
Solo
Anhur
Anhur
Diamond V
saifnasee
Anhur
Diamond V
Level 175
God Stats
27W - 17L
1,698 SR
Queue Stats
75W - 59L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 3
5,742
574
1,929
4,690
2,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
 
Mulan
10
0 / 2 / 0
5,497
550
3,436
10,478
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
FifiFun69
Medusa
12
0 / 0 / 6
6,184
618
4,975
3,835
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
13
7 / 1 / 2
6,687
669
6,867
8,472
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 1 / 2
5,863
586
3,873
4,009
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
SusanoAthenaSurtrHeimdallr

VS

Bans
Ao KuangFreyaAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,500
650
6,735
8,807
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
 
Loki
10
3 / 3 / 0
5,791
579
2,994
7,044
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
NeroKamii
Charon
7
0 / 2 / 0
4,773
477
1,958
6,208
3,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
creed231
Tiamat
11
0 / 2 / 2
6,084
608
3,874
6,253
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
saifnasee
Anhur
10
0 / 2 / 0
5,253
525
1,150
6,385
1,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
3
2.5
W
Mulan
 
Mulan
0
2
0
0
L
Chaac
 
Chaac
1
0
1
1.5
L
Loki
 
Loki
3
3
0
1
W
Medusa
FifiFun69
Medusa
0
0
6
3
L
Charon
NeroKamii
Charon
0
2
0
0
W
Thor
7
1
2
8
W
1
1
2
2
L
Tiamat
creed231
Tiamat
0
2
2
0.5
L
Anhur
saifnasee
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
16,711
31,484
Taken
34,697
16,654
Mitigated
16,525
13,897
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,929
145
2,127
3,270
4,690
2,502
86
826
3,837
17,165
0
W
Mulan
 
Mulan
3,436
414
0
2,771
10,478
9,010
0
0
10,478
128
34,370
L
Chaac
 
Chaac
6,735
1,470
0
1,986
8,807
6,654
0
128
8,679
0
51,224
L
Loki
 
Loki
2,994
655
0
2,247
7,044
1,879
0
708
6,336
0
33,522
W
Medusa
FifiFun69
Medusa
4,975
1,641
0
858
3,835
1,196
73
521
3,314
0
56,667
L
Charon
NeroKamii
Charon
1,958
203
107
930
6,208
3,530
0
1,530
4,632
9,459
0
W
Thor
6,867
2,610
0
3,871
8,472
3,000
0
1,771
6,501
0
47,433
W
3,873
614
0
1,000
4,009
946
0
1,909
1,522
44,613
832
L
Tiamat
creed231
Tiamat
3,874
366
0
1,684
6,253
2,944
0
2,757
3,167
41,348
1,191
L
Anhur
saifnasee
Anhur
1,150
627
0
1,324
6,385
1,518
0
291
6,094
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
28,401
383
Minions Killed
365
0
Camps Cleared
0
1,038,352
Distance Traveled
1,036,794
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,742
574
39
4
0
216,985
2
W
Mulan
5,497
550
77
8
0
177,958
2
L
Chaac
6,500
650
93
9
0
199,141
2
L
Loki
5,791
579
61
6
0
235,037
0
W
Medusa
6,184
618
91
9
0
210,194
3
L
Charon
4,773
477
6
1
0
211,006
3
W
Thor
6,687
669
81
8
0
232,517
0
W
Scylla
5,863
586
95
10
0
200,698
0
L
Tiamat
6,084
608
119
12
0
214,455
0
L
Anhur
5,253
525
86
9
0
177,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role