Player Matchup

Janus
Janus
Aboriginies
Janus
Level 176
God Stats
3W - 2L
1,739 SR
Queue Stats
257W - 73L
1,764 Elo+
Party 1
Awilix
Awilix
Nenasy
Awilix
Level 196
God Stats
2W - 1L
1,596 SR
Queue Stats
5W - 11L
1,246 Elo+
Solo
Sol
Sol
chricirn31
Sol
Level 130
God Stats
2W - 0L
1,764 SR
Queue Stats
34W - 22L
1,588 Elo+
Solo
Odin
Odin
fester_is_cool
Odin
Level 143
God Stats
5W - 2L
1,610 SR
Queue Stats
160W - 59L
1,702 Elo+
Party 1
Set
Set
xXRyuuShinXx
Set
Level 94
God Stats
3W - 0L
1,817 SR
Queue Stats
57W - 60L
1,489 Elo+
Solo
Team Averages
Level 148
1,705 SR
1,557 Elo+

VS

Team Averages
Level 105
1,502 SR
1,520 Elo+
Nox
Nox
Alterwulff
Nox
Level 66
God Stats
1W - 7L
1,298 SR
Queue Stats
90W - 104L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
Jop023
Heimdallr
Level 170
God Stats
16W - 12L
1,581 SR
Queue Stats
253W - 258L
1,486 Elo+
Solo
Bakasura
Bakasura
Superiorocracy
Bakasura
Level 58
God Stats
18W - 20L
1,442 SR
Queue Stats
89W - 93L
1,562 Elo+
Party 2
Ymir
Ymir
damijin
Ymir
Level 105
God Stats
27W - 16L
1,687 SR
Queue Stats
264W - 232L
1,457 Elo+
Solo
Ishtar
Ishtar
jimciro123
Ishtar
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
335W - 348L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,585
1,264
5,688
2,014
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Nenasy
Awilix
12
4 / 1 / 3
7,824
1,304
6,245
5,126
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 0 / 6
7,726
1,288
6,887
2,588
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 6
6,673
1,112
3,370
4,002
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 7
7,304
1,217
3,937
5,169
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

359

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,908
1,151
2,655
4,049
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jop023
Heimdallr
11
0 / 1 / 4
6,214
1,036
957
1,085
350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
1 / 2 / 1
6,914
1,152
2,886
8,188
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
damijin
Ymir
12
1 / 2 / 3
7,795
1,299
3,392
10,403
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
jimciro123
Ishtar
12
1 / 2 / 3
7,017
1,170
5,509
4,977
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
9
Kills
4
4
Deaths
9
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
2
3
1.25
L
Heimdallr
Jop023
Heimdallr
0
1
4
2
W
Awilix
Nenasy
Awilix
4
1
3
5.5
L
Bakasura
1
2
1
0.75
W
2
0
6
5
L
Ymir
damijin
Ymir
1
2
3
1.25
W
0
0
6
3
L
Ishtar
jimciro123
Ishtar
1
2
3
1.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
15,399
18,899
Taken
28,702
9,581
Mitigated
15,882
1,923
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,688
252
0
0
2,014
743
0
1,014
1,000
16,315
0
L
2,655
38
0
0
4,049
1,315
0
1,758
2,123
10,295
0
L
Heimdallr
Jop023
Heimdallr
957
143
0
31
1,085
350
0
628
388
0
4,054
W
Awilix
Nenasy
Awilix
6,245
2,300
0
29
5,126
1,769
0
1,442
3,369
0
11,923
L
Bakasura
2,886
1,823
0
727
8,188
3,728
0
3,001
4,952
0
9,588
W
6,887
3,214
0
1,118
2,588
689
0
68
2,355
22,358
4,030
L
Ymir
damijin
Ymir
3,392
151
0
1,028
10,403
8,619
0
5,200
4,708
9,174
0
W
3,370
705
0
226
4,002
3,719
0
1,851
1,911
0
9,977
L
Ishtar
jimciro123
Ishtar
5,509
3,903
0
409
4,977
1,870
0
835
4,102
0
22,965
W
3,937
1,667
0
550
5,169
2,661
0
1,672
3,445
0
16,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
34,848
137
Minions Killed
111
7
Camps Cleared
5
693,925
Distance Traveled
497,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,585
1,264
34
6
1
122,530
0
L
Nox
6,908
1,151
22
4
1
118,409
0
L
Heimdallr
6,214
1,036
6
1
0
21,226
0
W
Awilix
7,824
1,304
18
3
2
143,598
0
L
Bakasura
6,914
1,152
30
5
2
130,321
0
W
Sol
7,726
1,288
41
7
4
129,085
0
L
Ymir
7,795
1,299
13
2
0
116,924
0
W
Odin
6,673
1,112
15
3
0
138,459
0
L
Ishtar
7,017
1,170
40
7
2
111,040
0
W
Set
7,304
1,217
29
5
0
160,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role