Player Matchup

Ne Zha
Ne Zha
Gold IV
CloutBible
Ne Zha
Gold IV
Level 128
God Stats
4W - 0L
1,865 SR
Queue Stats
17W - 6L
1,551 MMR
Party 1
Danzaburou
Danzaburou
Gold V
LilBlayd
Danzaburou
Gold V
Level 139
God Stats
1W - 1L
1,707 SR
Queue Stats
17W - 6L
1,551 MMR
Party 1
Ix Chel
Ix Chel
Silver I
PillPirate
Ix Chel
Silver I
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
15W - 6L
1,523 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,706 SR
1,542 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,394 SR
1,517 MMR
Achilles
Achilles
Gold I
H2theaunter
Achilles
Gold I
Level 159
God Stats
0W - 1L
1,200 SR
Queue Stats
57W - 52L
1,770 MMR
Party 2
Chang'e
Chang'e
Bronze III
Hello Alza
Chang'e
Bronze III
Level 154
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 2L
1,475 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
sleptThruschool
Gilgamesh
Silver I
Level 172
God Stats
0W - 2L
1,241 SR
Queue Stats
119W - 131L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CloutBible
Ne Zha
16
7 / 0 / 6
10,905
909
9,060
13,139
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
LilBlayd
Danzaburou
16
2 / 2 / 9
10,699
892
12,485
8,731
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
PillPirate
Ix Chel
17
5 / 2 / 8
10,652
888
13,946
8,622
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
FafnirThothCthulhuMorgan Le FayOdin

VS

Bans
PersephoneHou YiVulcanArtemisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
H2theaunter
Achilles
14
1 / 5 / 2
8,589
716
7,988
16,517
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
Hello Alza
Chang'e
16
2 / 5 / 2
10,202
850
9,925
9,983
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
sleptThruschool
Gilgamesh
14
1 / 4 / 2
8,764
730
4,619
12,769
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CloutBible
Ne Zha
7
0
6
10
L
Achilles
H2theaunter
Achilles
1
5
2
0.4
L
Chang'e
Hello Alza
Chang'e
2
5
2
0.6
W
Danzaburou
LilBlayd
Danzaburou
2
2
9
3.25
W
Ix Chel
PillPirate
Ix Chel
5
2
8
4.5
L
Gilgamesh
sleptThruschool
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
22,532
30,492
Taken
39,269
15,792
Mitigated
26,546
12,164
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CloutBible
Ne Zha
9,060
1,198
0
5,609
13,139
10,042
1,369
2,348
9,964
0
25,382
L
Achilles
H2theaunter
Achilles
7,988
1,030
0
2,112
16,517
15,333
0
5,767
10,304
0
20,697
L
Chang'e
Hello Alza
Chang'e
9,925
306
1,002
2,197
9,983
2,640
0
2,618
7,192
39,667
668
W
Danzaburou
LilBlayd
Danzaburou
12,485
5,124
0
2,395
8,731
2,628
2,042
3,651
4,404
0
45,934
W
Ix Chel
PillPirate
Ix Chel
13,946
2,539
958
3,202
8,622
3,122
1,037
2,995
4,996
43,550
416
L
Gilgamesh
sleptThruschool
Gilgamesh
4,619
847
0
865
12,769
8,573
0
5,454
6,826
0
11,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
27,555
163
Minions Killed
118
0
Camps Cleared
0
727,713
Distance Traveled
662,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,905
909
25
2
0
264,169
0
L
Achilles
8,589
716
22
2
0
226,245
0
L
Chang'e
10,202
850
83
7
0
248,051
1
W
Danzaburou
10,699
892
70
6
0
233,294
0
W
Ix Chel
10,652
888
68
6
0
230,250
2
L
Gilgamesh
8,764
730
13
1
0
188,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role