Player Matchup

Discordia
Discordia
Kitana_121693
Discordia
Level 158
God Stats
4W - 10L
1,135 SR
Queue Stats
148W - 146L
1,500 Elo+
Party 1
Shiva
Shiva
Mëwtwo
Shiva
Level 148
God Stats
13W - 10L
1,591 SR
Queue Stats
270W - 246L
1,547 Elo+
Solo
Terra
Terra
UrIrrelevant
Terra
Level 123
God Stats
3W - 0L
1,738 SR
Queue Stats
126W - 123L
1,494 Elo+
Party 1
Skadi
Skadi
VuIgarized
Skadi
Level 126
God Stats
37W - 15L
1,726 SR
Queue Stats
247W - 224L
1,547 Elo+
Solo
Xbalanque
Xbalanque
roseae2
Xbalanque
Level 139
God Stats
6W - 11L
1,318 SR
Queue Stats
151W - 146L
1,463 Elo+
Party 1
Team Averages
Level 139
1,502 SR
1,510 Elo+

VS

Team Averages
Level 138
1,479 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bama_Rex95
Loki
Level 125
God Stats
4W - 5L
1,421 SR
Queue Stats
193W - 182L
1,475 Elo+
Solo
Skadi
Skadi
BrodinBallfather
Skadi
Level 129
God Stats
0W - 1L
1,316 SR
Queue Stats
50W - 32L
1,536 Elo+
Solo
Fafnir
Fafnir
TopEvrything
Fafnir
Level 129
God Stats
2W - 2L
1,672 SR
Queue Stats
467W - 431L
1,546 Elo+
Party 2
Janus
Janus
TopHealz
Janus
Level 155
God Stats
1W - 3L
1,486 SR
Queue Stats
383W - 350L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kitana_121693
Discordia
12
2 / 0 / 2
7,073
544
9,777
5,140
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Mëwtwo
Shiva
14
4 / 1 / 1
8,782
676
5,112
7,604
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 5
6,938
534
4,582
9,279
4,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
13
4 / 0 / 1
7,277
560
5,279
3,174
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
roseae2
Xbalanque
12
2 / 0 / 0
7,041
542
5,705
7,435
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 0
6,295
484
3,439
7,361
3,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 0
5,722
440
2,785
11,605
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,571
429
3,847
5,245
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
10
0 / 1 / 0
6,207
477
4,546
12,233
11,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
TopHealz
Janus
11
0 / 2 / 0
5,788
445
4,421
7,024
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
L
0
6
0
0
L
0
0
0
0
W
Discordia
Kitana_121693
Discordia
2
0
2
3
W
Shiva
Mëwtwo
Shiva
4
1
1
4.5
L
Fafnir
0
1
0
0
L
Janus
TopHealz
Janus
0
2
0
0
W
0
0
5
2.5
W
Skadi
4
0
1
4.5
W
Xbalanque
roseae2
Xbalanque
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
19,038
32,632
Taken
43,468
15,875
Mitigated
21,145
12,618
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,439
227
0
2,235
7,361
3,507
0
1,108
5,928
586
37,208
L
2,785
285
0
3,965
11,605
3,153
0
2,088
9,477
0
41,211
L
3,847
529
0
1,303
5,245
1,238
0
1,627
3,618
0
41,275
W
Discordia
Kitana_121693
Discordia
9,777
803
0
989
5,140
1,611
180
2,210
2,814
55,662
2,334
W
Shiva
Mëwtwo
Shiva
5,112
402
0
1,560
7,604
6,263
0
924
6,640
0
57,679
L
Fafnir
4,546
1,434
0
3,945
12,233
11,227
0
6,164
6,069
17,231
1,461
L
Janus
TopHealz
Janus
4,421
0
0
2,217
7,024
2,020
0
3,099
3,882
39,293
281
W
4,582
628
2,868
3,144
9,279
4,628
0
3,555
5,475
18,726
766
W
Skadi
5,279
2,059
0
1,886
3,174
809
0
636
2,452
0
61,967
W
Xbalanque
roseae2
Xbalanque
5,705
2,324
0
2,171
7,435
2,564
815
1,538
5,857
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
29,583
443
Minions Killed
329
0
Camps Cleared
0
1,306,354
Distance Traveled
1,289,716
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,295
484
69
5
0
269,443
0
L
Loki
5,722
440
71
5
0
270,498
0
L
Skadi
5,571
429
76
6
0
256,110
0
W
Discordia
7,073
544
98
8
0
250,406
0
W
Shiva
8,782
676
111
9
0
258,165
2
L
Fafnir
6,207
477
25
2
0
252,305
1
L
Janus
5,788
445
88
7
0
241,360
0
W
Terra
6,938
534
26
2
0
262,286
4
W
Skadi
7,277
560
102
8
0
298,754
0
W
Xbalanque
7,041
542
106
8
0
236,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role