Player Matchup

Chaac
Chaac
Diamond V
LuiBambuii
Chaac
Diamond V
Level 177
God Stats
3W - 1L
1,778 SR
Queue Stats
405W - 396L
1,988 MMR
Party 2
Fenrir
Fenrir
Diamond IV
Lаmp
Fenrir
Diamond IV
Level 182
God Stats
56W - 34L
1,666 SR
Queue Stats
161W - 130L
1,838 MMR
Party 2
Vulcan
Vulcan
Platinum I
MtZeus
Vulcan
Platinum I
Level 114
God Stats
39W - 21L
1,814 SR
Queue Stats
99W - 81L
1,706 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum I
Zappulated
Kumbhakarna
Platinum I
Level 101
God Stats
5W - 5L
1,630 SR
Queue Stats
60W - 51L
2,118 MMR
Party 3
Medusa
Medusa
Platinum II
vvaimovvn
Medusa
Platinum II
Level 159
God Stats
1W - 2L
1,253 SR
Queue Stats
369W - 362L
1,882 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,628 SR
1,906 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,660 SR
1,909 MMR
Horus
Horus
Platinum II
Alepeno
Horus
Platinum II
Level 158
God Stats
17W - 13L
1,636 SR
Queue Stats
333W - 323L
1,942 MMR
Party 1
Raijin
Raijin
Platinum III
Parzival33
Raijin
Platinum III
Level 146
God Stats
6W - 5L
1,787 SR
Queue Stats
69W - 65L
1,922 MMR
Solo
Camazotz
Camazotz
Platinum II
TheKrogerMan
Camazotz
Platinum II
Level 157
God Stats
15W - 17L
1,684 SR
Queue Stats
153W - 142L
2,026 MMR
Party 4
Cupid
Cupid
Platinum IV
TrickyNiky
Cupid
Platinum IV
Level 121
God Stats
2W - 4L
1,694 SR
Queue Stats
42W - 35L
1,934 MMR
Party 1
Cthulhu
Cthulhu
Gold II
snips273
Cthulhu
Gold II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,721 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 4
8,568
612
9,312
15,245
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Lаmp
Fenrir
16
11 / 2 / 5
9,346
668
14,903
12,566
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
MtZeus
Vulcan
13
1 / 0 / 2
7,949
568
3,193
4,267
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Zappulated
Kumbhakarna
13
1 / 0 / 5
7,784
556
1,713
8,382
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
vvaimovvn
Medusa
14
3 / 1 / 4
8,308
593
8,514
8,334
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FreyaPoseidonAo KuangJanus

VS

Bans
Nu WaAchillesErlang ShenHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alepeno
Horus
11
1 / 3 / 1
6,599
471
4,088
10,489
7,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
Parzival33
Raijin
14
2 / 4 / 1
7,600
543
6,329
7,155
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
TheKrogerMan
Camazotz
13
2 / 3 / 1
7,302
522
5,778
13,005
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
13
0 / 3 / 2
6,893
492
6,076
9,542
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
snips273
Cthulhu
12
1 / 4 / 3
6,973
498
6,973
10,937
9,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Alepeno
Horus
1
3
1
0.5
W
Chaac
1
3
4
1
W
Fenrir
Lаmp
Fenrir
11
2
5
6.75
W
Vulcan
MtZeus
Vulcan
1
0
2
2
L
Raijin
Parzival33
Raijin
2
4
1
0.63
L
Camazotz
TheKrogerMan
Camazotz
2
3
1
0.83
L
Cupid
0
3
2
0.33
W
Kumbhakarna
Zappulated
Kumbhakarna
1
0
5
3.5
L
Cthulhu
snips273
Cthulhu
1
4
3
0.63
W
Medusa
vvaimovvn
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,635
Damage
29,244
48,794
Taken
51,128
26,544
Mitigated
27,429
15,546
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alepeno
Horus
4,088
1,642
2,277
2,908
10,489
7,964
0
1,086
9,364
0
13,730
W
Chaac
9,312
2,213
0
4,763
15,245
11,745
0
5,723
8,722
0
63,843
W
Fenrir
Lаmp
Fenrir
14,903
5,615
0
3,993
12,566
4,840
0
3,898
8,336
0
65,795
W
Vulcan
MtZeus
Vulcan
3,193
0
0
750
4,267
1,290
374
1,058
3,059
60,814
1,886
L
Raijin
Parzival33
Raijin
6,329
393
0
712
7,155
2,294
0
1,421
5,621
53,257
0
L
Camazotz
TheKrogerMan
Camazotz
5,778
2,239
0
5,714
13,005
4,637
0
883
12,035
0
52,753
L
Cupid
6,076
3,367
0
3,799
9,542
3,340
0
446
9,079
0
62,076
W
Kumbhakarna
Zappulated
Kumbhakarna
1,713
84
0
2,867
8,382
5,806
0
933
7,335
12,985
2,314
L
Cthulhu
snips273
Cthulhu
6,973
1,072
0
1,720
10,937
9,194
0
356
10,581
36,499
0
W
Medusa
vvaimovvn
Medusa
8,514
4,195
0
3,173
8,334
2,863
198
356
7,896
0
65,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
35,367
480
Minions Killed
424
0
Camps Cleared
0
1,522,954
Distance Traveled
1,404,314
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,599
471
29
2
0
308,874
7
W
Chaac
8,568
612
110
8
0
258,229
0
W
Fenrir
9,346
668
90
6
0
327,525
0
W
Vulcan
7,949
568
123
9
0
315,804
1
L
Raijin
7,600
543
129
9
0
284,528
0
L
Camazotz
7,302
522
88
6
0
301,416
2
L
Cupid
6,893
492
113
8
0
262,951
1
W
Kumbhakarna
7,784
556
27
2
0
332,941
7
L
Cthulhu
6,973
498
65
5
0
246,545
0
W
Medusa
8,308
593
130
9
0
288,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role